Catalyst Gaming

CG Central => News and Announcements => Topic started by: Scratchie on June 05, 2013, 05:19:41 PM

Title: Garry's Mod SteamPipe Update (Update 165)
Post by: Scratchie on June 05, 2013, 05:19:41 PM
Some of you may have already updated and are now getting the issue of outdated server. Some of you haven't yet.

I will be looking into the update and what it means for the CG servers to get them updated over the next few hours. Sometime tonight I will test it on the dev server for OCRP and once I know it works without issues I will be shutting down the servers for the update. By then most people should have received the update and been unable to join anyway. So if you see the servers offline know that we are updating to SteamPipe although we don't want to.

TL;DR: If you see the servers offline later today, don't worry.

? Right click Garry's Mod in the steam list
? Properties
? Local Files
? Verify integrity of game cache
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Akise-Kun on June 05, 2013, 05:32:34 PM
Hoping it wont break the gamemode in anyway, was planning to play it.
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Crap-Head on June 05, 2013, 05:57:43 PM
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Akise-Kun on June 05, 2013, 06:23:33 PM
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
Alright, this is good to hear
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Scratchie on June 05, 2013, 09:00:59 PM
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
NPCs will though..
https://www.youtube.com/watch?v=vnu5DmFkQ9g
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Scratchie on June 06, 2013, 01:57:30 AM
OCRP should be coming back on soon. HRP will have to wait for Tomasas to get on as I don't want to start it without him making sure everything got brought that needed to
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: TOMASAS on June 06, 2013, 05:07:09 AM
Works just fine, HRP is now up.

Having some client issues though myself with content.
Title: Re: Garry's Mod SteamPipe Update (Update 165)
Post by: Akise-Kun on June 06, 2013, 08:12:08 AM
Hoping it wont break the gamemode in anyway, was planning to play it.

No game modes will break with the steampipe update.
NPCs will though..
https://www.youtube.com/watch?v=vnu5DmFkQ9g

That npc needs to lay off the caffeine.
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