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Topics - ?AG-CL? Sheo

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1
IC Chat / Unit 999's Personal Journal (#2, electric boogaloo)
« on: July 02, 2012, 08:41:31 PM »
Day? I don't know what today is...
Time? Well.. From the sky it looks noonish.

Found another lined notebook.. Seems like a nice place to keep a journal - I miss writing a lot. The feel of a pen in my hand is relieving... Been under a lot of stress lately, but I'll pull through. I always do... I'm always expected to. I'm not allowed to quit, give up, or take a day off..

I'm expected to persevere - and not only that, but do so perfectly..

Sometimes, I feel like it's more than I can take... But then I remind myself that this isn't just who I'm expected to be, it's who I've become...

Enough about that though...

Something funny, you'd think citizens would learn not to go around attacking high ranking units? I was attacked twice today. The first one I had to let go because of extenuating circumstances.. But the second one, it seems, wasn't fast enough to dodge a 12 gauge shell to the chest.

Suppose this is all I'm going to write for today... I've got a damn weekly report to write, and a report on that last experiment to write as well, but the decryptor on my datapad seems to have fucked itself up to the point in which I can't access my Division's specific files anymore... Maybe GRID can fix it. Maybe I just need a new datapad. Wouldn't surprise me, considering this thing's been through hell with me...

To think of it, my datapad's been through grenade blasts, tons of falls, at least one firefight, lots of hand to hand, attack with blunt objects..

It's a bloody miracle I haven't broken this thing... Ah.. Well. Considering maybe it IS broken now it's a bit late to make that observation.

2
IC Chat / Unit 999's Personal Journal
« on: May 08, 2012, 12:42:16 AM »
OOC:

Only obtainable by searching 999's immediate person, or killing him.

IC:

**The entries appear to be written in a black pen, the small hardback book with hand written entries on each page.

Entry #001, 5/7/2016

Seems I'm on track to joining ZEALOT. They said to write my logs from now on with a paper and pen - Otherwise any HC Unit can delve into my privacy and read into my day to day thoughts on life. They also said that deleting them wouldn't do any good because backups are automatically made. Seems pretty shitty to me. But it's the same thing now - Only I'm writing and not typing. I was hit with a fragmentation grenade today, and I'm unfortunately left to hobble around with a limp until it's fully healed.

They brought up something I wrote in my last log - I'd written jokingly that 899 was a smug bastard... I hope he didn't take offense to it. He's saved my ass so many times I'm lucky to have him as a friend. First day on trial as a ZEALOT Unit. Life is good. From what I understand, it's a huge vouch from some of the other ZEALOT members that I'm even being considered, since their selection pool is extremely small, and I'm still an 04.

Caught Turious Whatever-the-fuck his name is, with a shit load of contraband and trying to get a business permit even after 717 warned him that if he kept trying to open that pawn shop of his that he'd kill him. I don't think I'll be seeing him around again. Not that I want to.

That German girl, I got her name today. Nina. She's cute, and she flirts with me a lot, and I don't seem to get yelled at for talking to citizens when I'm supposed to be on patrol all of a sudden, now that I'm wearing a ZEALOT Armband.. Do they know more about my future directive than I do? Who knows. I'm just happy right now. I'm alive, even after getting shot, hit with a fragmentation grenade, and my rib being fractured. Reminds me of one of my favorite songs, before the combine invasion. Wish I could listen to it now. I miss music.

Might try the whole non-mechanical-reproductive thing with Nina if she gives me the chance, heh. 'Ts sorta like playing with fire though, might come back to burn me in the end. Got to fuck around with some whore who was trying to get Units at the HAP to UPA with her.
Pulled my MP7 out, walked towards her and started playing with the trigger, pulling it back a bit, and letting it spring forward to make a clicking noise. I told her she had 10 clicks to get the hell away from the HAP, and just started limping after her, playing with the trigger. She ran and hid in the UCH, funniest thing I've done all week.



3
Accepted Authorizations / Wesley Grimm's Authorization Application
« on: April 25, 2012, 02:21:45 AM »
Player Section

Steam Name: Sheo
Age: 16
How long have you been Roleplaying? (can be any game): 4-5 years
How long have you been playing Serious GMod RP?: 1 or 2 years.

Character Section

Authorization(s):
-Above average chemistry knowledge
-Mild firearms experience (Note: No formal training, just a bit of shooting for recreational hunting. Very common level knowledge and experience)
-Expertise in IEDs, everything from knowing what materials are needed, even from ordinary house hold chemicals, to how to construct them and handle them safely (Note: Safely WITHIN REASON of the current combustion agent being utilized, some are MUCH MUCH more unstable than others, and even something as light as friction can be hazardous - even deadly with the wrong agent.), and proper application of said IEDs.


Name: Wesley Grimm
Age: 32
Gender: Male
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
From a young age Wesley had been entranced with fire. Something about it made him warm inside, the feel of the glow near his hands, the spark of the flint in a lighter at his fingertips. As he grew up, his friends thought playing with fire made him "Cool". As he grew up, his other friends would encourage it, seeing as playing with fire as cool, the young boys just passing through a phase. But Wesley did not. His affection for the flames stayed with him as he reached early adult hood, where he had his first encounters with fireworks.

Wesley suddenly found himself with a new hobby. He grew bored of playing with an aerosol can and a lighter, or other childish things that he occupied himself with. He already knew gunpowder created the explosion from the firework. But what WAS gunpowder? How was it made? What made some work better than others? Was it just more gunpowder? These are the questions that he asked himself, and as he reached high school, he was surprised to learn that Chemistry, Science, of all things, held the answer to his inquiries. He began studying it in depth, focusing his concentration on chemical reactions, and even more specifically on ones that created a build of pressure, and then later, as he grew older on ones that provided combustion.

Learning these things, he found that some of his friends shared the same interests in explosives as he did, and they shared many ideas such as better methods of creating pipebombs - and, as most boys will do, about somehow devising them to be more dangerous. The group broke up, and most of them became fearful of their own practice after Wesley blew his left middle finger off after bringing an amount of Potassium Chlorate made from bleach near a radiator. They were able to reattach the digit, but he was never able to bend it past the second knuckle ever again. This didn't seem to bother HIM as much as it did his friends. He saw it that he made a dumb mistake, and he payed the price for it. His philosophy ever since has been "An explosive can only be tamed by someone who is smarter than it."

He hasn't had a harmful accident since then. Sure, a few close calls, but never anything damaging. It was all part of the game. Playing with fire. It was his life. And he'd probably die doing it. After the combine invaded, all that changed was /why/ he was doing it. With the rebels and all sorts of other psychos around, he'd suddenly realized "Hey, there's some money to be made here. This guy wants an explosive, there's 80% of the population dead, so not that many people know the things that I do. Sell the guy a bomb, I get money, what he does with it is his own buisiness."

The only problem he has had is gathering materials that are often scarce or impure since the invasion. He seeks to remedy this problem soon, and bring his abilities into full motion.

What will these authorizations give your character in regards to perks or defects?
Perks
+Highly sought after abilities
+Profession quite easy to make profit in, providing he has the tools and materials he needs.
+IEDs are quite efficient devices, especially if a method of radio transmitted detonation, meaning the user does not need to be in the immediate area to carry out a lethal attack. Slow burning fuses are also an option, and can be made 'somewhat' readily.

Defects
-Extremely high value target if his merchandise falls into rebel hands (Which it likely will)
-Extremely high value target for groups like The Pact when they learn that he has absolutely no interest in joining them
-Some IED's, especially plastic base ones are just plain DANGEROUS to handle. Wesley runs this risk of killing himself if he's handling them in large quantities. Also, HE doesn't even have to make the mistake. Someone AROUND him can do something stupid and kill them both if he's working with explosives, which can lead to him being annoyed, and quite rude if some 'idiot' barges in on his workshop while he has volatile agents being worked with.

What do you plan to do with these perks/defects?
Either join JURY or another resistance based group and supply them with IED's when they need them, providing they provide me with a workshop, money, and a respected position within their community, OR stay freelance, earn enough money to pay a few guards and run an independant IED workshop and cater to the highest bidder.

The latter course of action would leave him highly exposed to groups that don't enjoy his operation being ran. (Namely the combine, or The Pact)

Will anyone else need these auths? (If so, list OOC and IC name(s))
Nope

Which server does this apply for?
Outlands

Extra Notes (optional):
OOCly, I know how every explosive that I will be creating is made, the RP with be THOROUGH and precise, and documented for EVERY explosive that leaves my workshop will be screenshotted, and dated, covering: How he got the materials, the entire process of creation of the IED, and then who it was sold to, in case I ever need to provide proof of one of my devices being legitimately created. I've played a role much like this one before in an RP server, and it worked out wonderfully. I hope to bring the same here.

Another note: I DO know not to lolfind IC items. Everything about these authorizations will be thoroughly roleplayed, even down to the gathering of materials.

4
IC Chat / <::||JURY-RCT.999 Private log file||::>
« on: April 22, 2012, 07:34:29 AM »
UNIT: 999
DIVISION: JURY
CLEARANCE: Recruit

Enter Password: ************
ACCESS GRANTED

Connecting to Network
Connecting...
Connecting...
Connecting...
CONNECTION ESTABLISHED

New Log Opened:

<::|| First day on the job. Clothes are stuffy. They seem sturdy though. Heavy. I assume that feeling will pass once I have actual nutrition. Writing this from a combine terminal. Basically the alien equivalent of a personal computer. Only I have a feeling this thing could crunch about 100 times the data one of ours could. Can't take a look at it though. Not allowed.

It seems that I will have to be waiting until I am an '03', to be transferred to their engineering department, VICE. It's okay enough, I suppose. I've spent years waiting for this, so a few weeks or so won't hurt me any. They've outfitted me with what they nickname a "Stunstick". I imagine it's uses are exactly the way they sound. Doesn't look human in origin. It's powerful enough to resonate light through the air with how much electricity is running through it. How they've managed to make a battery powerful enough, but compact enough to power this thing without an external source is mindboggling. I'll have to dissassemble mine once I'm VICE and I have clearance to find out. The mysteries the combine have in store are as many as they are wonderful it seems.

Fun fact, did you know a 9x19mm parabellum round travels at about 1100 feet per second? Standard issue rounds seem to be semi-jacketed, effective against soft targets, probably couldn't punch through higher grade bodyarmors though. That's okay. I don't have a sidearm issued yet. Glad they gave me a box of rounds though. Gives me something to do to pass the time. Wonder if making pyramids with issued rounds is a violation of some protocol or another? Probably is. Can't wait to look at some of their Combine weaponry though. Betting that they're at least 3 times as efficient as their human equivalencies. Who knows, maybe I can find ways of improving them?

Actually, that was a stupid thought. Most advanced alien race ever known in history, and I'm going to show them a thing or two? Yep, sounds plausible. Unit 999, signing off.||::>

Saving File As: UNIT 999 LOGFILE 01
Saving File...
Saving File...
Saving File...
File Saved

Disconnecting 999
Console Shut Down.
CONNECTION LOST

5
Terrance Fairway's Civil Authority Application

OOC Name: Sheo

IC Character Name: Terrance Fairway

1) Please write a minimum of 3 paragraphs OOC'ly detailing why your character wishes to join the Combine Civil Authority and what lead your character to do so.
Terrance is a brilliant mind. But his mind, and his body has started to go to waste at the lifestyle a citizen is offered. He's tried keeping himself mentally stimulated away from prying eyes in his apartment, tried to exercise even under the strict rations, but on top of it all, he's developed frankly, an obsession with the mysteries of Union technology.

But after his sudden transfer to C45, he learned of the City's VICE division. Offering him the ability to quench his thirst for knowledge, offer ease for his obsession with Union technology, and all the nutrients and vitamins he needed to stay healthy, and not feeling frail and useless.

On top of it all, Terrance's antisocial personality makes the CCA appealing to him. He finally would have a position that would demand respect in this new society, and to be frank, he didn't have to talk to a single person that he didn't want to. Most citizens would probably be too scared to pester him if he got the job, so what did he have to lose?

2) Please detail your characters traits. (Eg, Pure, Lawful, Trustworthy)
Highly intelligent
Antisocial
A smartass
A bit arrogant
Cynical

3) Please provide 2 paragraphs about what you are expecting the Combine Civil Authority to be like for you and your character.
To start with my character, I believe the CCA would provide a great outlet for him to overcome his fatal flaw, which is how horrid he is with interacting with people. He's not shy, he just has literally not a clue when he's offending someone else, he doesn't really care to make friends with most people, and he's too awkward to fall into any sort of crowd, making it easy for him to make enemies, and without some sort of friends behind him, it would likely be his downfall.

For me, I've always enjoyed law enforcement RP, and military RP. The CCA strikes a great balance between them, and I also have a great love for engineering / technical RP. A favorite character of mine was a guy on an FNV roleplay server that had his own little garage, and his job that he decided he'd do, was to create. Engineer useful trinkets and things for anyone who happened to stumble upon the shop. He had a great length of knowledge about hazardous materials and creating IED's as well, so he was a popular stop for some of the freelance mercs to come by and pick something useful (Or, self-harmful, depending on how unstable of an explosive they bought and how ignorant they were of the safety precautions needed to fuck around with potassium chlorate.)

My final goal with Terrance is to have him become a respected officer of VICE. I consider myself an ambitious individual, and the CCA gives me an outlet to focus my creative energy into earning something, which is a flaw of mine that I've learned that I need to fill. Without a goal set, I become frustrated and bored, feeling I have nothing to work towards. Meaning, I never want to be in a position I don't have a clear path set to get to. Like the SeC. That would drive me fucking nuts.

4) Please provide a detailed back-story from an out-of-character perspective on your applying character. This section must be detailed and consist of a minimum of 300 words.
Born in 1990 to Patrick Fairway and Jasmine Fairway, Terrance grew up rather ordinary, but had a brilliant mind, but as he grew older it quickly became obvious that he prefered his own company to being with others. He drew plenty of honors in schools, but didn't seem to dwell on them much, more interested in what his next project would be than what people estimated his abilities at. He discovered he had an aptitude for working with things of a mechanical nature, learning how to solder, create circuitry, weld, and many other skills that allowed his mind to wander, and work on projects that pushed his understanding of engineering and taught him new things, his own projects taking priority over his schooling, and any social life the teen had. His grades slipped, but his mind was ever working.

In his years at college, things were different. Terrance could no longer 'slide' by school without focusing, there was nothing to prevent him from failing, and so he gave more time and more focus to schooling, something that frustrated him to new lengths, having to deal with noisy dorm mates that furthered his displeasure for being around others, having to work in study groups where he was instantly looked to to explain complicated concepts to people he had little interest in saying 'Hi' to, let alone explaining calculus. He /hated/ calculus. With a burning fiery passion.

All of his problems in academics, finding jobs, warding off potential friends, and other 'tiring' routines were suddenly made insignificant when combine drop ships began ripping through the skies in massive portal storms. Before he could blink twice, he was rounded in a heartbeat, and loaded into a city.

The ride in was depressing. Terrance saw no one he knew, and no friendly faces. Only expressions just like his, afraid, lonely, and hopeless. Terrance's depression furthered as he gradually understood that humanity had lost. He would never see his family again. Nor any of his professors, or his annoying dorm mates. Begrudgingly, he missed them all. But it was too late for that. Stomaching his regret, and his new sense of self-loathing helped him blend in with the people around him. He was no longer seen as 'the genius, Terrance Fairway'. He was seen as another number on the production line. Another tool to be used, and thrown away accordingly.

He hardly noticed. In his selfish mind, he was too absorbed in his own self-pity and depression to give much thought to the suffering and oppression that was around him. He worked quietly. He sat at home, hungry. He lined up for rations. He was another sheep in the herd. A 'good citizen'. It wasn't until Terrance found a broken combine scanner on the way home from his factory job, that the long dormant thirst for knowledge  reared it's head once again. The glowing circuitry on the underside of the synth still hummed with energy. He suddenly had the desire to know this thing. Know how it was built, what it did, why it was /here/ of all places, sitting in the gutter like a piece of trash. He took it home with him. It was a rainy, overcast day, no one saw him. And there under the bright light of his desk lamp that night, Terrance worked.

When he was at work, he did nothing but think of what secrets the scanner might hold, what far superior technology the alien creation had in store for him. But abruptly, he was being transferred. Why? Why now of all times? To City 45? Where was that? Somewhere in the Ukraine?
Terrance's new 'project' had been dashed from him. There was no way he could sneak the scanner, disassembled or not onto the train.
When he arrived in his new destination, Terrance immediately decided he no longer wanted to hide his love of Union technology behind a closed door, and work on juggling some meaningless job that didn't stimulate him, only made him tired when he finally got home to his projects.
The 'CCA' as it was called here, was a occupation where Terrance didn't have to socialize with anyone he didn't want to. He didn't have to wait for shitty rations that left him without the vitamins and minerals his body needed to be as sharp mentally as possible. He didn't have to drink the foul water that was loaded with chemicals that clouded his brilliant mind.

The CCA had a place for people like him. A division where they would respect his intelligence, and give him the knowledge about union tech that he craved.

((I had actually written this a few days prior to today, just because I already knew where I wanted this character to go.))

5) Have you ever had a CCA character here at Catalyst Gaming?  If so, explain why it was removed.
Nope


OOC Details

1. How long have you played on role-playing servers in general?
3-4 years, but 4-5 years if you could literate forum roleplay.

2. How long have you played on serious servers?
3-4 years

3. How long have you played on Catalyst Gaming?
Around 2 weeks now.

4. What Time zone are you in?
Central Standard Time (GMT -6)

5. In what country do you live?
United States of America

6. How old are you?
16

7. What�s your most memorable quality RP experience?
My most 'memorable' RP experience tends to shift drastically. I like to reminisce on the ones that have happened most recently that make me smile and make me want to tell others about.

That current one happens to have happened about 30 minutes ago. A new vending machine was put in recently, because the normal one was empty. Terrance saw it as a great opportunity to fuck with anyone who came by. He began suspiciously inspecting both vending machines and doing things such as putting his ear to the plastic cover and knocking on it.

Someone, inevitably started watching him and he looks between them and goes:
"..."
"The fuck?"
The person behind him doesn't question, but keeps watching, so he keeps pressing the act and says "One vending machine here last night... Two here now... And I'm the only one who notices?" "...Conspiracy."

And he continues this routine, even a CCA officer coming by and eventually getting wrapped up in a discussion about why or why not High Command would put in a vending machine to poison the whole city block and kill us all, until the Officer ends his joke by inserting a token and pressing the button to display that it's empty.

Still, it was hilarious while it lasted, even though the onlooker caught onto his sarcasm around the time the officer came about.

8. Do you consider yourself a good listener?
Yep



IC Section

Full Name: Terrance Fairway
CID: 31837
Age: 26
Gender: Male
Height: 6'1
Hair Colour Chocolate
Eye Colour: Pale blue
Sexual Orientation: Straight
Weight: 135 lbs
Mental Distinctions: Intelligent, rational
Mental Defects: Pessimistic, antisocial
Mental Advantages: Again, highly intelligent, logical.
Notable Qualities: Likely to think before taking any sort of action even on something as simple as waving to someone.


1. Have you ever been detained or apprehended for a Sociostability Infringement before? If so, explain?
No.

2. Do you regularly eat Combine Civil Authority Issued Rations?
Yeah. There aren't enough, even though they taste bad.

3. Are you willing to give your life to the cause of the Universal Union?
Hard question. I like living, but without becoming a CCA Officer I'll probably waste away and become as flatwitted as the rest of the citizens around here. So yes.

4. Do you as a Citizen and future Civil Protection Member accept ALL actions performed by you and those under your command as your OWN responsibility?
Of course. My actions, both good and bad are mine, no one elses.

5. Will you remain loyal and faithful to the Universal Union as long as you live?
Yes.

6. Why do you want to join the Combine Civil Authority?
I literally can't spend another day being underfed, and not allowed to think. Citizens these days are meant to do hard labour. I'm not a hard labour person. I'm a thinking person. These days, all the people who think are in one place: The CCA. Why should I be the black sheep and let my mind become useless?


Please sign the attached oath using only blue or black pen.

I, Terrance Fairway hereby swear my mind, body and soul to the Universal Union forever so long as I draw breath. I do so knowing that my actions will be held accountable to me and solely myself. I also declare my knowledge that as a Member of The Universal Union that I will be required to perform tasks above and beyond as well as perform ANY task ordered to by ANY commanding person(s). I hereby acknowledge the fact that as a Civil Protection Task-force Unit that I will be losing most, if not all, communication and or past relationship with anyone outside of the Universal Union's operational bounds.

6
James McKinnley's Civil Authority Application

OOC Name: Sheo

IC Character Name: James McKinnley

1) Please write a minimum of 3 paragraphs OOC'ly detailing why your character wishes to join the Combine Civil Authority and what lead your character to do so.
First off, I'd like to begin by saying I do not meet the requirement of having been here for two weeks. I'd like to be honest about that, but please don't stop here, I'd like to prove to you why I'm fit for CCA, because I truly believe I am, and that I could provide a beneficial role as a Civil Protection Unit.

EDIT: As stated before, my post count IS bugged, if someone could aid me in fixing it that'd be appreciated.

2) Please detail your characters traits. (Eg, Pure, Lawful, Trustworthy)
James' McKinnley is a complex person. He's hotheaded when confronted, yet calm and collected when faced with a problem. He's inhumanly loyal to whoever he perceives as his friend, even to the very lengths of completely trusting a stranger after only speaking a few minutes with them.

He also has an old world sense of honor, and integrity. He believes that problems should be faced with courage and determination, and is head strong in that manner, unwilling to accept defeat.

Some of these qualities would make him a good unit, or a good leader, but due to experiences before the 7 hour war, he would find himself unable to inflict harm upon someone he perceives as defenseless, or to kill someone, regardless of whether it was in cold blood or not without specialized attention and conditioning that the Civil Protection could provide.

3) Please provide 2 paragraphs about what you are expecting the Combine Civil Authority to be like for you and your character.
McKinnley at heart is a good person. In his heart, he believes that the CCA is where he belongs, to help protect the city from who he perceives as terrorist scum due to early experiences with citizens who took advantage of his naiive loyalty to harm him and take everything he had. McKinnley took these people to be rebels, and immediately branded them in his mind that he would set out to make sure that they couldn't harm anyone else.

I expect his stay in the CCA to be a good one. Rough at first though, because of his inability to harm or kill anyone on orders. If the CCA can condition him to pass that blockage of his, I believe he could become an exemplary unit, sharp witted, quick to obey, and rather quick to inflict physical harm on anyone that arouses his suspicion as a potential rebel or terrorist.

For me, the man behind the character, I believe that I will enjoy it  because I will be actually able roleplay something I take great pleasure in. I'm at heart a gung-ho kind of guy who would rather protect someone in the heat of the moment than leave them twisting in the wind. The CCA would allow me to do that, by helping my fellow Civil Protection, helping the occasional citizen, and by kicking the shit out of rebel trash.

4) Please provide a detailed back-story from an out-of-character perspective on your applying character. This section must be detailed and consist of a minimum of 300 words.
A few years before the 7 hour war, James McKinnley was a young man with a bright mind, he was athletic, quick witted, and was an exemplary young man to everyone he met. But he had a naiive point of view on life, looking for what a lot of young men would at his age. "Action".

The desire to fight, to be a soldier, to be a 'hero'. McKinnley was convinced by his parents that the military wouldn't be a good choice for his career because legally they would own him through out his contract.

So he took the next best thing and joined a Private Security Company called "Windbolt Security". It was a large, and very professional company, ex-military and law enforcement personnell were hired as instructors, teaching James how to defend himself, how to handle a weapon, and physically conditioning him to be in the shape of his life.

He was eager for action when he finally graduated and had his 'Armed Private Security License', and immediately took the first job he could find as one; an armed guard on a merchant vessel destined to pass by Somolian waters, an area where pirates could still operate. He went looking for action, and what he found without the discipline that the military would have provided, scarred his mind, and he immediately resigned and flew back home to live alone as an unarmed security guard for a casino, and for several years did good work in that profession, until the 7 hour war hit. James hid, he didn't know what the hell was going on, but shit was hitting the fan, that much he knew, and by the time he'd gotten his wits about him, he was rounded up into an internment city before he could even blink. He was orginally in City 82, located where Las Vegas used to be. The City was very overcrowded, and confusing for James until a few years later he was deported here, to City 45 as a part of a isolation operation to relieve some of the over crowding in his previous city.

((That background is based on my Auth app, and is still being reviewed, but it has support.))



((The following paragraphs will be detailing only IC encounters and experiences that happened in the server from this point on.))



Just a few minutes after he stepped off the train, tired and sleep deprived, he sat on a bench in the town square, his head in his hands wearily.
A large man approached him, seemingly out of nowhere.
"Hey, you there.. You want to make a few tokens without waiting for the rations?" The large man asked.
James blinked a couple times, looking up and rubbing his eyes. "What...?"
The man took a look at him, noticing the dark rings around his eyes.
"Jeez man, you need to get some sleep..."

"No no, I meant about the tokens, you said something about being able to get some?" He asked, as curious as he could be in his weary state.

"Yeah," The man said. "I've got a fridge that I need someone to help me move." He said with a slight smile. "You sure you can work like this buddy? You seem pretty out of it."

James nodded, standing up and rubbing his eyes.
"So what's your name?" The man asked.

"James."

"Huh.. Okay James, well, my apartment is on the second floor, as long as you don't pass out on the stairs we'll be fine."

As they reached his apartment, the man slipped a couple tokens into the combine lock on the door. James would have thought it suspicious, but in his restless state he hardly noticed. The man pointed to the side of the fridge. "Alright, you lift from that side, I'll lift from this side." He said. James nodded with a tired sigh, squatting down beside the fridge and waiting for the man to get to the other side and help. After a few seconds, he didn't, and James turned to see what he was doing and the man bashed him in the back of the head with a piece of rebar, splitting his head open and rendering him slumped against the fridge, unconscious, with blood pouring out of the back of his head.

The man searched him, stealing all of his tokens from his pockets and anything else he could find. Just a few seconds later, he dragged McKinnley's body up the stairs, leaving him unconscious on the top floor and fled the scene.

A few seconds later, he stirred to see a concerned young lady looking down at him, who helped him to his feet and down to the plaza, McKinnley looking worse by the minute as he stumbled, pale from bloodloss and his serious concussion.

A Civil Protection immediately noticed him and took him into his care , laying him down on a plaza bench and putting pressure on the wound. He hazily saw another unit approach the one tending to him. The conversation was just a blur to his memory, but his mind distinctly remembers the Unit calling his caretaker "392".

He was taken to the hospital by a shield unit, who promptly abandoned the confused, injured man when finding out that the doors were locked. Then 392 came back, with some sort of special unit with him, determined to help. They unlocked the hospital doors and brought him inside, 392 diligently insisting that they help him and not leave him to die, even persuading his superior to lend a hand a bit. James didn't understand at first why this CCA was so determined to save his life. He looked up, not at the mask, but at the man behind the mask and simply asked "Why?"

The CCA stared back at him for a moment before replying "Because I care."

This experience had a profound impact on James when he recovered from his injury, with an ugly scar on the back of his head to remind him of it. He began approaching CCA whenever he could, his sense of honor demanding that he had a debt to pay, finding loyalist work from the units who would give it out, rounding up other citizens to do patrols and search for anyone committing m,alcompliance deeds, but above all worshipping the very ground the CCA walked, determined to become one of them.

5) Have you ever had a CCA character here at Catalyst Gaming?  If so, explain why it was removed.
No, I have not.


OOC Details

1. How long have you played on role-playing servers in general?
I don't consider my time roleplaying to have begun on a server, but rather on a forum, in full-literate, serious roleplay about 4 or 5 years ago.

2. How long have you played on serious servers?
1 or 2 years.

3. How long have you played on Catalyst Gaming?
A few days.

4. What Time zone are you in?
Central Standard Time

5. In what country do you live?
USA

6. How old are you?
16

7. What�s your most memorable quality RP experience?
I was the leader of a Enclave Sigma Squad in Fallout New Vegas roleplay. I used completely underhanded tactics to take advantage of my enemies, I had a vertibird at my disposal and made a 'deal' with the Legion that if they gave me the warheads they had been storing, I'd drop them on the NCR during the upcoming battle from the vertibird.

I then promptly convinced the NCR I would help them wipe out the legion in exchange for acquittal of the rest of the Enclave with my vertibird and the bombs I had acquired should they not side with the brotherhood during the battle.

I then proceeded to level the NCR, take control of the town, shut out the legion and maintained a short raid until people decided that the NCR was stupid for the oversight that allowed me to take control of the town. I disbanded the Enclave, took over the NCR, and ran a tighter ship, and made things as canon as possible, running it like a conventional military, and actually keeping discipline throughout the ranks, unlike the previous leader before me.

8. Do you consider yourself a good listener?
Yes



IC Section

Full Name: James McKinnley
CID: 53304
Age: 28
Gender: Male
Height: 6 Foot 2 Inches
Hair Colour Dark Auburn
Eye Colour: Pale blue
Sexual Orientation: Straight
Weight: 170lbs
Mental Distinctions: Sharp witted, rational, but friendly
Mental Defects: Loyal to the point of it being a disadvantage, Hot-headed, unable to harm the defenseless, or to kill on orders.
Mental Advantages: Extremely loyal and trustworthy, courageous, hardworking, intelligent.
Notable Qualities: Has training with assault level firearms, and basic hand to hand combat ((That Auth app is still being reviewed, but it has support.))


1. Have you ever been detained or apprehended for a Sociostability Infringement before? If so, explain?
No

2. Do you regularly eat Combine Civil Authority Issued Rations?
A CCA officer once told me that I needed to be well-fed, and strong to serve them in the best capacity I could. I exercise regularly and eat rations as often as possible to provide the protein needed to sustain the growth of my muscles and my body.

3. Are you willing to give your life to the cause of the Universal Union?
At the drop of a dime, yes.

4. Do you as a Citizen and future Civil Protection Member accept ALL actions performed by you and those under your command as your OWN responsibility?
Of course. My actions, both good and bad are mine, no one elses.

5. Will you remain loyal and faithful to the Universal Union as long as you live?
Until my last breath.

6. Why do you want to join the Combine Civil Authority?
I believe in helping people, in righting wrongs, in protecting them from the foul people that would take advantage of innocent, and good people.

I owe a debt to the Combine Civil Authority. I owe them my life. I am here to deliver on that debt, and for what it is worth, it is yours.


Please sign the attached oath using only blue or black pen.

I, James McKinnley hereby swear my mind, body and soul to the Universal Union forever so long as I draw breath. I do so knowing that my actions will be held accountable to me and solely myself. I also declare my knowledge that as a Member of The Universal Union that I will be required to perform tasks above and beyond as well as perform ANY task ordered to by ANY commanding person(s). I hereby acknowledge the fact that as a Civil Protection Task-force Unit that I will be losing most, if not all, communication and or past relationship with anyone outside of the Universal Union's operational bounds.

7
Accepted Authorizations / James McKinnley's Authorization Application
« on: April 14, 2012, 02:17:12 AM »
Player Section

Steam Name: Sheo
Age: 16
How long have you been Roleplaying? (can be any game): 4 or 5 years, mostly serious, literate forum roleplay.
How long have you been playing Serious GMod RP?: 1 or 2 years.

Character Section

Authorization(s):
I'm applying to have private security experience on my main character, James McKinnley. Meaning that he was a member of a Private Military Company similar to Academi (Blackwater's new-fangled name).

I don't expect you to give this privilege away without any proof of my ability to be serious, and my abilities at roleplaying, so it's my intention to prove that to you through a short-story based on James' past as a Private Security Specialist, which you will find later below in the app.

Name: James McKinnley
Age: 28
Gender: Male
Affiliation: CCA

Write a detailed in-canon back-story how your character obtained these authorizations.
(By the way, I put CCA seeing as he wishes to become a CCA, not that he IS a CCA unit.)


James squinted out from the starboard side of the ship, the hot Caribbean sun beating down on his burned, red features. He was still a young man, only 21 years old at the time, having barely seen anything of the world yet, still with his own naiive view on right and wrong, as the way a child would look at the world. He'd just graduated from the Windbolt Private Security academy, and now found himself in their employment on a merchant vessel bound for Somali, a hotspot for pirate activities, where it could still go unhindered. He heard the beat of the waves breaking against the sleek keel of the vessel, felt the rolling motion of it's ride on the rough waters deep in the pit of his stomach. He wanted to vomit, getting pale from his deep hatred of seafaring. The only reason he took the assignment is because it was the only one Windbolt had available at the moment, and he needed the cash, and experience the job would provide to be tooken seriously for better positions.

He leaned on the railing with his left hand, taking it from the foregrip of his M4A1 Assault carbine, straining himself not to vomit out into the dark blue waters. He heard footsteps on the deck to his left and looked, squinting against the glare of the sun at his commanding officer.
"Going to get sick again, Mr. McKinnley?" his superior asked, amused.

James did his best to deny it, his flushed and pale features betraying his ill feelings. His commanding officer for this ride was a stern man, one of experience. His comrades told him that the man was a Navy Seal, and was honorably discharged with a purple heart after a wound he sustained on a special op, but yet still wanted to get back into the fray of things. James, in his naiive way, looked up to him for this, something the veteran would probably find absurd, worshipping someone because they were shot in some war that they couldn't even explain to their family.
His superior chuckled, giving him a sturdy pat on the back.

"You'll get your seafaring legs under you soon, I'll wager. Or at least you better, if you want to shoot any pirates today."
James nodded weakly, the young man still eager for 'Action'...



He wasn't prepared for what he'd get that day.



Only a few minutes later, his radio crackled, making him look up from the waves at which he'd been staring. He pulled his radio up from his belt as his superior officer barked "A skip's coming in, port side!"

James' heart had stopped beating for a moment with excitement, he dashed around the captain's cabin to see his superior officer and the other two private security specialists  standing behind one of the 'fortifications' the men had layed from sandbags earlier in the voyage. He stood there, motionless as his superior stared at him, as if James was some incurable form of dumb and stupid.

"McKinnley, get your weapon hot and get over here!" He finally barked.

James flushed a deep red and scurried to obey, getting on one knee and flipping his rifle off of safety, laying the barrel shroud on the sandbags to support the weapon and taking deep breaths, steadying his breathing to be ready to fire.

...

The small motorboat grew closer, on a direct crash collision course with the side of the ship. Closer, and closer, it skipped across the water, breaking waves against it's side, for what seemed like minutes to McKinnley, but were only seconds. Just a moment later, as James could hear the sound of it's motor over the quiet crash of the waves came his superior, in a calm, icy tone.

"Fire."

The rattle of gunfire and brass bouncing across the clean deck of the ship echo'd in his ears. James didn't know which was more deafening, the sound of his own weapon, or the three ones next to him. Gouts of ocean spray jetted into the air as bullets slapped the dark waters, deflecting off of the boat, and even more giving a puff of grey mist as it punched through the fiberglass exterior. James kept firing, wincing from the gunshots until the small boat slammed into the side of the vessel with a dull thud, before slowly drifting away into the wake of the merchant ship.

But not before James saw the bodies. Four men were in the motor boat. Their bodies, torn asunder by gunfire, sticky, wet blood staining the white ship, their dead or soon to be eyes staring up at him, the last thing they'd ever see. He immediately keeled over the side of the ship and vomited out into the water. He felt his fellow comrades watching him, and wiped his mouth dizzily with the back of his sleeve, before turning to face them.

They were all stone faced. Uncaring, for the death they just dealt. James suddenly felt sick again, stumbling his way back into his quarters. His comrades' vain attempts to comfort him along the rest of the voyage didn't help. He'd seen everything he ever needed to of combat.

As soon as they reached harbor, he punched his ticket, flew back home and quit, living alone in a quiet job as an unarmed security guard.

What will these authorizations give your character in regards to perks or defects?
Perks
Familiarization with weapons
Basic hand to hand combat training (No, I won't be flipping anyone over my shoulder or disarming some guy who has me at gunpoint. I mean basic things like the ability to protect against unarmed attacks, the ability to throw a punch with technical prowess, ect ect.)
Wisdom

Defects
Fear of killing / death

What do you plan to do with these perks/defects?
Aid my character in his journey to join the CCA.

Will anyone else need these auths? (If so, list OOC and IC name(s))
No.

Which server does this apply for?
City

Extra Notes (optional):
Please say yes. That story took a long-fucking-time.

8
Introductions / Greetings and Salutations
« on: April 14, 2012, 12:35:15 AM »
Hey there everyone. I'm Sheo. Started playing Catalyst Gaming today, enjoyed my first day of roleplay in your community so far (Although it's gone mostly bad, beginning with me being bashed in the back of the head with a piece of rebar and having all of my tokens stolen.)
I'll make it plain now that I intend on joining the CCA. There's no shame about it for me, I just enjoy the roleplay.

Anyways, I hope to make my stay in Catalyst a long one. Hope to see you all on the server(s).

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