Rogue units will be allowed (to some extent, if you're going rogue I'd like to be notified at the very least and it will also be highly discouraged ICly)
abbot common stop bad for you if u watch anime all day nigga u fuckn weaboo
Can anybody say "Spectre revival."?
If the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.
>No matter what happens, no matter how old I get.>I'll never forget...>Fats Mcgee. And his Retard Three.
Quote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.
Quote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an auth
Quote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.
Quote from: Sexy Frog on December 29, 2012, 03:29:13 AMQuote from: alexanderk on December 29, 2012, 03:24:32 AMQuote from: Sexy Frog on December 29, 2012, 03:19:13 AMQuote from: alexanderk on December 29, 2012, 02:40:17 AMIf the rogue units get out of hand, I'll make it a requirement to get an auth from an admin.To be entirely honest, I think if you are going to allow rogue units, it should need an auth right off the bat. If not an auth from an admin then at the very least have them make an auth app.Why? No one is presenting a good argument for why I should make it require an authI could just be writing it off too soon but I seems to be a bit easy. Yes it's discouraged and yes it makes it more realistic by giving units an unrestricted choice of defying the Union but what exactly is preventing a recruit from joining the CCA for like 3 weeks and then going 'lol i defect' and then going rogue to be a lolwebul and then all the other new recruits see this and are like 'hurr...i wanna b rogue badass webul too!" then before you know it, there's like a good handful of rogues. Again, I'm sure you wouldn't let it reach this point but I just think it should be a precaution.If the recruits defect after 3 weeks of being in the Union, do you not think something could be wrong internally rather than it simply being "ha im gonna be rogue because its fun!!!"? When you go rogue you are already dead if the Union knows what they're doing