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CG Central => News and Announcements => Topic started by: alaskan thunderfuck on September 24, 2012, 03:55:47 AM

Title: Server issues
Post by: alaskan thunderfuck on September 24, 2012, 03:55:47 AM
So. Today, the box was being really slow, I decided to reboot it as it was up for 180~ days. I'm greeted by it refusing to boot to windows. I open a ticket, HDD is dead. Not sure how long this downtime will be/what will be lost but I'll keep you all updated. Money, cars, etc(all servers) will all be saved without a question as they're hosted separately.
Title: Re: Server issues
Post by: smt on September 24, 2012, 04:07:04 AM
Money, cars, etc(all servers) will all be saved without a question as they're hosted separately.

Just because people will still ask even though you said all servers, yes this should mean all your characters, inventories, benefits and tokens will be saved on HL2RP too
Title: Re: Server issues
Post by: Teitoku Ippan on September 24, 2012, 05:48:35 AM
Let's hope they get it sorted out quickly so everyone can get back to playing their favourite gamemodes.
Title: Re: Server issues
Post by: alaskan thunderfuck on September 24, 2012, 05:53:49 AM
So yeah. More bad news. OCRP2 was lost. We're fucking retarded and didn't think backing up things like this was needed. We're gonna work on getting servers online and we will get OCRP2 done, it just will probably be around nov/dec that it's actually out.
Title: Re: Server issues
Post by: Crap-Head on September 24, 2012, 05:57:45 AM
Let's hope they get it sorted out quickly so everyone can get back to playing their favourite gamemodes.

I won't. All of our gamemodes are gone. This means OCRP2 is also completely gone.

Ocrp1.5, gmr2, Deathrun and gmptr I have on my pc. The ocrp1.5 I have, might be a bit outdated. Expect it up today or tomorrow as I need to recode a lot of things.

Hl2rp I do not know about.
Title: Re: Server issues
Post by: wakeboarderCWB on September 24, 2012, 06:15:48 AM
Wow, that is a huge loss. We all make mistakes, though, so don't let it get to you.

Hope to see the servers up soon!
Title: Re: Server issues
Post by: Nicknero on September 24, 2012, 06:43:17 AM
Perhaps RTLK still has a copy of a perhaps outdated HL2RP, as I remember him working with it a long time ago.

But yeah, the worst news is that OCRP2 might be completely lost. But who knows, maybe the HDD is still recoverable?
I don't know much about this kind of stuff, so no hate on me because I said something k?
Title: Re: Server issues
Post by: Teitoku Ippan on September 24, 2012, 07:22:55 AM
Let's hope they get it sorted out quickly so everyone can get back to playing their favourite gamemodes.
The ocrp1.5 I have, might be a bit outdated. Expect it up today or tomorrow as I need to recode a lot of things.

Double check that the exploits that were found recently got fixed in the version you have before putting it up.

Hopefully the data on the HDD is still recoverable and not flat out dead though.
Title: Re: Server issues
Post by: Khub on September 24, 2012, 07:54:29 AM
Oh god.
I hope it gets sorted out soon. As Abbott said, some of the data should be recoverable still maybe? I'd recommend adding a link to this to the shoutbox header, as people will tend to ask again and again.

Oh, and, is the server status script updating, or is it stuck?
Title: Re: Server issues
Post by: Crap-Head on September 24, 2012, 08:59:55 AM
Oh god.
I hope it gets sorted out soon. As Abbott said, some of the data should be recoverable still maybe? I'd recommend adding a link to this to the shoutbox header, as people will tend to ask again and again.

Oh, and, is the server status script updating, or is it stuck?

Its dead as it cannot update, as all of our servers are down. As well as the update script.

Also the HDD is not recoverable.
Title: Re: Server issues
Post by: Teitoku Ippan on September 24, 2012, 09:08:14 AM
You will probably have to update your signature now Crack-Head :P

At least everybody's data like cars etc got saved, otherwise there would have been a lot of angry members and so much more shit to deal with.

Title: Re: Server issues
Post by: Crap-Head on September 24, 2012, 09:47:30 AM
After finally arriving at the destination: home, i've taken a look at what i have saved on my PC.

Right now, of our gamemodes online, i have GMR2 and OCRP1.5 Update #12 (which is the latest update). I've also saved the CG Store (the ocrp version), so we can also recover that.

Right now, I'm still hoping Rofl is gonna pay what it costs to recover the HDD. As long as its not ridicules high, and not worth it, we could recover a lot of our stuff. And most important, we could recover OCRP2.
Title: Re: Server issues
Post by: Scratchie on September 24, 2012, 11:40:03 AM
If he can get it shipped to me I can recover it most likely

<::|| Sent from a mobile datapad codename Mecha ||::>
Title: Re: Server issues
Post by: LG-IM.Swagger on September 24, 2012, 11:48:50 AM
Seeing as this can probably be turned into a blessing rather than a curse, lets try it, okay.

Let's get rid of the empty servers, FortWars, TTT, Morbus, SpaceBuild and HaloCE. Who REALLY plays them at the moment? The only gamemodes that I see actually played are OCRP, HL2RP, Outlands and HRP. Start redoing stuff up (obviously) lets remake CG's design and improve on what it looks like, lets make it attractive to new players and begin a total clean up (Yeah this might sound drastic but it doesn't have to be instantaneous, cleaning up the website and turning it into something cleaner and less 2010-ish would be great).

Hell, if you want I will redo EVERY piece of Graphics on this whole website and will redesign the website as well, you might be thinking, well Sabotage you have absolutely no design to show us what you can do... are you sure?;)

*Copy the link and paste it to see it, this thing is huge*

http://i.imgur.com/qILNL.jpg

Welcome to my design, I've been spending a few weeks developing a new version of CG's website, consider this a template, anything else can be added, this is where you come in. I'm going to need people to nibble on this design so much that by the time I've edited all this up it will look absolutely gorgeous. Only three people knew about this design. Wake, Venatio and Cobs; this is just to keep it private and make sure we didn't get people's hopes up, I have been given greenlight by Venatio and Cobs that this design looks decent but now it's your time to start eating it to pieces.

I'm here to answer any questions and I'm willing to do anything to help, this helps me in the end as I can use some of this in my coursework at college so :)

Title: Re: Server issues
Post by: Somone77 on September 24, 2012, 04:43:18 PM
Sab, see me.
Title: Re: Server issues
Post by: LG-IM.Swagger on September 24, 2012, 04:55:09 PM
Add me on Steam son.
Title: Re: Server issues
Post by: vizioN on September 24, 2012, 06:05:55 PM
Seeing as this can probably be turned into a blessing rather than a curse, lets try it, okay.

Let's get rid of the empty servers, FortWars, TTT, Morbus, SpaceBuild and HaloCE. Who REALLY plays them at the moment? The only gamemodes that I see actually played are OCRP, HL2RP, Outlands and HRP. Start redoing stuff up (obviously) lets remake CG's design and improve on what it looks like, lets make it attractive to new players and begin a total clean up (Yeah this might sound drastic but it doesn't have to be instantaneous, cleaning up the website and turning it into something cleaner and less 2010-ish would be great).

Hell, if you want I will redo EVERY piece of Graphics on this whole website and will redesign the website as well, you might be thinking, well Sabotage you have absolutely no design to show us what you can do... are you sure?;)

*Copy the link and paste it to see it, this thing is huge*

http://i.imgur.com/qILNL.jpg

Welcome to my design, I've been spending a few weeks developing a new version of CG's website, consider this a template, anything else can be added, this is where you come in. I'm going to need people to nibble on this design so much that by the time I've edited all this up it will look absolutely gorgeous. Only three people knew about this design. Wake, Venatio and Cobs; this is just to keep it private and make sure we didn't get people's hopes up, I have been given greenlight by Venatio and Cobs that this design looks decent but now it's your time to start eating it to pieces.

I'm here to answer any questions and I'm willing to do anything to help, this helps me in the end as I can use some of this in my coursework at college so :)



According to what Crap-Head has said, it would take a long time to recode all of the current graphics into the servers. The current CG layout and logo appear in various different places across our servers, so it could be a handful.

Also, CG was originally set out to have a red/black/white look to it. Not sure Rofl would enjoy switching to all gray.
Title: Re: Server issues
Post by: tics on September 24, 2012, 06:14:15 PM
Seeing as this can probably be turned into a blessing rather than a curse, lets try it, okay.

Let's get rid of the empty servers, FortWars, TTT, Morbus, SpaceBuild and HaloCE. Who REALLY plays them at the moment? The only gamemodes that I see actually played are OCRP, HL2RP, Outlands and HRP. Start redoing stuff up (obviously) lets remake CG's design and improve on what it looks like, lets make it attractive to new players and begin a total clean up (Yeah this might sound drastic but it doesn't have to be instantaneous, cleaning up the website and turning it into something cleaner and less 2010-ish would be great).

Hell, if you want I will redo EVERY piece of Graphics on this whole website and will redesign the website as well, you might be thinking, well Sabotage you have absolutely no design to show us what you can do... are you sure?;)

*Copy the link and paste it to see it, this thing is huge*

http://i.imgur.com/qILNL.jpg

Welcome to my design, I've been spending a few weeks developing a new version of CG's website, consider this a template, anything else can be added, this is where you come in. I'm going to need people to nibble on this design so much that by the time I've edited all this up it will look absolutely gorgeous. Only three people knew about this design. Wake, Venatio and Cobs; this is just to keep it private and make sure we didn't get people's hopes up, I have been given greenlight by Venatio and Cobs that this design looks decent but now it's your time to start eating it to pieces.

I'm here to answer any questions and I'm willing to do anything to help, this helps me in the end as I can use some of this in my coursework at college so :)



According to what Crap-Head has said, it would take a long time to recode all of the current graphics into the servers. The current CG layout and logo appear in various different places across our servers, so it could be a handful.

Also, CG was originally set out to have a red/black/white look to it. Not sure Rofl would enjoy switching to all gray.

I'd imagine all of you are getting tired of hearing me say this, but Rofl's opinion shouldn't dictate every decision. I don't mean this offensively, but most attempts to make any minor changes here are futile because of sole opposition from Rofl.

As for Sab's design, I think it's pretty cool, although it looks a little cluttered. Definitely a good concept though.
Title: Re: Server issues
Post by: vizioN on September 24, 2012, 06:18:45 PM
Seeing as this can probably be turned into a blessing rather than a curse, lets try it, okay.

Let's get rid of the empty servers, FortWars, TTT, Morbus, SpaceBuild and HaloCE. Who REALLY plays them at the moment? The only gamemodes that I see actually played are OCRP, HL2RP, Outlands and HRP. Start redoing stuff up (obviously) lets remake CG's design and improve on what it looks like, lets make it attractive to new players and begin a total clean up (Yeah this might sound drastic but it doesn't have to be instantaneous, cleaning up the website and turning it into something cleaner and less 2010-ish would be great).

Hell, if you want I will redo EVERY piece of Graphics on this whole website and will redesign the website as well, you might be thinking, well Sabotage you have absolutely no design to show us what you can do... are you sure?;)

*Copy the link and paste it to see it, this thing is huge*

http://i.imgur.com/qILNL.jpg

Welcome to my design, I've been spending a few weeks developing a new version of CG's website, consider this a template, anything else can be added, this is where you come in. I'm going to need people to nibble on this design so much that by the time I've edited all this up it will look absolutely gorgeous. Only three people knew about this design. Wake, Venatio and Cobs; this is just to keep it private and make sure we didn't get people's hopes up, I have been given greenlight by Venatio and Cobs that this design looks decent but now it's your time to start eating it to pieces.

I'm here to answer any questions and I'm willing to do anything to help, this helps me in the end as I can use some of this in my coursework at college so :)



According to what Crap-Head has said, it would take a long time to recode all of the current graphics into the servers. The current CG layout and logo appear in various different places across our servers, so it could be a handful.

Also, CG was originally set out to have a red/black/white look to it. Not sure Rofl would enjoy switching to all gray.

I'd imagine all of you are getting tired of hearing me say this, but Rofl's opinion shouldn't dictate every decision. I don't mean this offensively, but most attempts to make any minor changes here are futile because of sole opposition from Rofl.

As for Sab's design, I think it's pretty cool, although it looks a little cluttered. Definitely a good concept though.

I agree with it being cluttered. What I meant by color was that it is extremely bland the way Sabotage has it right now. The logo itself is one color without a gradient, and it seems uninviting. It needs a better flow, and a reorganization of where things are placed.
Title: Re: Server issues
Post by: LG-IM.Swagger on September 24, 2012, 06:27:57 PM
I did say this was a template, the best thing to do is just start by giving feedback for improvisation, the fact that the logo itself is bland without gradient is because it is a placeholder and you should've considered that yourself, vizioN. Not only that I didn't in no way say this was neat at all, a lot of it needs lining up properly, boxing properly and then spreading out to the appropriate sizes, we can work on colour when I get the design's layout sorted and begin testing.
Title: Re: Server issues
Post by: vizioN on September 24, 2012, 06:29:27 PM
I did say this was a template, the best thing to do is just start by giving feedback for improvisation, the fact that the logo itself is bland without gradient is because it is a placeholder and you should've considered that yourself, vizioN. Not only that I didn't in no way say this was neat at all, a lot of it needs lining up properly, boxing properly and then spreading out to the appropriate sizes, we can work on colour when I get the design's layout sorted and begin testing.

Can you elaborate on that part of the sentence, please?
Title: Re: Server issues
Post by: LG-IM.Swagger on September 24, 2012, 06:41:46 PM
I did say this was a template, the best thing to do is just start by giving feedback for improvisation, the fact that the logo itself is bland without gradient is because it is a placeholder and you should've considered that yourself, vizioN. Not only that I didn't in no way say this was neat at all, a lot of it needs lining up properly, boxing properly and then spreading out to the appropriate sizes, we can work on colour when I get the design's layout sorted and begin testing.

Can you elaborate on that part of the sentence, please?

It basically implies that you should look at something which looks out of place on a design as a placeholder, especially the logo, it's just black and I haven't given the time to redo the CG Logo, and if I do get round to it, it will be 100x better.
Title: Re: Server issues
Post by: Scratchie on September 25, 2012, 12:37:29 AM
I don't mean to be offensive but I'm really not a huge fan of that template at all. The current one is perfectly fine, and compared to other gaming communities, looks great. Why fix that which isn't broken?
I agree with you on that.

In other news:
OCRP and HRP should hopefully come online tomorrow (it being 21:36 for me right now.)  Both HL2RP servers will be down for the time being as we work to get certain files back that we lost in the HDD failure that we no longer have access to anymore.
Title: Server issues
Post by: vizioN on September 25, 2012, 07:56:04 AM
Rofl mentioned to me OCRP should be up today (Tuesday), so looking forward to that.
Title: Re: Server issues
Post by: Crap-Head on September 25, 2012, 08:03:30 AM
Rofl mentioned to me OCRP should be up today (Tuesday), so looking forward to that.

Hopefully. I got 2 hours now before i have to go to work, and i need to do some homework as well before that. I will do all i can to get it running before i need to go.
Title: Re: Server issues
Post by: TOMASAS on September 25, 2012, 08:10:52 AM
Harbor Roleplay is Online, might have slight bugs due to me not having a proper backup.
Title: Re: Server issues
Post by: Crap-Head on September 25, 2012, 08:36:19 AM
Orange Cosmos RP 1.5 is Online at 64.31.14.198:27015.
The biggest change is the vehicle scripts. They are all set to their default script as in the hdd crash, we've lost them all.
There might be a few other issues. Please tell me any issues you might find, and they will be resolved asap.

We're still hoping that our HDD can recover, so all of these things can be 100% solved, and returned.
Also a note for admins, ban marks does not add via in-game bans. Add them manually via the forum. As well as the disguise script, it might be pretty bugged. At least its reversed to the old default one from FSA.
Title: Re: Server issues
Post by: LG-IM.Swagger on September 25, 2012, 10:12:46 AM
Holy hell.. This thing is a template, how can you just rip on it without giving any ideas on improvisation? You make me wanna /gun myself, look find problems, I can improve it, this website is as old as 2010 and frankly needs an upgrade to look a lot fresher, hell I'll build around the grey/black/red look if I have to but I will do it, come up with improvements on the TEMPLATE, not the colour and think on how to improve it.

By the way, your logo is associated with a square C with obviously no effort put into it by Ryan Dunn, I can improve on that thing 100x better.
Title: Re: Server issues
Post by: Teitoku Ippan on September 25, 2012, 10:17:09 AM
Current issues we've discovered in OCRP atm:

Energy Drinks are bugged, they don't make a sound nor do they put you back to 100.
Trading system is completely broken, other person can't see your offers nor do they transfer to each other, and can cause you to crash with error spam.
Some bus model errors.
Some sickness errors when you spawn a car.

Keep the car scripts as they are, maybe with some minor tweaks here and there like hydraulics on some cars are fucked and hardly work. I miss my Mule being able to actually jump with hydraulics, now they do fuck all.
Title: Re: Server issues
Post by: Batman on September 25, 2012, 01:39:53 PM
Other problems I found.
Cannot grow weed (Had one pot down and tried to plant a seed and it said I reached the maximum of pots)
While driving it has a delay on turning and takes a wider turn.
Title: Re: Server issues
Post by: Teitoku Ippan on September 25, 2012, 01:54:39 PM
While driving it has a delay on turning and takes a wider turn.

Usually that's down to ping, I didn't notice this issue at all while driving around on OCRP.
Title: Re: Server issues
Post by: alaskan thunderfuck on September 25, 2012, 01:58:22 PM
Took OCRP down for the time being.
Title: Re: Server issues
Post by: Crap-Head on September 25, 2012, 02:25:39 PM
While driving it has a delay on turning and takes a wider turn.

Issue is most likely that car scripts were set back to default. Some cars were really shitty. Nothing i can do about it now :/
Title: Re: Server issues
Post by: Crap-Head on September 25, 2012, 03:51:35 PM
Quick Patch
- Fixed energy drinks.
- Fixed weed.
- Fixed trading.
- Fixed (hopefully) all of the vehicles floating in the air on spawn. Please report the rest, if there are any.
- Fixed fall damage.
- Fixed trading.
- Fixed crafting. (Don't mind the spam in your console when you open the crafting menu. It was a debug function i forgot to take out before putting it live. Its gone next restart).

Server is live again. Have fun!
Title: Server issues
Post by: vizioN on September 25, 2012, 04:00:26 PM
Holy hell.. This thing is a template, how can you just rip on it without giving any ideas on improvisation? You make me wanna /gun myself, look find problems, I can improve it, this website is as old as 2010 and frankly needs an upgrade to look a lot fresher, hell I'll build around the grey/black/red look if I have to but I will do it, come up with improvements on the TEMPLATE, not the colour and think on how to improve it.

By the way, your logo is associated with a square C with obviously no effort put into it by Ryan Dunn, I can improve on that thing 100x better.

The current logo was made by me. You've yet to show anything better than what it currently is (and I made that with little photoshop knowledge at that time).

Don't start causing problems here. Make a rant thread or make PMs about it.
Title: Re: Server issues
Post by: Crap-Head on September 25, 2012, 04:03:40 PM
Umh, could you guys maybe not discuss the forum design in this thread? If you're on about a new design for CG, discuss it privately.

Thank you. Also, noticed RTLK locked this. I don't really see why it was locked but mhee :/
Title: Server issues
Post by: vizioN on September 25, 2012, 04:05:22 PM
Umh, could you guys maybe not discuss the forum design in this thread? If you're on about a new design for CG, discuss it privately.

Thank you. Also, noticed RTLK locked this. I don't really see why it was locked but mhee :/

I already mentioned that in my post. Also, I'm on my phone so it doesn't state if it's locked or not.
Title: Re: Server issues
Post by: Scratchie on September 25, 2012, 04:07:29 PM
Locked it because this thread was to mention the servers being down and turned into a discussion. You want discussion go to GD or suggestions.

This thread is dedicated to devs posting server updates.




HL2RP is being worked on. Will be a few days due to having to gather a shitton of shit from various locations, plus going to take advantage and bring in the updates that got lost as well as another one I've wanted to do.
Title: Re: Server issues
Post by: Scratchie on September 28, 2012, 11:10:55 PM
HL2RP is ready but I am waiting to make sure of a few things. Should be out tomorrow/later tonight.

Will be working on fastdl soon to get it set back the way it was.
Title: Re: Server issues
Post by: Scratchie on September 29, 2012, 03:30:28 AM
HL2RP is online running an older version of the script.  I've not had time to set up fastdl, but it is working.
Title: Re: Server issues
Post by: Crap-Head on September 30, 2012, 07:42:52 AM
Solved all known issues for OCRP1.5.

Decided to make a list of different things that have occurred since the HDD crashed. Here's a mass list:

All of the below has been fixed

The only thing left, that we are aware of, is that crafting prices does not show up on the F3 menu. This "feature" is sadly lost. It will return in OCRP2, but for now, you will have to calculate it yourself :/
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