Do you think it will be up by the end of the year?
Quote from: [T] on December 24, 2012, 11:03:20 AMDo you think it will be up by the end of the year?We can't and don't want to assume dates as we would be most likely wrong and most of the members would be like "you said it will be up hurr".We need to:1. Get license and the clockwork script2. Get the base clockwork running3. Rewrite/implement bans from old OA if possible4. Redo ranks loading, so people get their ranks when they join5. Redo TT, possibly convert it back so people don't have to reapply6. Redo all the character classes (vortigaunt, conscript, CWU, CA, CCA, OTA..)7. Convert your characters if possible, so you don't have to redo themLook at the shitload of things, then count how many HL2RP developers are there. The time depends on when (if even) we get the license, and when someone starts working on it.ps: i don't know if just the skeleton clockwork isn't out, if there is no HL2RP schema out then rip it seems there is some, disregard that
In case we end up not getting that license, I'm sure there won't be a problem buying a new one. Don't hit me up on this, i don't know how this license system shit works.Also the only developer we have for this, is Tomasas, and he has his own shit to worry about. It will be done when Tomasas has time for it. Don't rush on him or anybody else. We're not waiting with the release because we think its funny to have the servers down, theres always a reason.
Quote from: Crap-Head on December 24, 2012, 01:30:08 PMIn case we end up not getting that license, I'm sure there won't be a problem buying a new one. Don't hit me up on this, i don't know how this license system shit works.Also the only developer we have for this, is Tomasas, and he has his own shit to worry about. It will be done when Tomasas has time for it. Don't rush on him or anybody else. We're not waiting with the release because we think its funny to have the servers down, theres always a reason.This is not directed towards anyone in a negative way at all, in any way, shape, or form, but Tomasas' main focus is HRP. So what is there to motivate him to switch and work on HL2RP until we can get it working and up as it always has been? I mean that's switching to a project where you don't know what was planned for it, how it was supposed to be, involves a gamemode you don't play, etc. I don't mean that in a negative way, and I'd be the same way if I played and developed HL2RP instead of HRP. I'm just curious as to what is going to make Tomasas switch from developing what he's here to develop (HRP) to devoting his time to HL2RP, a game mode he doesn't play or pay much attention to, to the best of my knowledge. This could take months, which honestly will likely drive people from the community. Call me impatient if you want, but letting HL2RP sit as it is will aggravate and do nothing in the way good for Catalyst Gaming. I'm not calling for Tomasas to work on this and drop everything he's doing at all, I'm just pointing out this issue and if we have to put our faith in the hands of a developer that doesn't have much to do with this game mode, I'm not sure about the future of things, or our a number of our members. The day you tell people HL2RP isn't returning to CG is the day it begins to die. I'm not saying anyone said that here, but what's hl2rp worth getting up if we can't get it up for months down the road because our main developer has his own projects to work on with his own game mode (and rightfully so).
Quote from: Airborne1st on December 24, 2012, 02:12:34 PMQuote from: Crap-Head on December 24, 2012, 01:30:08 PMIn case we end up not getting that license, I'm sure there won't be a problem buying a new one. Don't hit me up on this, i don't know how this license system shit works.Also the only developer we have for this, is Tomasas, and he has his own shit to worry about. It will be done when Tomasas has time for it. Don't rush on him or anybody else. We're not waiting with the release because we think its funny to have the servers down, theres always a reason.This is not directed towards anyone in a negative way at all, in any way, shape, or form, but Tomasas' main focus is HRP. So what is there to motivate him to switch and work on HL2RP until we can get it working and up as it always has been? I mean that's switching to a project where you don't know what was planned for it, how it was supposed to be, involves a gamemode you don't play, etc. I don't mean that in a negative way, and I'd be the same way if I played and developed HL2RP instead of HRP. I'm just curious as to what is going to make Tomasas switch from developing what he's here to develop (HRP) to devoting his time to HL2RP, a game mode he doesn't play or pay much attention to, to the best of my knowledge. This could take months, which honestly will likely drive people from the community. Call me impatient if you want, but letting HL2RP sit as it is will aggravate and do nothing in the way good for Catalyst Gaming. I'm not calling for Tomasas to work on this and drop everything he's doing at all, I'm just pointing out this issue and if we have to put our faith in the hands of a developer that doesn't have much to do with this game mode, I'm not sure about the future of things, or our a number of our members. The day you tell people HL2RP isn't returning to CG is the day it begins to die. I'm not saying anyone said that here, but what's hl2rp worth getting up if we can't get it up for months down the road because our main developer has his own projects to work on with his own game mode (and rightfully so).Could just put HL2RP with the most important stuff and let the devs do a steady stream of updates for the trivial stuff.
Quote from: connall on December 24, 2012, 02:18:22 PMQuote from: Airborne1st on December 24, 2012, 02:12:34 PMQuote from: Crap-Head on December 24, 2012, 01:30:08 PMIn case we end up not getting that license, I'm sure there won't be a problem buying a new one. Don't hit me up on this, i don't know how this license system shit works.Also the only developer we have for this, is Tomasas, and he has his own shit to worry about. It will be done when Tomasas has time for it. Don't rush on him or anybody else. We're not waiting with the release because we think its funny to have the servers down, theres always a reason.This is not directed towards anyone in a negative way at all, in any way, shape, or form, but Tomasas' main focus is HRP. So what is there to motivate him to switch and work on HL2RP until we can get it working and up as it always has been? I mean that's switching to a project where you don't know what was planned for it, how it was supposed to be, involves a gamemode you don't play, etc. I don't mean that in a negative way, and I'd be the same way if I played and developed HL2RP instead of HRP. I'm just curious as to what is going to make Tomasas switch from developing what he's here to develop (HRP) to devoting his time to HL2RP, a game mode he doesn't play or pay much attention to, to the best of my knowledge. This could take months, which honestly will likely drive people from the community. Call me impatient if you want, but letting HL2RP sit as it is will aggravate and do nothing in the way good for Catalyst Gaming. I'm not calling for Tomasas to work on this and drop everything he's doing at all, I'm just pointing out this issue and if we have to put our faith in the hands of a developer that doesn't have much to do with this game mode, I'm not sure about the future of things, or our a number of our members. The day you tell people HL2RP isn't returning to CG is the day it begins to die. I'm not saying anyone said that here, but what's hl2rp worth getting up if we can't get it up for months down the road because our main developer has his own projects to work on with his own game mode (and rightfully so).Could just put HL2RP with the most important stuff and let the devs do a steady stream of updates for the trivial stuff.That's exactly what I was thinking, there isn't a reason that the server has to be completely done before it can be released, it can just have the essentials at first and updates added when needed.
As I said in original post, the aim will(or should be) to get legacy up and running. Custom CG updates can come later when rofl or whoever gets another dev or somebody to sort stuff out.Everything waits till we buy the license.