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Messages - Mr. Manly Princess

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1
Accepted Suggestions / Re: The New Physgun Aesthetics
« on: May 05, 2013, 06:21:44 PM »
Maybe admin gets green, SA orange, owner red, and dev purple? would def be cool

2
Just found this "This is allowed because you are using a realistic method to gain access to in this case the garden of subs 2." in the forum guide (http://www.catalyst-gaming.net/index.php?topic=21688.0) that was made for barricading. It shows a picture of a ladder against a fence (http://cloud-2.steampowered.com/ugc/595848151399647115/7EDB2CCA644CAF3D133EFE121C1C53816DA8F893/), which is in clear contradiction with the rules at the moment.

Also, if the we're only looking for a "realistic method to gain access to" an area, why wouldn't hopping a fence be acceptable? Lets be realistic, it happens all the time in real life.

3
I agree completely; this is just silly. This rule makes acrobatics not viable, and makes ladders quite useless (especially considering you can't use them in barricades either). It's also worded quite poorly, and it doesn't allow for any actual thought process to be used in raiding (just like the barricading rules).


4
Suggestions / Repair Wrenches
« on: April 23, 2013, 08:46:23 PM »
I believe that repair wrenches should be added back in. My reasoning for this is that it is really annoying to have to get your vehicle towed any time something happens to it. Most times, there isn't even a tow truck driver on, which makes it pretty difficult to get a tow.

To counter the overpowered factor of the wrench you could make it have a cast time (similar to gas being pumped), and make them slightly more expensive. But honestly, they're a pretty necessary part of owning a vehicle. Perhaps you could raise the skill requirement on them as well, and possibly add a skill requirement to use them?

5
Fixed Bugs / Re: Crafting not working
« on: April 22, 2013, 08:31:30 PM »
the lake not showing up is due to you not having HL2: Ep2 (make sure it's being loaded if you do have it). also make sure you have weapon crafting ect.

6
Guides / Re: OCRP2 Controls and Commands
« on: April 21, 2013, 07:55:06 PM »
Thanks for the guide :D I suggest adding "Alt = Holsters your held weapon after 10 seconds".

7
Fixed Bugs / Inventory bug
« on: April 21, 2013, 02:22:12 AM »
What happened when the bug occurred? I got a script error, and all items/options in my GUI/Inventory completely went away.

What was supposed to happen? It was supposed to continue working.

Picture/Console Errors:
Quote
[ERROR] gamemodes/ocrp2/gamemode/client/inventory.lua:124: Tried to use a NULL entity!
  1. SetPos - [C]:-1
   2. GUI_Rebuild_Inventory - gamemodes/ocrp2/gamemode/client/inventory.lua:124
    3. GUI_MainMenu - gamemodes/ocrp2/gamemode/client/vgui/mainmenu.lua:120
     4. Call - gamemodes/ocrp2/gamemode/client/vgui/mainmenu.lua:212
      5. unknown - gamemodes/base/gamemode/cl_spawnmenu.lua:66
       6. unknown - lua/includes/modules/concommand.lua:69

(

8
Support & Help / Re: Minecraft wont work
« on: October 08, 2012, 12:26:20 AM »
Idk if this will help, but have you tried force updating your .jar?

9
Donation Questions and Trades / Re: OCRP to Fortwars
« on: July 31, 2012, 02:58:50 PM »
I hate to say it, but it's a lot harder to make money on FW :P

On OCRP, just grow 10 pots while getting paychecks. Within 10-15 minutes or so, you'll have a good bit.

10
Creations / Re: Making avatars!
« on: July 26, 2012, 07:48:21 PM »
Dark purple with a black border please?

Thanks :3

11
News and Announcements / Re: Fortwars Release
« on: July 26, 2012, 06:37:31 PM »
Quote
Do you want me to look into FortWars after OCRP2 is running?

That is what made me think that, but I was unaware that you worked on Fortwars,

12
News and Announcements / Re: Fortwars Release
« on: July 26, 2012, 06:21:05 PM »
I thought you said this was coming AFTER OCRP2? Want. OCRP2. xD

13
Bug Reports / Re: Can't create a charecter
« on: July 04, 2012, 06:41:31 PM »
Press the "X" on the top right corner of the white sheet-like thing.

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