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Topics - agrum

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1
Non-official Groups / The Pact
« on: March 25, 2012, 02:54:54 AM »



If violence is not the answer, the question is wrong.
Spoiler for Theme:
<a href="https://www.youtube.com/watch?v=FThezOXyg08" target="_blank">https://www.youtube.com/watch?v=FThezOXyg08</a>

We call ourselves "The Pact". We do not care about anybody except ourselves. We are hostile towards everything and everyone. The members of "The Pact" are only men, we are highly sexist and hate women. That doesn't mean we won't kill men, all genders will all be slaughtered equally. Slavery is big within "The Pact". We have taken many dirty slaves. We love to make those before us suffer, and squeal like swine. Many have died at our hands, and we favor genocide. In "The Pact", we treat our brothers equally. We do not have any ranks. We do not accept those who are poorly trained either. We will not give out much information. If you are alone, we will chase you. If you are banded with your closest of friends, we will become larger than you and stomp you down. Do not expect to hide from us. Do not expect to escape our grueling grasp over you. We see you when you think  you are in the darkest of shadows, we know you when you have smallest of faces, we catch up to you when you think you are in the fastest of races, and we kill you when you think you have escaped the keenest of killers. We do not "recruit" people, we take them in as a brother. Those who come to join, will die in blood. Instead, we will come to you. We will come to those who we think are fit. We will only choose the best of the best.

We have many plans and goals. Many of these goals and plans are secretive and are to remain secret in our hands. Infact, one of our goals is to stay secretive. We want to be known, we want to be feared, but we want to stay smart and hidden. We want to prowl our enemies and take them down. Our goal is to spread fear and blood throughout the Outlands. We wish to extend our slave numbers... and the death toll of those who dwell in the Outlands. Our wishes for dominance draw closer. We are the supreme team, and we will crush all of the pitiful beings who stand below us.

Do not metagame, this above is OOC information.





These are all the Pact members that have been sighted/spotted.



High-Priority/Most Wanted Members
Spoiler for Hiden:



Achim Bartholomaus
"Apparent" Leader of "The Pact". Wanted for the murders of estimated hundreds. Known to be well armed, well trained, and extremely dangerous.




Leonard Wong
Very well trained. He is dangerous and very unpredictable. Skilled in pulse weaponry. He is very smart with his victims. He usually is spotted wearing large glasses. [font]




Doctor Dean
A (now) crazed scientist who does research, experients, and even creates things for The Pact. He is highly wanted as he is a big threat in The Pact's hands. He is extremely smart and is very protected. Known as "The Doc" by many.[font]




Huck Bonzer
A very disturbing and mutilated man. Known to make art out of bodies and body parts. Seems to be a mute. Known to have random and violent outbursts.




'The Beast'
'The Beast' or 'Beast' as they call him, is a very powerful vortigaunt. He is known for twisting and abusing the vortessence to torture victims. He is wanted for genocide aswell.




Jim Schmitter
A very trained marksman known to wear a ghillie suit. He is very wanted for many killings from a long distance.




Hrvoj Lovric
A Russian man who is an expert in camouflage, and is known to be highly trained.[font]




Alfred Mortimer
An extremely old male, but do not underestimate him. He is armed with a very large revolver, similar to one Achim used to be armed with. He is known to violate women and do very strange things to them.




'Thud'
A mentally unstable antlion that 'The Pact' is known to have in captivity in attempt to someway tame it.




Other Currently Known Members.
Spoiler for Hiden:




Cramer and Sweetie
Two vicious and crazed mutilated dogs. Associated and trained by "The Pact". There have been very few sighings, however they are known to brutally eat their victims alive.




Pauly Norton
Member of "The Pact", wanted for several massacres, has possibly gone into hiding.




Raul Jones and Winifred Doyle
Wanted for mugging and repeatedly stabbing and shooting victims, making sure they suffer. They target the weak.font]




Rick Addison
Wanted for clubbing people from behind, not much known.




Doug Malts
Wanted for dumping bodies in the bunker area and choking unsuspecting victims to death. Known to be very violent.




Beulah Nguyan
Wanted for several poison incidents and publicly exucuting many.




Don Weaver
Known to break into places and destroy the interior. He is also known for stealing lots of things. Known to turn violent if needed.





Clifford Stewert
Known to scalp victims that he kills.




Derek Brown
Known to eavesdrop and spy on people. He also is extremely skilled in throwing knives.




Karl Briggs
Known to have spiked gloves, he is very good at hand to hand combat.




Demeter Antonov
Known to be very good at ropes and can tie knots very well. Known to hang and whip victims with a whip.




Giavvani Bertuci
Known to force victims to eat horrible things like feces.




Sammy Willington
Known for making disturbing traps.




Bohim Gritts
Arsonist, known to have made several fires.




Mikhael Tomslov
Known to behead victims.




Dr. Koi Puit
Known to get victims into believing he is a doctor and can help them, but soon murders them.




Jamal Hotin
Known to have opened fire on crowds of people with a machine-gun.




Finnik Craltz
Known to skin victims and make clothing out of it.




Octavus Mallarian
Known to build strange contraptions which help him kill.




Nick Hender
Known to trap victims in places and wait there untill they starve and die.




Albus Groats
Known to throw hot tar onto unspecting people.




Wolfgang Grendle
A crazed man who thinks he is a German Officer. He is not to be undertaken, he is very violent and well trained.




Milton Bradson
An engineer who works with mechanics and repairs things.




Al' Amad
Known as the slave keeper and trader of the group.




Gra Amo Lee
A man who is in charge of trading. He is well armed and violent, but can barter. He usually deals drugs and other goods.




Baxter Talcot
A man who claims he is a mercenary and a body guard. He allows you to hire him, but later takes your money and kills you.




Appet Pippet
Known to build bombs and set them off.




Galton Grim
A crazed killer and cannible who eats victims and gnaws on their bones.

2
Accepted Authorizations / Achim Bartholomaus's Authorization Application
« on: February 19, 2012, 04:35:53 AM »
Player Section

Steam Name: Yagrum
Age: 21
How long have you been Roleplaying? (can be any game): I have been roleplaying and playing roleplaying games since 2005. Roughly 6-7 years now.
How long have you been playing Serious GMod RP?: I have been playing Garrysmod Serious RP since 2009. Roughly 3 years now.

Character Section

Authorization(s):
-Skilled in sneaking.
-Very skilled in the art of thievery and stealing.
-Much more clever than your average person.
-Talented in survival and can go longer without food.
-Developed guerilla and ambush techniques/skills.
-Developed a strong and steady body. (Can carry a lot; can take more recoil.)
-Excellent Cooking skills.
-A jalopy. (The Junker)

Name: Achim Bartholomaus
Age: 36
Gender: Male
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
                                                                             
Spoiler for Hiden:
Early years:

                    The date was 1980. It all began on a very cold winter night. In the town of Hallstatt, Austria, a small infant was being born on the second floor of the town's one and only bakery. At the time, the town was very small... and being the only bakery in town, it was sure a busy one. However, at this time of night the bakery was long closed, as it was around midnight. The baker's wife ended up giving birth to a boy in which they decided to name Achim. In Austria, they speak German... and yes infact Achim is a German name. However, these were bad times to have children. On this 1980 winter, there was a huge blizzard. It almost cut off the town from mostly all outside resources. There was no towns nearby, and no way for them to get help if something went wrong. Indeed something was wrong. The baker's wife, the mother of this newly born boy, had a bad fever at the time. The town was extremely low on medical supplies, and as said before... no way to get any. From here on... this boy would not have a mother. For about 3 years, the boy lived a casual infant's life. Achim dwelled on the second floor of the bakery, which consisted of a small apartment looking area. This second floor is where he and his father lived, and Achim almost never left. As an infant, he enjoyed playing with blocks and his ball. He also liked to watch the small T.V. that they had, even though he didn't understand any of the shows on. While he stayed up here, his father worked hard and alone without his wife to help down on the bottom floor. The bottom floor consisted of the bakery floor. This is where the clay ovens, wood stoves and other cooking appiances were. No, this village could not afford any fancy appliances, so it was more of an older style of cooking. These were 3 slow years in which Achim learned to speak and walk.


                   
                       When Achim was 4, he was a healthy young boy who could speak and walk great. He attended the very small school in his village on week days. Since this school was so small, and had barely any children to teach, they got through lessons very quickly. This made it so that the school was only for half day. Achim built a strong relationship with his father, he really did not have any other friends. Although he was still young, he picked up cooking very quickly. By age 7, he was working side by side in the bakery with his father. Together they got much done, and buisness was booming. Achim became an excellent cook. His father did not want to lose Achim like he lost his wife, so he didn't allow Achim to go out of the bakery very much. You may think that keeping a kid in a bakery will get him into bad shape, but carrying huge quantities of dough around and such will keep you strong. Achim would most likely have never gone to college, because he would end up taking over his dad's buisness. Achim's father insisted that they saved up just incase. By this time, Achim was around 13... and his dad was planning a crazy budget. His dad told Achim that he would not buy supplies anymore for the bakery, instead... Achim was told he would have to go out and look for it. This is the day Achim's father introduced him to something he was hiding from Achim. By now it was 1993, and Achim's father trusted Achim very much from being so close to him over the years. Achim's father showed him the thing he hided for years... a .357 Magnum. His father said he used it for self defense over the years, but now that Achim would be going into the woods to gather supplies for the bakery, it was now his. Since it was hard to get ammo when you are in such a secluded village, Achim's dad showed him how to recycle the bullet caps. This way he could remake bullets. Gunpower was not hard to find, so Achim started making his own ammunition with the recycled caps. At first, the gun was very big and bulky for a kid like him, but he managed and grew larger over time.


                     
                          Instead of Achim going out into the forest to scavenge alone, his father ended up coming with him too. This brought them even closer. For years they gathered materials and saved up money. Achim ended up learning English, because it was a common language and Europe is very compacted. Around age 15, most likely around 1995, Achim was not like normal kids at the time. He was still the son of the baker... however now he also hunted in the woods, gathered plants, and even spent some nights in the woods. He picked up valuable skills like fishing, making snares, and he was in excellent shape. His father was now a bit old, and preferred not to go into the woods with Achim anymore. They still were very close to eachother though. Achim still was armed with his dad's magnum in its holster by his side, and he had used it many times already. Every night, he would clean it properly, and store it. He knew the thing inside out, and took excellent care of it. It still looked brand new, and in the shape it did years ago.


                                             
                                                                             The Start of a New Life:
                           All was well for Achim and his father. Achim was about 23, and obviously showing no wanting to go to college. He stayed in his hometown bringing supplies from the woods to his father. They had enough money, and were living good, healthy lives. Untill strange things began happening. They heard (Delayed of course) about the Black Mesa Incident in America. They also not only heard about, but witnessed the portal storms. Panic filled the town of Hallstatt, and Achim, knowing the woods very well, took his father with him into the woods. Achim and his father knew something bad was happening, and they knew it was best to stay away from other humans. Achim and his father, gathered everything they would need, including his revolver, a large amount of ammo, and plenty of gun powder. They rushed out towards the woods, Achim helped his father and at the end of the day they had done about 7 miles. They had taken shelter in a small cave. They made a campfire outside and talked to eachother. Achim had his survival skills and at the moment wasn't worried about surviving, but what was going on... Then all the sudden, after feeling the shake of another portal storm, he heard ruffling outside. Then right after, he heard flapping wings. Suddently all around them, strange creatures flew right near him. These were antlions, but they obviously did not know. The antlions, seeing that Achim's father was an easier meal, they jumped on top of him. Achim pulled out his .357 quickly finding that even being a little off target could result in him hitting his father. He picked up a log out of the fire, which was burning on the tip only. He walked towards the strange creatures. Suddently, he waved the stick back and forth, fire rustled through the air. The creatures backed off. They were afraid of fire! Then, he quickly took aim once again, shooting each of the creatures dead. He quickly holstered his weapon and ran to his father who was now bloody on the ground. His father said nothing, all he did was motion his hand for Achim to come close. He did... and they hugged. Achim's shirt got bloody, but he held on to his father untill his father's hands fell to the ground from Achim's back. That night Achim cried, he was confused. The next morning, he awoke to see his dad's bloodied body still lying there. He spent the whole morning digging a hole and buried his father. After cleaning off his magnum he remembered to pick up the bullet caps off the ground so he could recycle them into new rounds.

                           
                           
                      Achim now felt very hungry, and he decided to experiment. He dragged one of the antlion corpses over to a fire he made. Then the air filled with a hideous smell. He thought he could have eaten this creature, but if it smelled this bad... it was probably bad for you. Then it came to him. If there is a pack of these creatures, there is probably more... and if they smell this, they are probably angry... Just then Achim heard another rustling noise, without hesitation he was scared beyond death, he gathered all he could and ran. He ran for hours it seemed. He ran untill he couldn't go any longer. He did not want to risk confronting one of those creatures again. For years, well... he didn't have any ways of keeping track of time, Achim spent his life on the run. Everyday, he would find a camping spot, and rest. Then he would continue moving, hoping someday he would find something. One day, he was walking up a large hill. When he got to the top of the hill he looked up into the sky seeing a giant building going high, even above the clouds. It had wires coming down from it, and below it... a wide stretch of city. He had seen nothing like it. He knew it was not human, and he went no further. He looked around and North of the large building seemed a wide expanse of land going on untill he couldn't see anymore. He traveled this way... forever it seemed. A few months later of traveling every day, he came to an abandoned campsite. It was long abandoned and in the area, he found a newspaper... infact there was whole collections of newspaper. Then he saw the title "Earth Surrenders!". He immediately reads through all of the papers finding out everything that he has missed from being out in the wilderness for so long. That night, he just stays at the old campsite... not even wanting to travel. Now knowing so much about what had happened... it was just too much. He got the rest he needed that night.


                         
                         A few weeks later of traveling, Achim came to an area full of canals. He still kept his .357 magnum handy with him. He walked through the desolate area, finally finding a place near the side of a canal to rest. Suddently, he was awoken... being grabbed at. A male and a female were attacking him. They punched at him and kicked, they did not see he was armed. He pulled out his weapon taking aim. Startled, the attackers jumped back, but he had already pulled the trigger. A .357 round went straight into the male's neck, immediately he fell onto the ground. All Achim heard was gurgling and the female screaming, he got up and looked towards the female who was now crying and about to run off. He thought of his father, and became angry, he pulled the trigger and a shot rang out at the female. She got hit in the stomach area, and fell right off the side of the canal. Quickly, her head slammed into a pipe in the canal. The crying and screaming stopped. Achim was tired after this, and he was not thinking. He just fell to the ground in shock and fell asleep. What seemed like two days later, he woke up once again. This time a crow was pecking at his body. He got very scared thinking it was another antlion, and he quickly grabbed his pack and backed up. After only seeing it was a crow, he started to laugh. While laughing he took another step back and fell right into the canal area, the water broke his fall, but he still hit the canal floor and right into some debris. Luckily, the water was not deep, and he only got one side of his clothing wet. And it did not touch his weapon, or pack. He got up, bruised and bloody. His clothing had scratches and he was limping. His nose was crooked, but he didn't know this yet. He knew that if he was going to stay in this place, he would have to find a place to stay. As he continued through this strange place, he met up with a woman who had one of the weapons in which he saw in the newspapers. She called herself Skyler Rematon. She was in some kind of group, but he could of cared less. He really wasn't wanting to make friends, but he was in need of help. She offered him beans, and he gladly took them. He set up a small camp outside her area. But very soon, it wasn't looking good for friendship between the two, he stopped seeing her, and ended up leaving. Since there was not any ground on this area to hunt, he found snares were his best way to find food. He traveled around to this area for weeks, surviving.



                                                                                         'The Junker':
                                 Achim had gotten word that The Alliance was going to escort refugees to "a safer place". Although he wanted nothing to do with The Alliance, being in the situation he was in, he wanted to get out more than anything. Achim had always hated the smells that came out of those canals anyways. Later on that day, Achim arrived at the small compound in which they were loading refugees onto carts being pulled by vehicles, working vehicles! Achim stared at them for a while, he hadn't seen a working vehicle since... since this whole thing started. That seemed like hundreds of years ago. An Alliance member walked up to him and asked him to get into one of the carts. Right when Achim made eye contact, he had to act like an Achim and insulted the man. Immediately it sparked an argument, Achim made some people go berserk it seemed, after he verbally beated them. He was kicked out of the compound, and while everyone else would go to "a safer place", he would once again be alone in this mudhole canal area. As he walked further away from the compound, he began to hear the engines of The Alliance's vehicles roar. They faded away slowly... they had left. Achim kept following a road that looked as if it went on forever. He just prayed that he could find something, anything! As he walked the straight road he suddently heard a noise. It came from far down, it did not sound human. He immediately froze and started running off the road into a forest. He got deeper and deeper into the forest. That evening he set up a small camp. He was sitting near his campfire when suddently he heard a humming noise, the humming turned into a roar. He could smell gasoline. Suddently a redish rusty vehicle came speeding over the small pathway running through the forest. The car looked like it was just pulled out of a junkyard and it had gas tanks strapped to the side of it. There was two men in the vehicle, a black male who was driving the thing (he was doing a terrible job at it), and a bald white male in the passenger seat. The bald male had a bolt action rifle pointing out of the crude iron of the car. The bald male fired a shot which ripped right into Achim's tent. The car was still moving, and it was heading right towards Achim. Suddently, Achim held his gun up and fired. The shot zoomed by driver's head. The driver out of instinct ducked down, and couldn't see where he was going. Achim quickly jumped out of the way. The car flew out of control. Both of the men who weren't wearing seat belts flew out of the car and were killed instantly. The bolt action rifle seemed like it turned into a bullet as it flew out of the bald man's hands and went right into a cliff which bent it in half! The car itself actually had a nice landing and went right into Achim's tent, and the bushes around it which absorbed the impact. The whole forest seemed to be dead quiet now. Achim just plumped down on his butt, and he started to laugh.


                             
                             What the hell just happened? Achim slowly rose up, turning to the tangled mess in his camp. He jogged excitingly over to the vehicle. Without hesitating, he got into the drivers seat of the car. The motor was still running. The only thing close to a car Achim had drove was a tractor, he was up for a big suprise. Achim looked down at the controls of the car. It looked very similar to the tractors around his hometown. He put the car in reverse. Since he was used to a slow tractor, he slammed down on the gas pedal which squeaked. Suddently, the wheels shred up a bunch of dirt and brush. Tons of dust filled the air. Achim laughed to himself. He slammed the pedal again and the motor roared, the smell of gas once again filled the air. One last time, he slammed the pedal and the car shot back nearly hitting a boulder. "For an ol' junker, you got some power!" Achim said happily to himself. This is when he started to call the car 'The Junker'. He loaded all of his supplies (That hadn't been destroyed from the crash) onto the car. He though how nice it would be to not have to carry anything or walk! He quickly drove off, retracing his steps from coming into the forest. At first, Achim was a bit out of control, but soon he started to get used to driving. Finally he returned to the long road that he walked earlier that day, it would soon be night. He drove down the road back towards the smelly canals. The wind hit is face like it never had before. He was finally alive! This was one of the best days of his life since the Earth got caught in his mess. Infact, he didn't really have any other good days. Finally he reached the empty compound that he walked away from earlier that day. He saw tire tracks on the mud on the ground and drove 'The Junker'. As he followed the bumpy road that The Alliance took, the gas tanks on the side began to jiggle. He became relieved, he had tons of gas on this thing! As he drove in the night, cool winds hit the noisy piece of junk. He ended up stopping once because the engine started to smoke. But after letting it cool down a bit, he drove off again. Finally he started to reach a lush area, with lots of ridges and valleys. He then spotted people! They were walking, and he started to worry to himself. He knew how bad it was to walk, and he knew people would kill for machines. So he promised himself the next day he would hide the vehicle. That is what he did, he found a nice and secluded area, it had a small inlet going into a cliff. He drove the vehicle into here, and covered the entrance with rocks. He was protective of the vehicle now, and he was not going to take it out unless he needed to. Plus, he couldn't risk it breaking... he had no idea how to repair it. This is when he forgot about the vehicle he had basically buried.


 
                                                                            A "Safer" Place:
                               So for the first few days in this new land, he explored... ignoring all the other humans he saw. Most of them, he saw going into some large bunker. He later found out this was the Alliance's bunker. He never went near it after that. Up on a cliff, he made his own campsite. It was very secluded, just how he liked it. He finally was at a safe place, he looked around seeing lots of valleys and waterfalls. Below him was a river... perfect, he could fish in it! It seemed he could stay here for a while. His campsite grew larger. Although, he promised never to go near the Alliance base, he did very soon. He ended up stealing a small electric hot plate and some other appliances. This was when they were setting up still, after this, they locked up all their supplies. On his way out of the base, he found a man named Devin. Devin was wearing some kind of vest which looked like the ones "The Alliance" was wearing. Immediately Achim asked "Are you one of those Alliance scum bags?" Immediately after he responded "Hell no!" That is when Achim became friends with this man. A little bit later that day, he invited Devin and a Russian man they had met up with for dinner. Speaking of dinner, Achim's campsite looked much like a kitchen and no one would think that he was hiding a magnum in it. He still loved cooking and it was perfect for him because he was in a place with supplies all around. Right in the middle of a forest! Anyways back to the point, Achim and Devin became very good friends. Achim who didn't want friends, actually had made one. And Devin soon lived with Achim in the camp.

                         
                       
                        Achim and Devin came up with plans to make a very small group, they agreed that it would most likely be just the two of them. They called it "sopimuksen", which was Finnish  for name, "The Pact". They mainly kept very secretive, not even revealing that it existed. They both fished together, and Achim showed Devin how to make snares. They had a lot of fun together. Soon the Russian was coming back daily, and Devin and Achim came up with a plan to kill him. They talked to him and he liked the Alliance. Devin was armed with a pistol, and had no idea that Achim was hiding one himself. So they both went to the Alliance Bunker where they thought they would find him. They found him there... soon they took him in a room to "talk". Then Devin held him at gunpoint while Achim gave a bit of an execution speech. Very quickly several Alliance members ran into the room. One of them which they later heard being called Zak Grant, fired at Devin's feet. He got hit, but Devin also started firing. He hit several Alliance Members, and also hit the Russian. No one was killed and they let both Achim and Devin go and healed Devin's foot. It was a bad day for them. Now they REALLY couldn't go back as the Alliance would probably shoot. That night, by the campfire... the Russian never showed up. Then Devin said "Damn, I dropped my pistol in the struggle. Now we are unarmed..." Then Achim replied, "Well you... are anarmed we should say. I have something... I will show you tomorrow... get some rest." They both went to bed, Devin wondering what it was didn't get much sleep. It was now time for Achim to reveal his weapon...

                                                                               A Change of Plans:
                        Or maybe not... the next morning Devin, Achim's only real friend, was gone. He had not taken anything, or left anything for that matter. He was gone in the blink of an eye. Achim knew Devin wouldn't just leave him like this, but the thought came. Maybe Devin was just trying to use Achim the whole time. Or maybe, something had happened. He wasn't ready to assume yet. He knew that he would have to go without Devin, but hopefully this was only temporarily. Eitherway, Achim was once again alone. He thought of those horrible days right after he had lost his father. He began to steal more and more. His camp slowly grew bigger with items that did not belong to him. Very soon, he was killing refugees for their supplies and such. He ended up meeting with a man named Jim, who had a sniper rifle and did aswell murder and loot. Every day people were becoming scared as people were being shot at and didn't know where it came from. Achim also aided a man who was the leader of a group that hated the Alliance. He went by the name of Artyom. Achim was becoming infamous. Some people enjoyed his sick sense of humor and games, as others were growing angry. Achim was already banned from going near the bunker, and added to that, he had had several violent confrontations with the Alliance. One day, Achim took two hostages... one by the name of Hrvoj and the other by the name of Grigory. One of them was a trusted Alliance member. Achim was quickly surrounded with Jim by the Alliance and their snipers. He was able to get the frequency out of Hrvoj. He began to speak with the leader of the Alliance. Leonard and Achim did not have the best relations at the time. Achim was slowly being turned into a killing machine. He made a deal with Leonard. He would hand over the hostages, give up his camp, and have to leave. However, Achim wanted something for himself too. He agreed to this, but he also wanted food, supplies, and what he called "One of those fancy Combine inventions", in other words an AR2. He did not want any ammo for it or anything like that, strangely just the weapon. Leonard took his time, but soon agreed. They met at the lake, but before hand... Achim had placed "bomb vests" on the hostages in which he "set" for 45 minutes. They met at the lake. Both sides thought it was some kind of trap... Leonard and Dave Woods knew Achim was clever, they believed he had something set up for them the whole time. The time ticked by.


                          After some nail biting minutes, they finally agreed. Dave emptied out and handed over his AR2. It was hard for him to do so and let go of it although there was plenty more in their armory. Achim had showed them the bomb vests earlier, and he agreed to defuse them after he recieved the weapon. Once the deal was done, the vests were taken off with a key Achim had, they threw them into the lake and took cover for them to explode... nothing happened. Not so much Leonard, but definitly Dave was angry. This whole time he was threatened by getting blown up to find out it was another one of Achim's tricks. He wanted the weapon back, but Achim refused and said how the deal was already done. Their argument was interrupted by 5 flechetts hitting the ground around them. "Hunter!" Leonard shouted, Dave got even more angry as he could not fight... where did his gun go? Oh that is right. Mysteriously... after a few minutes of diving behind rocks, the hunter went off and into a road tunnel. They did not dare follow it, for it was probably a trap. Leonard, Dave, and Hrvoj went off to the bunker to prepare, while Grigory went off somewhere. Achim however, took the chance to quickly run to his camp. He grabbed his cart. He loaded all his important supplies, and got ready. For some reason, he just had to go to the Alliance bunker one last time...


                          He left his cart at his camp and went up the hill to the bunker. He stopped at one of the ridges and looked out to the valley. This was the same place he had shot people at before. It felt strange to him to see what they saw as he killed them. He heard birds, which now interested him a lot. Then he saw Leonard and Hrvoj. He had to play a last trick on them, he waved to them to come and pulled out a small smoke grenade. He through it on the ground near all of them it poofed. As he laughed he coughed. As the smoke cleared, it was almost nightfall. He said goodbye to them in his way... "Goodbye you damn bastards. It was still nice to see you pieces of shit!" But they laughed strangely. Weren't they just enemies a few hours ago? Leonard wished Achim luck on his journey, and Hrvoj gave him some silk worms to chew on. Sure they were enemies, but isn't okay to talk to your enemies once in a while? Or maybe they weren't enemies no longer. Either way, they definitly weren't friends quite yet. Achim took off, traveling. He was once again alone. He abandoned all of his "bad" friends and became once again independent. He still disliked the Alliance, but he wasn't going to wage war... just yet. For now, he was slowly settling down, trying to find a nice place to dwell in peace and quiet. Maybe it's best that Achim is alone for a while... When he returned to where he packed up all of his things onto his cart, he had right then noticed that he could definitly not pull it. He thought now that he would have to just start over again... with nothing. Then something came to his mind, 'The Junker'!


                                                                 Specific Entries:

Sneaking Skill- Over the years of constantly hiding, Achim has developed a skill for sneak. He has learned the best ways and tactics to sneak. The fact that he does sneak so much gets him better... on a daily basis. This skill is mainly used when he steals, but he has used it for other reasons. This skill has saved him his life several times, he has become close to an expert at it.



Thievery and Stealing- In some of the desperate times of his life, Achim had to steal in order to survive. Soon, it started to become a regular thing. Achim has broken into many different places, with his sneaking skill he has become quite an elite thief. He is no doubt one of the best thiefs in the Outlands, however no one seems to know that he is a thief, and it is obvious as he is such a good one... he simply doesn't get caught.



Cleverness and Trickiness- This was something Achim had since he was a boy. He always had a brilliant mind. Although he didn't look like it, his brain held lots of secrets. He was very tricky and could get out of some of the most dangerous situations. This skill has also made a lot of people angry, as sometimes he uses it as jokes on people and as seen by many... outsmart them.



Survival Skills- If you are alone in the wild for years, you are obviously fit enough to survive. Doing so for years, Achim picked up lots of different skills. In addition to this, he started at an early age getting used to the wilderness. He has learned to make snares, hunt, fish, and stay alive. This is something he does very well, it is also why he is still alive.



Guerilla and Ambush Tactics- On the more violent side of Achim, he is very smart when it comes to picking a fight. He always sets up tactics and makes sure the enemy will have a horrible time trying to get to him. Not only this, he became famous for his ambushes on refugees when he overwhelmed them with firepower out of no where. He has also learned to use stealth combat, and it has given him a large advantage. Although he probably wont have to use this very much anymore, it will still be of good use...



Physically Steady and Strong- Achim does a lot of physicall work each day. To begin with, he hauls around a lot. He also spends a lot of time running from things, so he has mantained an excellent physical shape. His arms and legs have become very steady, as sometimes he was forced to stay still for hours. He can raise his large magnum and hold it dead still, as others would be wobbling it around.



Cooking Skills- Achim did not learn his cooking skills from the wilderness. He was the son of the baker, and simply by that... he became a skilled cook very quickly. Of course, when he was forced to survive, he adapted and turned his cooking skills into another advantage for survival.



'The Junker'- This vehicle gave Achim some hope. For a while he became paranoid of it being stolen, so he hid it away and over time forgot about it. This piece of junk is more of a death machine than a car, its engine takes a while to start, it emits horrible fumes, and the thing is slowly turning into a pile of rust. But, it still works and it will now definitly be of used to Achim finding a new place to live after he forgot about it for so long. (Read backstory chapter 'The Junker' for full information.


What will these authorizations give your character in regards to perks or defects?
Perks
-Extremely skilled with sneaking around.
-Very skilled with stealing and being a thief.
-Can outsmart and is clever.
-Talented in survival.
-Knowing of combat tactics.
-In a great physical shape.
-Excellent cooking skills.
-Has faster ways of transportation.

Defects
-Already pretty infamous, many of these skills can lead to further infamy.
-More likely to get himself into bad situations by trying to steal.
-Can start fights quickly by others getting agitated.
-Smell of food cooking can attract unwanted visitors.
-The vehicle is loud and stands out; It can easily attract people and give away positions.
-The character does not know much about mechanics, so if the vehicle breaks he has no way to fix it unless he gets someone to do it for him.
-The vehicle is not very safe to drive and the fumes that the engine emits can be dangerous.


What do you plan to do with these perks/defects?
I plan to roleplay as I normally would, except with some new skills that I know are a privalage and not to abuse. I know how to play to lose, fear RP, and pain RP. I have lots that would vouch for me. I know how to use all of these authorizations correctly and properly.



Will anyone else need these auths? (If so, list OOC and IC name(s))
No, nobody else will need these authorizations.

Which server does this apply for?
Outlands

Extra Notes (optional):
Please talk to me about it if needed. Thank you, I appreciate it. Also, I did my best to keep it as neat as possible. It is hard working with pictures and text when you have 5700 words.


-Had to edit, because I had to fix some things that did not show up.

3
General Discussion / 1st Sgt. Billy A. Sutton
« on: February 12, 2012, 11:38:42 PM »
Rest in peace.

-After reading the thread below with so much about him, I was suprised that there wasn't already a thread after people saying to make one. So this is dedicated to this brave soul, who fought and died for our freedom.

4
General Discussion / HL2: We Remember (Short HL2 Movie)
« on: December 29, 2011, 06:25:59 PM »
This is just a very short movie I made.

Those 3 survivors at the end are Zak Grant, Skyler Rematon, and Dave Woods. I know it might be a bit off canon, but I had nothing to go off of.

Watch in HD and please say what you think, I might want to make more. Make sure to also watch in full screen!


<a href="https://www.youtube.com/watch?v=8Co3m30el5k" target="_blank">https://www.youtube.com/watch?v=8Co3m30el5k</a>

5
Accepted Authorizations / Sotha'Sil's Authorization Application
« on: December 17, 2011, 01:56:49 AM »
Player Section

Steam Name: Yagrum
Age: 21
How long have you been Roleplaying? (can be any game): I have been roleplaying and playing roleplaying games since 2005. Roughly 6 years now.
How long have you been playing Serious GMod RP?: I have played GMod Serious RP since 2009, roughly 2-3 years.

Character Section

Authorization(s):
-An older vortigaunt character for use on the Outlands.

Name: Sotha'Sil
Age: 383
Gender: Male
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.

Sotha'Sil was its name, and it was the race known as Xenotherium subservilia, however many of us refer to them as the vortigaunt. Yes indeed Sotha was a male vortigaunt, you could say a very unique one too. Sotha'Sil was born a very long time ago. It is uncertain that anyone will ever know the exact date of when he was born, as even Sotha himself doesn't know. All of us know, that most vortigaunts who are currently on Earth are likely to be born a while ago. But Sotha was born further back than most of these. He was born on the planet, Xen. That is most likely atleast, as the vortigaunts came to Xen a very long time ago to escape the Combine. However, there is still a very small chance that Sotha was born in one of the last days of the vortigaunts being on their original home planet. Either way, born on Xen or not, this is where he ended up. Yes, Sotha's very early childhood is a big mystery, but the rest is a whole story worth telling.
                 
                      He started to think, and remember at a quite early age. This is the part of his life when things actually were clear, unlike his first days being alive. Anyways, I shall get to the point. Sotha spent his early years inside a cave. This was a very organic and rich with life cave, which of course... basically all of Xen was. This was not Sotha's cave, it was the home of the vortigaunt who was raising him. Sotha called this vortigaunt Voodok. It was simple for Sotha to say at the time. Voodok had been with Sotha ever since the beggining. Voodok was protective about Sotha, and always kept him at his side, yet Voodok was not Sotha's father. Voodok was an old vortigaunt. Voodok took Sotha in to care at a very young age, which I spoke about earlier and is very unclear. So it is best not to get into that. However Voodok, like Sotha would end up, was a very powerful and wise vortigaunt. In this cave Voodok shared with the young Sotha'Sil was a very special and focused power. It was the Vortessence. Voodok did amazing things with the vortessence as Sotha would watch.
                   
                         In these early years, Sotha did not understand much about the Vortessence, but Voodok being as wise as he was with the Vortessence proved a good teacher for Sotha. Before caring for Sotha, Voodok spent most of his years just sitting alone, practicing and meditating with the Vortessence. He became extremely talented in it. Sotha learned the Vortessence very quickly with Voodok as his teacher. They both stayed away from other vortigaunts. Voodok taught Sotha all there was to know about surviving, old vortigaunt stories, and culture. Also as you already know... the Vortessence too of course. Voodok explained to Sotha how the Vortessence is the bindings of life, and how it would make him a healthy vortigaunt.
                     
                            Sotha was a quiet vortigaunt, and to the fact that he never really made friends with others did not help it at all. He stayed with Voodok and learned the ways of life together with him. Sotha was abnormally gifted with surving and the Vortessence at a relatively young age for a Vortigaunt. A little bit later on in life, he woke up to not seeing Voodok. Voodok had taught him to stay calm however and he sat and waited. He could hear Voodok himself, though not there, he could clearly hear "Sotha'Sil, I have taught you all you need to know to survive... you will do good... I knew you were different from the others... all the way from the start...just remember what I taught you Sotha. Goodbye." That was the end of his adventures with Voodok, his mentor, however it was definitly not the end of his life. Not any time soon. Sotha was an extremely gifted vortigaunt and he kept living as he normally would, just without Voodok. He kept practicing and got to know the Vortessence as it soon became a part of him. He knew very well how to controll it, he could sit for hours and stay calm.
                     
                            Sotha's life was simple for a while without Voodok. He knew he was to forget about his long lost friend. He found a new friend... its name was exploring. It sure became soon a friend to Sotha. Everyday, he would go out and travel. He went very far out some times. Out of reach from the cave he came to know as home. He loved to watch the flora and fawna of Xen. It was as if he was a part of it. He loved traveling Xen now, he did not forget about Voodok either and he still practiced and yes, he still got better with the Vortessence. Over time, Sotha slowly began to meet other vortigaunts, mostly travelers. He became more and more friendly with them untill he became a warrior for Xen. The vortigaunts were so fond and impressed of his knowledge of the Vortessence that he became a trainer. He trained vortigaunts with his great knowledge and became better known for it. He trained many vortiguants and taught them much, he thought of himself as Voodok, except he wasn't hiding from the outside. He still does not regret Voodok, as it was he who taught Sotha everything. Sotha became a very good trainer for the vortigaunts, he himself was also still improving. He was one of the older vortiguants now.
                     
                            On what seemed like a very slow, but at the same time, quick time period... humans at Black Mesa discovered Xen. They sent scientists there frequently to collect samples. Sotha was lucky to see one of these occurences once. He was taking a walk with some trainees when behind a small hill a face popped out with a body that was unfamiliar to the vortigaunts. The human which was a scientists made a loud shrieking noise that the vortigaunts did not know the meaning of. Then the scientist ran off, and Sotha did not know what had happened or what it was. He knew something was not right. Soon the scientists found the Xen crystal which caused it all. The crystal they used was put in the Anti-Mass Spectrometer. It opened the rift between Xen and Earth. Nihilanth the supreme ruler of Xen rushed his forces into Earth, Sotha being one of them. He came into a world that was unreal to his eyes. He saw his brothers around him attacking at everything that moved, this included the "Innocent" scientists. Sotha stayed back some, he did not believe it.
               
                           Very soon the human ground forces arrived at Black Mesa, this confused Sotha'Sil even more as these ground forces were shooting both there own scientists and the vortigaunts. Soon they were outside the facility, Sotha looked at the strange desert environment he was in. Quickly, he ran for an escape... he did not want to be apart in this fight. He wanted to get away, he knew it was foolish... all of this was foolish. He knew hiding was the only way, he could think of it as he thought of Voodok. He looked back for a moment at his brothers fighting and dying. He knew he had to go back. Just as he was running back to help, he was caught in a rift. Suddently he was out in the middle of a forest. He of course did not know this, but it was a Europeon forest. Here he camped for years, he adapted and stayed put hoping that one of his brothers would find him. He had to hunt the local wildlife. He recognized some of the creatures that were on Xen were actually living in the forest. He knew that a portal had to have opened up. He still did not see any other vortigaunts anywhere. Here he stayed for a long time.
             
                            He woke up one morning to something he could never imagine, he thought he would never have to think about them ever again... The combine were invading. He watched from a cliff as they dominated the Earth forces. He now had a slight idea of what was going on. He did not like the humans much as everytime he thought of them, he would think of the Black Mesa incident. Still, he hated the Combine more than anything. He knew the Combine forces very well as the reason they went to Xen was because of them. He could recognize some of the war machines. Sotha was soon forced to live in hiding once again. The humans who had escaped the Combine rule were dwelling around him also hiding. He did not want to trust them, he knew it was just too much of a risk.
               
                         Sotha'Sil was now in what we call "The Outlands", he has been traveling for a long time now. He is constantly on the move, but remembers Voodok and the Vortessence. Yes, he has had to adapt, but he is becoming better. He stays away from the humans as best as he can. He is very clever and intelligent. He is also very wise. The rare times that he has found a vortigaunt, he was easily able to befriend them. He has become very calm and concentrating. Sotha'Sil eavesdrops on the humans and slowly is picking up small pieces of English. Sotha is one of the oldest vortigaunts living on Earth, he is slow at times. Also, sometimes he can be scary with his old vortiguant ways. He can be heard a lot singing and mumbling vortigaunt poetry. Sotha'Sil's closest friend at the moment is probably a rock... He is still making his way around and slowly becoming used to the humans. He still doesn't really like them, he doesn't seem to forget about the past. Not only this, but he knows that the combine know the Vortigaunts are on Earth. He knows he will be under constant hunt. Sotha currently does not have a home, he has been wandering. As Sotha continues to drag himself along as it seems he always thinks to himself, "The Vortessence is the only thing keeping me alive, Voodok is with me, and he has taught me. I am ready for this new place and what it throws at me. But I am not ready for its people..."



What will these authorizations give your character in regards to perks or defects?
Perks
-Character is old, but wise.
-Very clever and intelligent.
-Very traditional with vortigaunt ways. (Befriends other vortigaunts easily)
-Familiar with flux shifting and very good at it from generations of using it.
-Very knowing, controlling, and powerful with the Vortessence.
-Very calm and meditates a lot to concentrate.


Defects
-Character is old, slower, and not as physically strong as other vortigaunts.
-Large target for combine forces.
-Terrible in English.
-Can scare humans with his old vortigaunt ways.
-Has a habit of hiding even when not needed from doing it so much.
-Sometimes very hard to understand.
-Loves to sing and mumble vortigaunt poetry which can sometimes give away his position.

What do you plan to do with these perks/defects?
With these perks/defects I will roleplay as I always have, just from a different perspective and maybe in a different way. I think it will be a brand new experience as a vortigaunt and I do believe it is something I am ready for. I know these perks/defects are a privalage and I know not to abuse them. I will roleplay as my character would actually act, and make sure to develop my character carefully and well. I am patient myself, which will definitly help with roleplaying as this character.


Will anyone else need these auths? (If so, list OOC and IC name(s))
No, no one else will need these auths or be using these auths.


Which server does this apply for?
Outlands

Extra Notes (optional):
 

6
Support & Help / Need help finding a model.
« on: December 10, 2011, 03:59:34 PM »
Okay, I have been trying to search for the model of a vortigaunt. It isn't just any type of vortigaunt. It is a wrinkled one, there are several in the game that have it. The original vortigaunt model has smooth skin, but the model I am searching for is an old vortigaunt. I searched everywhere and can't find it. I need it for something, here are some pictures of it:

Spoiler for Hiden:



Can someone please help me and tell me what model it is, I know it is not the "Normal" vortigaunt model.

7
General Discussion / Favorite Game Easter Eggs
« on: December 03, 2011, 08:46:30 PM »
Just post your favorite game easter egg. You can explain it, but it would be best to post a video.


This is one of my favorites and it just happens to be in Half Life 2

<a href="https://www.youtube.com/watch?v=RTeEAIyP1dY" target="_blank">https://www.youtube.com/watch?v=RTeEAIyP1dY</a>

8
General Discussion / Half Life the movie?
« on: November 30, 2011, 11:15:23 PM »
What would you guys think of a Half Life movie? Not a cheap one, I mean a largescale one. What do you think it should be about?
Ideas? Feel free to share.


Also check this out, it is kind of creepy how close these are.

<a href="https://www.youtube.com/watch?v=z4rAJpUohrs" target="_blank">https://www.youtube.com/watch?v=z4rAJpUohrs</a>


(I know a lot of people have probably already seen it, but for those who haven't...)

9
Jonathan Mikkel's Civil Authority Application

OOC Name: Yagrum

IC Character Name: Jonathan Mikkel

1) Please write a minimum of 3 paragraphs OOC'ly detailing why your character wishes to join the Combine Civil Authority and what lead your character to do so.
         Jonathan Mikkel learned fast. He was very quiet, but his dad who was in the U.S. Army and was an engineer, taught him about life skills and respect. This came in useful. Although, Jonathan was born in a higher-class family, his neighbors who also were economically advanced happened to have a tendency to cause trouble. At a young age Jonathan's dad got him into wrestling and hockey, which kept him out of trouble. The boy knew respect and the fundamentals of authority.
           
        Soon enough portal storms began to open. Jonathan and his family were amazed like so many others. Once the Union had taken over, Jonathan and his family were transported from city to city. During one of the transports Jonathan's mom grew ill, and was seperated from the family as she later died. This showed Jonathan that the Combine actually cared about them.  Of course he was sad, but they took an ill person away so that no one else would become sick and everyone would be out of harm. Jonathan quickly came to know that the Combine were here to help, not harm.
             
        Not only that, but Jonathan's now old father always had told him how corrupt the world was. He mentioned all the lies throughout the governments, all the crime, and poverty. When the Union came, a lot of that had become controlled and civilized. Jonathan knew that he would have to do his part for the world. Once Jonathan was finally moved to City 45, he knew he would be staying for a while so he began to help the Union. He started with small jobs then went bigger. Some times he would make stands in the city for people to clean. Jonathan wanted to help the city more than the average citizen.
             
        Jonathan was now a loyalist and wanted to take the next step. He wanted justice. He now knew he would either join the CCA or CWU. He wanted excitment, but at the same time he wanted to help and sustain the citizens. He set out for the CCA. He knew now that he could finally take part in something he was proud of. Not only would this help his city, but hopefully some of the people would realize he was helping them too. He is ready to take on the next step and become a CCA. He believes the Union is the only way for success. Some people may say he is mentally poisoned... he says not.

2) Please detail your characters traits. (Eg, Pure, Lawful, Trustworthy)
Respectful, Calm, Ambitious, Serious, Attentive, Observant, Efficient, Diligent, Honest, Imaginative, Independent, Formal, Obedient, Optimistic, Refined, Responsable, Skillfull, Useful, Wise.

3) Please provide 2 paragraphs about what you are expecting the Combine Civil Authority to be like for you and your character.
         I am expecting the CCA to be still relaxing, but more exciting. I think it will be a new way for me to roleplay. I will meet new people, and learn new things. I think the CCA will be very unique as I always will have something to do. I am expecting the CCA to be a fun way to develop a character who is taking on a new responsibility and task. The CCA will bring roleplay to me in a newer way. I think I am great at roleplay at the moment, but I believe having a CCA character will make me better and the people I encounter and RP with better.
             
        I am expecting to learn from other CCA members. I am expecting to progress through and rank up. I believe the CCA will require me to play a lot (Which I already do), but this wont be a problem. I will have fun doing what I do. I will see things and get better and more fluent with the system. Overall I think the CCA will definitly be a positive effect for me. I think I might come across some fail RPers, but I wont just quickly record them and then make a ban request. I will attempt to teach them correctly. I believe the CCA is right for me and I hope the good things I am expecting are true.

4) Please provide a detailed back-story from an out-of-character perspective on your applying character. This section must be detailed and consist of a minimum of 300 words.
             
        Jonathan Mikkel was born on January 1st in 1985. The night was blizzard-like and cold. He was born in the same town he would grow up in, New Canaan, Connecticut. New Canaan was a very upper class town. Jonathan lived in a larger house with his parents. He had no syblings which was a benifit to him starting off being quiet. His dad was a retired US Army Engineer. So Jonathan's dad got Jonathan hooked into building and fixing things at a small age. Jonathan was homeschooled by his mom, who also worked on her buisness at home on her computer. This of-course didn't help with Jonathan's quietness. Although Jonathan's neighborhood was very rich, many of Jonathan's neighbors had trouble-making kids who loved to be snobs. This made it so Jonathan couldn't have very much friends. This is why he became so friendly with his dad. When Jonathan got a little older, his dad got him involved in wrestling and hockey. In the summer, wrestling would keep him busy, while in the winter he could play hockey. He got pretty good with both. This made him a little less quiet. When Jonathan got older he started to join clubs like a Science and Building club. This made him even less quiet, and soon he didn't mind talking. He still wasn't big on talking though. He had more of a serious attitude. Jonathan loved to explore in the woods which surrounded his house, this benifitted to his not only physical shape, but mental too. He found that nature calmed him to a point that he could be calm even in dire situations. Jonathan was now in High School, which he was still being homeschooled. He was doing excellent, this came to the more independent side of him. However he still was a great listener. Jonathan's interest for mechanics became useful when he got a job at a small mechanical shop where they fixed mechanical and electrical devices aswell as cars.
           
        Jonathan was soon about to head off to college when just then the portal storms began. Jonathan had remained calm, but his family did not. Everyone was scared. Soon the Seven Hour War began. Jonathan was a little nervous this time. And you can't blame him. Even though he could remain calm very well, if your planet was being attacked you better bet you'd be scared too. They heard of Earth's surrender. Jonathan's dad had told Jonathan about all the bad in the world. About all the sickness, lying, corruption, poverty... This came to Jonathan that the Combine came to help. Without any resistance, they let the Union take them. City by city they travelled through. While travelling Jonathan's mother became sick and ill. Because of his good behavior to the Combine, Jonathan was able to say goodbye to his mom. They took his mom away as she later died. Jonathan was sad, as anyone would be if their parent passed away. He knew he had to move on though. He began to think... He thought how the Combine got a sick person away from others to keep them safe. Jonathan hadn't thought about it this way yet. The Combine were just trying to keep him safe and away from harm. He thought again about what his dad always told him about the world. Then he knew he wanted to become a part and help the Union. He knew they were not here to hurt anything, but he thought they were here to help. Finally, his now old dad passed away. He soon came apon his new city of City 45. Here he would be staying for a long time. He knew this had to be his chance. For weeks, he did small jobs with the Union around the city. He reported everything illegal. Soon he was become known. People who hated the Union knew him as a pig. Other loyalists and some CWU started recognising him. Soon he was doing larger jobs and he was now a full scale loyalist. He started to put up stands to help citizens. Now Jonathan knew it was his turn to help the world and the Union. He wanted to become a part of CWU or the CCA. After some thinking he chose the CCA. Jonathan now knows he can take part in what he dreams in. He can now be a part of the Union. Jonathan knew the risks of becoming a CCA, but he couldn't resist. He wanted an exciting life, while controlling citizens and teaching them that they are trying to help. He thought about his dad and mother. He knew now... that this is what he was meant to do.

5) Have you ever had a CCA character here at Catalyst Gaming?  If so, explain why it was removed.
No, I have never had a CCA character on Catalyst Gaming.


OOC Details

1. How long have you played on role-playing servers in general?
Since 2005, which is 5-6 years now.

2. How long have you played on serious servers?
I started my first serious roleplay 3 years ago.

3. How long have you played on Catalyst Gaming?
I have been on the forums for almost 3 weeks, but I have been playing for 4 weeks total.

4. What Time zone are you in?
I am in the Alaskan timezone. (9h during Standard Time)

5. In what country do you live?
I live in the USA and speak English.

6. How old are you?
I am 21 years of age.

7. What’s your most memorable quality RP experience?
My most memorable RP experience actually was on a CG server. I was on HL2 RP (City), and a CWU made a small camp area for me and some other people to rest in S6. We stayed there with lanterns and bedrolls and shared stories as the CWU offered us food.

8. Do you consider yourself a good listener?
Yes, when I am gaming I have very few distractions and I have my attention to the roleplay.



IC Section

Full Name: Jonathan Mikkel
CID: 23384
Age: 31
Gender: Male
Height: 6 Feet 1 Inch.
Hair Colour Brown
Eye Colour: Greenish
Sexual Orientation: Straight
Weight: 187 (LB)
Mental Distinctions: Very formal.
Mental Defects: Has minor demophobia (Fear of large crowds around him.)
Mental Advantages: Can keep calm in dire situations.
Notable Qualities: Independent


1. Have you ever been detained or apprehended for a Sociostability Infringement before? If so, explain?
No, I have never been detained.

2. Do you regularly eat Combine Civil Authority Issued Rations?
Yes, every chance I can.

3. Are you willing to give your life to the cause of the Universal Union?
I am willing to give my life in the cause of the Universal Union.

4. Do you as a Citizen and future Civil Protection Member accept ALL actions performed by you and those under your command as your OWN responsibility?
I accept.

5. Will you remain loyal and faithful to the Universal Union as long as you live?
Yes, I solemnly swear to remain loyal and faithful to the Universal Union as long as I live.

6. Why do you want to join the Combine Civil Authority?
I don't want to join the CCA to have weapons or feel powerful or anything like that. I wish to join to have a more exciting roleplaying experience. I know that the CCA is a privalage and I will not abuse it. I wan't to experience a new roleplay with new people. I believe roleplaying as a CCA will be interesting. When you play HL2, you play as the main enemy as the Combine. I will now play as one of them. I believe I am ready to take on this new roleplay.


Please sign the attached oath using only blue or black pen.

I, Jonathan Mikkel hereby swear my mind, body and soul to the Universal Union forever so long as I draw breath. I do so knowing that my actions will be held accountable to me and solely myself. I also declare my knowledge that as a Member of The Universal Union that I will be required to perform tasks above and beyond as well as perform ANY task ordered to by ANY commanding person(s). I hereby acknowledge the fact that as a Civil Protection Task-force Unit that I will be losing most, if not all, communication and or past relationship with anyone outside of the Universal Union's operational bounds.
[/b]

10
Bug Reports / Gold Member Problem
« on: October 29, 2011, 10:52:31 PM »
I donated a week ago, and I was playing on my usual character. I put him in the outlands and decided to make a city character. I made the city character and I only spawned with P and E flags. (Physgun and prop spawning). Nothing else. I asked in the shoutbox and they said it should be automatic. So I made this post. Yes, I tried making the character again, and even a different character. I still had only P and E flags. The admins told me I should have automatically got all the features so I don't know. Please help. My original character works fine, but my new characters don't.

11
Support & Help / Question regarding donations.
« on: October 18, 2011, 09:39:47 PM »
I am really enjoying Catalyst Gaming and I am thinking of donating. When you donate for VIP/Gold Member, does it effect all or just one character? I know its a bit of a silly question, and yes I read the donation benifits, but I was wondering. Thanks.

12
Half-Life 2 Roleplay / Red Union?
« on: October 18, 2011, 10:01:59 AM »
Sorry, I know they apparently have "legendary status", but can someone tell me who the Red Union is. I keep seeing there posters and it looks interesting.

13
Introductions / Hello, my name is Yagrum.
« on: October 15, 2011, 08:19:31 PM »
Hello everyone. My name is Yagrum. I got steam in 2007 and I have been playing games ever since. I have also been playing Garrysmod for a long time. At first I played a lot of singleplayer. I got really good with building, physgun, toolgun, etc. I began to download mods like wiremod which I became good at. Then I knew it was time to move on to multiplayer. I played many gamemodes like build, spacebuild, sledbuild, stranded, winter survival. All kinds. However, my favorite out of all of them is definitly roleplaying gamemodes. I have played tons of em. I have played and pretty much maxed out characters on some very popular roleplay servers including Noobonic Plague (DarkRP), Asterisk Gaming (Serious PERP), and DTH (Epic RP) which I was superadmin for. Those are not the only RP servers ive been on. They are just the ones I got really good at. I have been admin on several different games including Garrysmod, Minecraft, and CSS. I am very familiar with this community's Half Life Roleplay. My friend had a popular Fallout roleplay that was very similar and ran on the same engine. I know how to serious RP and I know how it works. I have been on the Half Life RP server a few times now and I think it is great. I am ready to take the next step and become a part of the community. Thank you everyone and please leave comments.

-Yagrum

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