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Messages - MrVolker
1
« on: August 13, 2012, 12:43:39 PM »
Sup bro (or sis I guess)! I am an amateur 3d artist and designer as well! I hope you enjoy your time here! And I hope I get to meet you in game. Also, what do you use for modelling? (I'm a 3ds fan myself).
2
« on: August 11, 2012, 11:12:50 PM »
2. Did you know there is a glitch in evolution? (It is a long story of how
You mean the Trials: Evolution game, right?
No, I actually mean evolution. A mans subject challenged him in evolution and the man searched to see if there was a glitch in evolution. As you know, a humans nose is connected to their mouth, correct? Well whale's noses are not connected to their mouth, all animals that have a nose, their nose is connected to their mouth. If your nose was not connected to your mouth you would die. suprisingly whales have not died from this.
Whales live their lifes underwater, do you not think evolution caused that rather than it being "a glitch" - it seems almost like proof in its self.
Exactly.
Did you know that the XXX Olympiad marks ten Olympiads after the Munich games (40 years) where a massacre occurred in which 11 Israeli players were killed by German neo-Nazis.
They were not Neo-Nazis nor Germans. It was a Palestinian Terrorist Group called "Black September" that did the killings.
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« on: August 11, 2012, 05:41:19 PM »
I forgot Just Cause 2!!!! That games is amazing!
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« on: August 11, 2012, 05:11:30 PM »
Fallout 3, Darkest of Days, Syndicate, Penumbra (Series), Max Payne (Series), Soldier of Fortune 1&2 (Not the shitty one for X360), Manhunt.
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« on: August 11, 2012, 04:53:49 PM »
Older CoDs, older MoHs (Especially European Assault), and older Battlefields (especially 1942).
The Sniper Elite games are entertaining and quirky but not trenched in WWII stories or anything.
Day of Defeat and Day of Defeat: Source are good online WWII shooters. Still pretty populated too.
The new (Not really, 2009) Wolfenstein was fun as hell, and well worth the $10 I payed for it. The other Wolfensteins are all good as well.
Company of Heroes and Men of War are two excellent WWII RTSs. Men of War is a little easier to run if you have a lower end machine.
The Battlestations games are all pretty decent WWII Naval/Aerial sims, if that interests you.
Finally, if you like big, time-consuming War-games then I'd try the Hearts of Iron series. These games are hard to explain so you might just want to look it up.
Good Luck, hope this helps in your search.
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« on: August 11, 2012, 04:41:22 PM »
I love Fallout 3, I'm kind of eh with New Vegas. Like you said, I just felt vastly more immersed when playing Fallout 3, and to put it the best way I can, Fallout 3 just had more "magic" to me. New Vegas felt like I was playing a glorified and glitchy mod. That's just my personal opinion though.
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« on: July 17, 2012, 09:45:26 PM »
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« on: July 16, 2012, 02:35:54 PM »
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« on: July 16, 2012, 02:35:04 PM »
I got off in a church once.
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« on: July 15, 2012, 02:23:18 PM »
I was thinking more about what it would have it somehow it was possible. I agree that this is damn near impossible. But still, I like to conceptualize.
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« on: July 15, 2012, 01:11:44 PM »
Do you think (obviously not now or even soon) that someone could start with the source engine and just build a dedicated Half-Life Roleplay game? I suppose it would be part "MMO", but I don't think a subscription fee would be a good thing. It would cost a couple of dollars and therefore deflect atleast some of the minges. There could be a few dedicated servers that all contain different maps and cities. Applications for CCA, CWU, and other organizations could be handled in their own section of the game. On top of that, there could be a system of asking and paying for transfer to and from cities. Each city could have an NPC shop-owner so that there is always atleast one shop open, but citizens could still open businesses. Each city could possibly have a small opening sequence with NPCs when you arrive at a city.
This is just a discussion, not a suggestion (which is why I didn't put it there). So what do y'all think? What would you add, and what could go wrong?
12
« on: July 15, 2012, 01:07:58 PM »
Damn, my loyalist character's C-ID is 66668, so I was hoping it would be the first three digits of that. Haha, thanks for answering my question though.
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« on: July 15, 2012, 12:53:02 PM »
How the last three numbers of a CCA unit's name decided? Is it just random, or does it have to do with their C-ID.
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« on: July 15, 2012, 02:22:00 AM »
That was the most terrifying smile I've ever seen, and somehow, it was so beautiful.
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« on: July 15, 2012, 02:15:59 AM »
Do you make money from all this?
If you could have a superpower what would it be?
How can I make CG better for myself and others?
What are the basic specs of your computer?
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