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Messages - Khub

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61
Suggestions / Re: Advanced Dupe for Gold and Advanced Ball Socket Tool
« on: March 26, 2014, 12:44:15 PM »
I plan to add Advanced Duplicator 2 with disabled uploads for normal users, you'll have to send your duplication to an SA to get it uploaded (after review) or build it in-game. Your save folders will also be checked periodically and you'll get banned if you're found storing bullshit that has nothing to do with HL2RP.
I have nothing against the Advanced Ball Socket STool. I thought of adding the Nocollide w/ World STool instead, but the ballsocket one has more features.

Both will require some kind of flag. No way we'd give either of those to any random HRP gold member who connected for the first time.

62
Accepted / Re: Napoleon IV's Tool Trust Application
« on: March 23, 2014, 06:12:15 AM »
Accepted, but be aware that your next abuse of tool trust will be your last one and will possibly grant you a lengthy ban.

63
Suggestions / Re: PAC
« on: March 22, 2014, 03:42:50 PM »
uhh thanks for updating my post when my point still stood for a long portion of the server's downtime.

We won't get anywhere if maintain that kind of attitude. We'll continue pushing updates to the server regardless if we are or aren't getting hit.
The performance degradation PAC may cause on the server is negligible and all connecting clients will be given an option to unload it. If it does get out of control, we'll just disable it until/if a solution is found.
It might take a while for PAC to show up on the server anyway, I've currently got other priority stuff in development.

64
Suggestions / Re: PAC
« on: March 21, 2014, 06:38:18 PM »
Yes.

65
"Ask Me Anything" / Re: Somone77
« on: March 19, 2014, 03:16:56 PM »
Do you like chocolate?

66
A change has been made to the official policies.
You can now apply for:

  • Any NPC excluding SYNTH units and vortigaunts.
  • Weapons and ammunition.
  • Perks related to the MPF or the UU.
  • Vehicles - but just technically, since they're going to be Outlands only.
  • Child characters.

67
News and Announcements / Re: [03/16/14] HL2RP Update #2
« on: March 15, 2014, 09:25:17 PM »
Not quite sure if i agree with this one.
I understand that MPF units shouldn't be rolling in it but even at an 04, buying supplements to use ICly and rations for EpUs (as they are technically allowed to initiate rations) means that I think that a paycheck for them should apply, not necessarily a high amount though.
If I've misunderstood your post though I apologize.

Forgot to mention that the TrO and EpU ranks are eligible for wages as well.
There has been a discussion prior to the change and it was generally approved by the community. There's usually enough rations left around the lobby and you can always ask a high ranked unit to get them resupplied.

68
News and Announcements / [03/16/14] HL2RP Update #2
« on: March 15, 2014, 08:45:05 PM »

Another HL2RP update was just pushed live. It should solve most of the currently known bugs and issues – that means the future updates should be focused on actual new features.

Changelog:
- The 'pet' player flags requiring you to switch characters before they take effect.
- Issues with MPF/OTA private boards access. The system now takes all of your characters in mind while determining your access levels.
- The private boards check is now run at name change and character load, and you may also invoke it manually by using the /CheckForumAccess command.
- Readded /PlyGiveTokens.
- VIPs and Gold Members will now get their character-specific 'pe'/'petv' flags converted to player-wide upon character load (backwards compatibility).
- All doors belonging to the citizen hospital will now be locked automatically on server startup (much like CWU doors).
- Added some more voicecommands.
- All custom voicecommands now show up in the directory menu as expected.
- Readded /InitiateRations. The command now also remembers the ration status - when you use it for the first time, rations are announced. When you use it for the second time, it's announced that rations are no longer available.
- Reverted MPF character name format to three digits, instead of five. Renamed all existing MPF characters to comply with this standard.
- Characters in the Overwatch Transhuman Arm and the Vortigaunt factions will now be hidden from the scoreboard, visible only by fellow faction members and server administrators.
- Removed the 'v' flag paycheck.
- Removed paycheck from all non-commanding MPF and OTA units. Only the command staff is keeping it. The higher rank you are, the more tokens you get.
- Added the 'w' and 'W' flags to allow for individual paychecks.
- Fixed request devices. /request's are now only heard by MPF units.
- Added more food items. They need to get a little filtered, some have corrupted models.
- Added the 'f' flag that grants access to the CWU food menu on non-CWU characters.
- Added the 'F' flag that allows a non-administrator manage whitelists/transfer characters to the flag owners faction (i.e. faction manager flag).
- MPF High Command/Elite OTA units can now purchase weapons and ammunition corresponding with their rank in the business menu.
- Fixed a bug that'd prevent new players from having a database record created.
- The doors at the bridge leading to the City Administration office won't stay open forever any longer and will close like all other doors from now on.

69
Bug Reports / Re: mpf probs
« on: March 15, 2014, 03:15:28 PM »
OPs problem was resolved, locking.

70
<::| FORMAT: Returning Applicant |::>



This section is essential to the success of your application. You must be able to provide evidence (screenshots are the best way) which shows that you had an OTA unit in the past at Catalyst Gaming:

Evidence: my former application



1. Steam Name: Khub

2. Steam ID: STEAM_0:1:35104549

3. Are you listed here? If yes, what unit are you? UU.OTA.VANGUARD-E.63158

4. What country and time zone are you located in (please use a GMT- or GMT+ modifier)? Czech Republic, GMT +1

5. Have you been removed from the Overwatch or the MPF for being inactive? Not from Overwatch, but once from the MPF.
 
6. Do you understand that by being accepted into the Overwatch faction, you are bound to the OOC standards? Yes, I do.

ASSESSMENT #1 - IC situation: You have just been tasked with escorting a VIP (in this case, a Civil Administrator) from the Nexus to the center of the plaza for a speech. It is expected that an attempt will be made on the VIP's life today at an unknown time. A citizen begins to follow your escort group. You suspect that they belong to a rebel group who intend to kill the VIP. How do you approach the situation? Be creative.

** The double door opens and a pair of Overwatch units emerge from behind them, making their way to the half of the translucent bridge.
UU.OTA.VANGUARD.11492 mimics the other unit, turning around and observing the area. He then walks down the stairs, repeating the process from a different perspective as the fellow soldier enters and searches the citizen hospitals lobby. „Area clear“, he announces over the radio.
UU.OTA.VANGUARD.84701 eyes the couple of citizens sitting in the hospital waiting room, sliding back out and closing the door. He returns back to the Nexus entrance. „Area clear. Administrator, join us outside. “
** The administrator exits the Nexus, stretching her arms as she inhales deeply, complaining „I wish I had this fresh air up there in the office, too. “
UU.OTA.VANGUARD.84701 ignores the remark: „Administrator, stay in between me and 11492. Keep walking, no pauses. “
UU.OTA.VANGUARD.11492 waits for the unit and the administrator to descend the steps, assuming his position behind the VIP as 84701 leads the way. The formation then begins walking towards the Plaza. He occasionally glances back while moving to make sure the tail of citizens maintains safe distance.
** The escort walks down to the secondary Nexus entrance. Almost simultaneously, a pair of glass bottles begins rolling down the slopes, one from the front and one from the rear. “Retreat, retreat, get in!” the units shout aloud, receding towards the Nexus door, shoving the confused administrator inside the building.
UU.OTA.VANGUARD.84701 keeps on moving, pushing the administrator further inside. “Go on. Don’t stop until you’re behind that door. Stay there until we come for you, understood?”
** The administrator blinks anxiously, nodding once and strolling behind the distant door, stunned.
UTA.OTA.VANGUARD.11492 radios in: “Possible code 51B or 27 of 30. Units, clamp area in front of Nexus entrance bravo, do not approach. Search all citizens in the Plaza near the tunnel and in the cut-off street with the citizen hospital, inclusive.”
UU.OTA.VANGUARD.84701 exchanges a look with 11492 once the administrator is safe inside the Nexus, heading back into the tunnel. “84701 and 11492 now diagnosing threat, administrator status green, inoculation successful, 10-20 Nexus.”
** The door slides up to reveal a citizen crouching near one of the bottles, closing a zippo lighter to its neck.
UU.OTA.VANGUARD.11492 storms out from the door followed by 84701. He lowers his stance, raising the pulse rifle and taking aim at the citizen. “Freeze! Don’t move!” he yells.
** The citizen eyes the two Overwatch units, dropping the lighter. He stands up and darts towards the Plaza. “You’ll never get me alive!” he shouts right before he runs directly into a crowd of Metropolice units with weapons raised.
C18.MPF.RAZOR-OfC.65362 isn’t silly and pulls his arm backwards on the sight of the desperate act, thrusting his elbow into the anti-citizens face, breaking his nose and knocking him out. “Recruit, tie, search and detain. Oh-one, observe him and get him patched up, he’s your responsibility now. We need him alive. His citizenship is revoked.”
** The units flinch as one of the two glass bottles turns ablaze, everyone retreating from the area.
“Administrator, return to your office. The speech is cancelled, the city is now code red. 84701 will escort you further up.” UU.OTA.VANGUARD.11492 radios in, slipping around the aflame bottle and moving through the tunnel to help search the citizens who were cut off in the citizen hospital street, searching for the other 647E.
Attention, all ground protection teams. Judgment waiver is now in effect. Sentencing is now discretionary. Code: AMPUTATE, ZERO, CONFIRM…


 

ASSESSMENT #2 - OOC situation: The following scenario has taken place: a player who is in command of a criminal character in possession of hidden contraband was in the process of being handcuffed before they suddenly ran away without any valid RP. A member of the administration team locates and brings the offending player back to where they started. The player does not seem to understand the rules of the server. They are frozen in place while the administrator is sent to deal with an urgent matter. Before the administrator leaves, you are asked to explain to the player about what they did wrong. How do you proceed?

I’d explain them that same as on any other serious roleplaying server, it’s mandatory to roleplay everything with detail, especially in a combat situation; that it’s against the rules to escape situations like they just did and that they have to make a roleplay attempt in order to do what they intended. I’d show them a couple of examples of possible /me’s they might consider performing and point out that they have to wait for the other side of the scenario to respond with their own /me(‘s) before they take the actual OOC action and start running. I’d then attempt carrying on with the situation, explain further or notify the administrator that they’re unable to grasp the basics and direct them to a guide on the forums if the admin's still busy.

71
Suggestions / Re: Editing papers
« on: March 14, 2014, 06:43:38 PM »
Already planned, will come in update #2 or #3.

72
Bug Reports / Re: mpf probs
« on: March 14, 2014, 02:14:59 PM »
I found the cause of your problem, it was a mistake on my side, sorry!
Your player information wouldn't save due to an error I made when editing the database table. Your characters still saved because they're saved in a different location. Go join the server and post here/ask an administrator in-game to get whitelisted for the last time – everything should save fine now.
EDIT: You should get your donation benefit flags as well when you use /Benefits. You'll also get those 500 tokens by using that command - they'll be given to whatever character you'll be on when using that command. Please let me know if we got this issue solved or if the issues still persist. Thanks.


I have the same issue ever since about 2 days ago where my MPF char keeps getting banned.
I believe it is ever since I tried to fix my forum access after creating my ota unit who caused my mpf forum access to screw up, and thus required me to rewhitelist myself.

And ever since then, my character keeps getting banned when I join the server.

<::[[ Sent from my Samsung Galaxy S2 using Tapatalk 2 ]]::>


Must be a different bug. I'll try to have a look on it as well.

73
Bug Reports / Re: mpf probs
« on: March 14, 2014, 01:07:44 PM »
What are your unit's digits?

74
Bug Reports / Re: mpf probs
« on: March 14, 2014, 05:50:12 AM »
There's no player record for your Steam ID (STEAM_0:1:36305231) in the HL2RP database. Do you use another Steam account to play?

75
Suggestions / Re: Nicknames
« on: March 13, 2014, 02:55:13 AM »
There's also the thing that allows you to let people only know your chosen nickname via F2 instead of your full name. If it doesn't do that then I'd code that in.

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