Catalyst Gaming

CG Central => News and Announcements => Topic started by: alaskan thunderfuck on February 26, 2014, 11:17:07 PM

Title: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 26, 2014, 11:17:07 PM
(http://i.imgur.com/MbC4aim.png)

As most of you know, we've been working on reviving our Half Life Two Roleplay server. After tons and tons of delays we've finally got it to a point where we are able to release it. While not everything is 100% complete - it is playable and there are no gamebreaking issues(that we're aware of)

This will be a completely new start. This means you will not have your characters, items, etc from before - you won't be allowed to remake them, either. Gold Member and VIP will of course apply on the server.

As I'm sure anyone who played before knows, there was tons and tons of drama. Of course it's inevitable, especially on a roleplay server, but before certain people hogs got away with consistently starting problems. This time around, we're going to have a zero tolerance policy on things like this and anyone who consistently causes problems will be permanently banned. This was one of the issues we had before and a major factor in the server shutting down to begin with.

Administration will be separate from Harbor Roleplay - these gamemodes are very, very different and so as a result administrating them is very different. Metropolice Force Applications will open either the day before launch or the day of, so keep an eye out. Metropolice Force high command has already been chosen, and the roster should be up shortly in the MPF section. The only position still available is Civil Workers Union leader - feel free to PM me if you are interested.

The server will launch on Saturday, March 1st at 12 PM(noon) pacific standard time.
We will be running City 18, which will download off the server should you not already have it. IP can be found in the status bar, and I hope to see all of you guys on!

In other news, credits are 20% off in celebration of the HL2RP launch. This sale starts now and will end next weekend most likely. Take advantage!
Feel free to ask any questions you may have - if they're good, I'll put them in the OP. Sorry for any errors, or the lack of information in general. Been up for 30+ hours now and need to get some sleep.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: raged on February 26, 2014, 11:21:06 PM
what do donators get this time around for hl2rp
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 26, 2014, 11:22:25 PM
what do donators get this time around for hl2rp
petv, an icon by your name, and a few other minor things I think. could be wrong, i'll get a for sure answer tommorow
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: raged on February 26, 2014, 11:22:56 PM
shop says 50k tokens and blackmarket flags
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 26, 2014, 11:24:06 PM
shop is outdated
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: rBST Cow on February 27, 2014, 12:28:44 AM
what will be done to combat combine/admin elitism?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 27, 2014, 12:45:05 AM
what will be done to combat combine/admin elitism?
combine should be elitist IC obv but oocly it'll just be bans
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Nicknero on February 27, 2014, 04:43:02 AM
I would say don't give any tokens at all to donators. Specially not so much as 50k. Since that defeats the whole purpose of rations for them, along with breaking the whole 'economy' the citizens have to live in because donators would then be able to buy everything anyway...
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Yak on February 27, 2014, 07:04:30 AM
thanks for the update nicknero
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Nicknero on February 27, 2014, 07:45:41 AM
thanks for the update nicknero
What update? I just stated my opinion on what should happen. In case you misread.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Jeff2307 on February 27, 2014, 12:27:32 PM
Might just give this a go again, has anything changed since HL2RP was taken down?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: smt on February 27, 2014, 12:50:42 PM
"anything" as in what?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: wag1 on February 27, 2014, 01:17:18 PM
"anything" as in what?

as in anything, esim-t.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: smt on February 27, 2014, 01:40:19 PM
u cant rly answer that tho, everything and nothing is new
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Lewis on February 27, 2014, 03:04:09 PM
will pet/tt apps be making a return or do we need to donate and fuel your hotwing addiction
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 27, 2014, 04:07:33 PM
there will be apps for tooltrust.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: raged on February 27, 2014, 04:29:37 PM
Quote
15. Acquiring any weapons on any characters besides CCA units require an approved authorization application.

i thought the idea this time through was to make it more 'ic is ic' and less admin intervention

good to see you guys dont listen to what people want
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 27, 2014, 04:42:08 PM
Quote
15. Acquiring any weapons on any characters besides CCA units require an approved authorization application.

i thought the idea this time through was to make it more 'ic is ic' and less admin intervention

good to see you guys dont listen to what people want
where does it say this
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: raged on February 27, 2014, 04:43:04 PM
http://www.catalyst-gaming.net/index.php?topic=27584.0
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 27, 2014, 04:43:32 PM
http://www.catalyst-gaming.net/index.php?topic=27584.0
these are not final and will be changed extensively before launch. gonna keep this unlocked for the time being - feel free to suggest any changes
good to know you know how to read. regardless, fixed. if there's anything else dumb pls point out
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: smt on February 27, 2014, 04:45:53 PM
hl2rp leader raged wants changes waffl.........
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: raged on February 27, 2014, 04:50:07 PM
if there's anything else dumb pls point out

Quote
-   Makeshift weapon authorizations will generally be approved, but you are still required to apply because the staff must be sure you did the correct role-play and have proper grammar/cannon knowledge.

Quote
and have proper grammar/cannon knowledge.

just the spelling on cannon unless the application is based on artillery from the renaissance era
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on February 27, 2014, 04:51:57 PM
fixed
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: putin on February 27, 2014, 06:24:15 PM
Are you going to release applications for Metro Police Force so we can at least get de combene at the server start?

EDIT: I decided to actually read. Question answered.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: This is Red on February 27, 2014, 06:57:03 PM
What's going to prevent the pile on of recruit and 05 babies once the server launches? All the divisions going to be focusing solely on powertraining the little rascals orrrrr

How many of the old clockwork bugs are going to come back considering you guys used a fresh copy of it? You going to be adding in some of the fixes Khub added in during hl2rps dieing days?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: rBST Cow on February 27, 2014, 10:05:04 PM
what will be done to combat combine/admin elitism?
combine should be elitist IC obv but oocly it'll just be bans

well i mean last time ooc elitism was against the rules but nothing was done then, so why would something happen now? i read your other post and while drama was a major part in the demise of the first cg hl2rp, elitism also played a role in it.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: [CA] KiwieeEh on February 28, 2014, 12:36:34 AM
what will be done to combat combine/admin elitism?
combine should be elitist IC obv but oocly it'll just be bans

well i mean last time ooc elitism was against the rules but nothing was done then, so why would something happen now? i read your other post and while drama was a major part in the demise of the first cg hl2rp, elitism also played a role in it.

Both IC and OOC elitism lead to the drama and thus the demise. (inb4 I should know right lol).
Regardless, if this is still the case and the drama ensues from it then the zero tolerance policy will no doubt apply.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Nespc on February 28, 2014, 04:59:25 AM
Just a question, will HL2RP have an ingame buy menu?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: BltElite on February 28, 2014, 05:07:58 AM
Just a question, will HL2RP have an ingame buy menu?
Its using clockwork so will have the business menu as it normally has. If you mean the cg credits buy menu, there isn't one as of current to my knowledge.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Nicknero on February 28, 2014, 06:31:12 AM
Just a question, will HL2RP have an ingame buy menu?
Its using clockwork so will have the business menu as it normally has. If you mean the cg credits buy menu, there isn't one as of current to my knowledge.
Indeed there isn't one (yet). But I think there shouldn't be one either. Buying in-game money with credits works on other servers. but HL2RP is serious RP and magically getting lots of tokens can never be explained ICly. And it would break the economy with it. So IMO the donation benefits and purchasable items should be limited. At least not involving free tokens. And if it would, then keep it at a low amount.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: ???Jesusfreak??? on March 02, 2014, 03:40:20 AM
If the playcount gets increased, I might consider to start my donut shop up, I still even got the dups for it.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Scratchie on March 02, 2014, 04:06:11 AM
If the playcount gets increased, I might consider to start my donut shop up, I still even got the dups for it.
70's not enough for you? 0.o
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: smt on March 02, 2014, 05:50:25 AM
If the playcount gets increased, I might consider to start my donut shop up, I still even got the dups for it.
70's not enough for you? 0.o

player count not max slots im guessing
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: The Joke on March 02, 2014, 05:57:23 AM
Are you planning on releasing an Outlands server?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: BltElite on March 02, 2014, 06:00:43 AM
Are you planning on releasing an Outlands server?
Soon
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Eas on March 02, 2014, 02:41:17 PM
Are vortigaunts gonna be involved with the server? When are applications going to be set up, if so?
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: alaskan thunderfuck on March 02, 2014, 02:44:35 PM
Are vortigaunts gonna be involved with the server? When are applications going to be set up, if so?
Yes. Not sure as to when, though.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Jeff2307 on March 03, 2014, 12:20:44 PM
Are you planning on releasing an Outlands server?
Soon

Aw yeah! looking forward to this...
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Imagination on March 03, 2014, 02:39:40 PM
I loved Outlands, but I do feel it might be a little early for that. From what I saw Outlands is mostly just look for weapons, but hopefuly that will change.
Title: Re: Catalyst Gaming Half Life Two Roleplay
Post by: Imagination on March 03, 2014, 03:04:05 PM
I loved Outlands, but I do feel it might be a little early for that. From what I saw Outlands is mostly just look for weapons, but hopefuly that will change.

its u !  ;D

Yes, I had to make a new forum account because I got a new steam account, but I don't think this is the place to get reunited.



























































































































































































































































































































































































ye we need outlands
Yes, I had to make a new forum account because I got a new steam account, but I don't think this is the place to get reunited.
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