Author Topic: Refuge  (Read 5907 times)

Offline garry :D

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Refuge
« on: June 30, 2012, 10:13:13 PM »
Refuge (WIP)
~ Ukraine, 2016 ~

Click to see the original size.

The general concept of the map is:
  • Resistance are heavily fortified in a remote area of the Ukraine but require a constant stream of supplies to survive the winter.
  • Supplies are gained (random spawned) from each of the three points on the map: a radio station, factory and a point which is yet to be decided (probably going to be a laboratory).
  • The Combine are aware of the Resistance's presence in this area but have not been able to pinpoint their base due to the harsh weather conditions and remoteness of their location.
  • Similarly, the Resistance know the Combine are using scouting parties in an effort to wipe them out but are unable to access their base of operations: a large cargo ship which floats several kilometers off the Ukrainian coast.

Map Overview:
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Spawn Area:
Spoiler for Hiden:
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Combine Airwatch Facility:
Spoiler for Hiden:
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Harbour:
Spoiler for Hiden:
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Combine Dreadnought:
Spoiler for Hiden:
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Resistance Trenches:
Spoiler for Hiden:
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Combine Prison:
Spoiler for Hiden:
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« Last Edit: July 03, 2012, 05:08:59 AM by OzJackal »

Offline FPSRussia

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Re: Refuge
« Reply #1 on: July 01, 2012, 01:06:49 AM »
Looks like a nice map, defiantly want to try it out.
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Offline ???Jesusfreak???

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Re: Refuge
« Reply #2 on: July 01, 2012, 11:45:34 AM »
So this here will be a serious roleplay server too?


Credit goes to jackal

Offline garry :D

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Re: Refuge
« Reply #3 on: July 01, 2012, 06:24:43 PM »
It's just a concept and a bit of brushwork at the moment but I think it could be worked to run for Catalyst.

Offline Statua

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Re: Refuge
« Reply #4 on: July 02, 2012, 05:48:30 PM »
So. What would this be used for exactly? Events?


Offline rBST Cow

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Re: Refuge
« Reply #5 on: July 02, 2012, 05:53:01 PM »
Maybe make a vote once the map is done, Inue Pass or Refugee for outlands. Or this could just be made for events. IDK just ideas.
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Offline garry :D

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Re: Refuge
« Reply #6 on: July 02, 2012, 07:13:44 PM »
I don't really intend to replace Statua's maps so maybe it's a possibility for another server or for events.

Offline ???Jesusfreak???

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Re: Refuge
« Reply #7 on: July 02, 2012, 08:35:11 PM »
Not sure what I will call this event, but for me it look like something like..... Company of heroes(now in first person)

Three control points with food, medicine, weapons, ammo used to survive

The resistance's job is to maintain these checkpoints to provide them protection from the combine

The combine's job is to prevent them from getting the control points or might use them for themselves.


 :-\


Credit goes to jackal

Offline garry :D

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Re: Refuge
« Reply #8 on: July 31, 2012, 06:54:14 AM »
Moved to Creations > Mapping for public discussion.


Extract this current beta of the Resistance trenches to your Half Life 2/EP2/CSS maps folder: http://www.mediafire.com/?c1dch0py2wuwv2v
« Last Edit: July 31, 2012, 07:26:29 AM by OzJackal »

Offline Slonners

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Re: Refuge
« Reply #9 on: July 31, 2012, 07:38:03 AM »
Love it. Gonna add a heap of atmosphere for most people, I think. The way the entire map is formed really screams survival.

Offline swag master spiderman

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Re: Refuge
« Reply #10 on: July 31, 2012, 09:10:04 AM »
I love how the trenches are done, is this like the main resistance base?

What I don't understand is the harbor, Airwatch base. It seems too close to the trenches and there isn't really a way to get past the airwatch base although this may just be because it's not the full map.

A nice suggestion would be implement a neighboring OTA trench/base of operations and they'd have skirmishes between the two trenches, as of now it's quite confusing for the map layout. I really love the feel of the trenches and I think if you made it so they were confined to the underground hideouts and stationed outposts along with the trenches for transportation I think it would feel really nice.

Anyway, I look forward to a demo of the full map.
« Last Edit: July 31, 2012, 09:13:19 AM by Turian Councilor ? Moon »

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Re: Refuge
« Reply #11 on: July 31, 2012, 04:29:08 PM »
 Outlands is boring as fuck right now (I played it a lot of times on Outlands servers before Ineu Pass was released) and I need something new to spice up my experience. Is this going to be a official map for Catalyst-Gaming or just a map-switch-to-a-event thing?

Offline Delta1116732

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Re: Refuge
« Reply #12 on: August 02, 2012, 02:34:28 AM »
I'd have to vote this for Outlands. Though it feels a lot more based towards Combine roleplay. The map just needs more space to run around in. I like the fact that there is only one main resistance base though. As HL2 you saw all the rebels stuck together regardless, and I think this would bring something along like the Alliance was back when the bunker was still in tact.

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Offline Checkers

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Re: Refuge
« Reply #13 on: August 02, 2012, 03:24:39 AM »
Or we could just open another outlands, I feel like it would work.
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Offline smt

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Re: Refuge
« Reply #14 on: August 02, 2012, 03:40:39 AM »
I'd have to vote this for Outlands. Though it feels a lot more based towards Combine roleplay. The map just needs more space to run around in. I like the fact that there is only one main resistance base though. As HL2 you saw all the rebels stuck together regardless, and I think this would bring something along like the Alliance was back when the bunker was still in tact.

"Rebels" stick to outposts located through the various canals and forrests, however that's not to say (at least in our canon/server) that other groups simply don't exist anywhere - I still like the map, however



 

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