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CG Central => News and Announcements => Topic started by: Crap-Head on October 18, 2011, 03:28:16 PM

Title: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 18, 2011, 03:28:16 PM
So in the next update we are debating to whatever have an improved weight system or use limits for items.

Im putting up this poll to see what people want.

Both of the system includes:

The "new" weight system includes:

The new limit system includes:

I know a lot of you guys have a lot your inventory filled with shit (a lot more than 100kg), this means that if you drop it and try to sell it, you must get rid of it because you cannot pick it up again if you don't have space.
Same thing counts for the limits. Weapon limits will probably be a few rifles and around 4 hand guns. A lot of you have more than that, so if you drop it, you need to get rid of it because you cannot pick it up again if you are reaching the limit or has more than the limit allows.

So both systems will require you to sell a lot of your stuff before the update goes live which is the 2nd November!

I hope you think about it carefully before you vote. Think for props and cons with both of these systems.

Any questions? Post them here or ask me on Steam before voting!

Voting ends on saturday so people that only comes online in the weekends has a chance to vote.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: lemonshit on October 18, 2011, 03:30:02 PM
Where's the "Leave it the way it is" option?

I'm sure I speak for A LOT of people when I say that it is fine the way it is.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 18, 2011, 03:35:03 PM
Where's the "Leave it the way it is" option?

I'm sure I speak for A LOT of people when I say that it is fine the way it is.

Of course you like it the way it is, you all want millions of each item and millions of guns. Both of these system will help the crafters (passive rp) and benefit the economy system so that more people will need items and cannot just pull another gun out of their ass when they die.

There is no "leave it the way it is" option this time. You will have to choose the one you like most (or don't vote at all). Thats up to you to decide.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: BltElite on October 18, 2011, 03:37:35 PM
I say limits as, everythings weighs different, and limits makes it slightly more fair.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: kronik on October 18, 2011, 03:57:38 PM
Will there be a limit on ammo?
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 18, 2011, 03:59:30 PM
Will there be a limit on ammo?

Yes. Around 1000 rifle, 500 pistol and 200-300 shotgun.

There will be a limit on everything but passive rp items (mostly props and what you buy from the npcs)
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Super Supreme Admiral Justin on October 18, 2011, 04:11:29 PM
So basically with the new limit system if your a craftier, your screwed?
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Uubucks on October 18, 2011, 04:13:29 PM
I like the weight system better.  Limits sound stupid.  either way people have no need to carry 500 guns.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 18, 2011, 04:18:10 PM
So basically with the new limit system if your a craftier, your screwed?

How? Describe "screwed". You can craft till you reach the limit.

Kinda the same with the weight system. You can craft till you reach your weight till you cant hold more. Depends if you have backpack training or not.

I also plan to add more updates to backpack training so your limit or weight will increase.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: CrazyNinja on October 18, 2011, 04:38:57 PM
So all the props will weigh nothing?  Just asking because ladders take up a lot of room at the moment.  I personally, like the weight system.  I was hoping we could have as much ammo as possible.  I have 2,100 smg bullets and 1,00 pistol bullets at the time being.  Most of my inventory is props, radios, smg ammo, pistol ammo, some pistols, some smgs, basically it.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: kronik on October 18, 2011, 05:27:42 PM
Will there be a limit on ammo?

Yes. Around 1000 rifle, 500 pistol and 200-300 shotgun.

There will be a limit on everything but passive rp items (mostly props and what you buy from the npcs)

Then I guess I'll go with the limit system.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Darthwill on October 18, 2011, 06:05:45 PM
Oh my I don't not like this, But I got to go with the weight system, because of some things not weighing anything which is good, as I'm sure my ammo takes up a lot of space.

Limits would Kill me right now though, Time to go sell like mad.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 18, 2011, 06:13:18 PM
Oh my I dont not like this, But I to go with the weight, system because of some things not weighing anything which is good, as im sure my ammo takes up a lot of space.

Limits would Kill me right now though, Time to go sell like mad.

Ammo doesn't take up any space.

The 2 systems looks a lot like eachother. Weight just means you customize what you want to fill your inventory with, limits means you can have a max amount of each item such as 2 rifles and 4 pistols and some ammo.

Passive RP props weights nothing and there will not be any limits on those. Anything else weights something and there will a limit on that. Depends on what system wind the vote.

I understand some people maight not like that we are limiting what you can have but it will help the shopping system + the economy. It's kinda like nuking Ikea or some big shopping center that is cheap as hell. Insted of buying shit ton of one item at the same time, you need to manage your inventory and think before you buy something.

If you think about it, whatever option is chosen, it will help to increase the gameplay.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Kaiser Wilhelm I ?DetroitRP on October 18, 2011, 06:43:27 PM
Crap-Head, I really want you to do something so simple. PLEASE! Just increase the amount of ammo a cop can hold from 16 to 64 (i know you get 64 ammo when you spawn, but when your done with it your done) ALSO: change the SWAT UMP to a mp5 for god sakes and allow the player to have 80 bullets of SMG ammo with it. Or thats to hard, just alllow the palyer to have more UMP AMMO. UNDERSTAND: Not the amount of ammo which they spawn with, but what they can hold after they used that ammunition. Also increase the limited shotgun ammo holding from 8 to 16. thank you.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Tyler on October 18, 2011, 07:05:51 PM
Weight system sounds better at the moment, a bit more dynamic if you get what I am saying. Thanks for the update btw.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Ninja??d on October 18, 2011, 07:07:36 PM
Can you clarify what items have affect on weight, I know weapons do, and in this you said seeds will not weigh, but they take up space right now.
Title: [OCRP - Poll] New weight system or a limit system?
Post by: kronik on October 18, 2011, 07:19:51 PM
Changed to the weight system as I read it over and just decided I would prefer it.
Title: [OCRP - Poll] New weight system or a limit system?
Post by: raiden on October 18, 2011, 07:56:33 PM
Weight system, this way players can choose what they want to fill their inventory with instead of being forced to have this and that.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Technical Abbreviations on October 18, 2011, 11:42:47 PM
Would removing crates also remove cardboard boxes? They are used a lot for passiverp selling for thinks like kits(10 lockpicks or someshit)
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Nespc on October 19, 2011, 03:36:57 AM
Quote
•You can buy any item that weights 0 no matter if your inventory is full or not (ex; ammo, metal, plastic, seeds.)

Sweet. im sick of seeds taking up one pound Just one F**king pound.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 19, 2011, 04:24:28 AM
Would removing crates also remove cardboard boxes? They are used a lot for passiverp selling for thinks like kits(10 lockpicks or someshit)

If the weight system is chosen, you will be able to drop more than one item at the time.

Seems limit system is in the front while basically everyone who posted here is with the weight system. Maybe post why you think that the limit system is better when you vote for it?
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: raiden on October 19, 2011, 05:58:08 AM
Thing is with the weight system is that all players have a free choice to choose what weapons they want and how many, rather than being limited (for example) 2 rifles, you need to give one to your friend and by some reason you die, you've lost your weapons. With the weight system you are not tied to 2 rifles. You can have (example, again) 3 rifles or 3 SMG's/shotguns and 1 or 2 pistols since the majority of people use a rifles. Its just more dynamic as opposed to the limit system.

Just summing it up if it wasn't clear enough.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 19, 2011, 06:01:42 AM
Thing is with the weight system is that all players have a free choice to choose what weapons they want and how many, rather than being limited (for example) 2 rifles, you need to give one to your friend and by some reason you die, you've lost your weapons. With the weight system you are not tied to 2 rifles. You can have (example, again) 3 rifles or 3 SMG's/shotguns and 1 or 2 pistols since the majority of people use a rifles. Its just more dynamic as opposed to the limit system.

Just summing it up if it wasn't summed up prior to this post.

Really good example. Exactly what i was trying to explain in the OP. With the weight system you are not tied to a special amount of items, you are tied to not having more than 100kg in your inventory. That means that you if you just want 5 rifles and 1 pistol, then a lot of other stuff that weights 1-5 kg you can do that. With the limits you are tied to an amount set by the gamemode.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Technical Abbreviations on October 19, 2011, 06:31:54 AM
Would removing crates also remove cardboard boxes? They are used a lot for passiverp selling for thinks like kits(10 lockpicks or someshit)

If the weight system is chosen, you will be able to drop more than one item at the time.

Seems limit system is in the front while basically everyone who posted here is with the weight system. Maybe post why you think that the limit system is better when you vote for it?
Had better fix kevlar vests before then if that is the case. Im going with weight system
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: BltElite on October 19, 2011, 10:40:08 AM
Actually, after thinking for a day or so, transfer my vote from limit system to weight please.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 19, 2011, 10:42:55 AM
Actually, after thinking for a day or so, transfer my vote from limit system to weight please.

You can do that yourself.

Click "REMOVE VOTE" under the poll, then you can vote again.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: BltElite on October 19, 2011, 10:53:40 AM
Actually, after thinking for a day or so, transfer my vote from limit system to weight please.

You can do that yourself.

Click "REMOVE VOTE" under the poll, then you can vote again.
/me feels like an idiot
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: S?cojnr on October 19, 2011, 04:22:33 PM
Certainly the weights system.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Anzu on October 20, 2011, 06:00:44 AM
Cant we have atleast cardboard boxes stay though? As deg said they ARE used for passive RP rather than selling something actual IC..

I vote weight system anyways, dont want my ammo or weapons to be limited :c
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 20, 2011, 06:35:54 AM
Cant we have atleast cardboard boxes stay though? As deg said they ARE used for passive RP rather than selling something actual IC..

I vote weight system anyways, dont want my ammo or weapons to be limited :c

Cardboard boxes? What do you mean? You craft with cardboard boxes. There are small boxes that you can store items in, they are called "small box or large box". All the boxes you store items in are disabled. At least temporary. I will make so you can drop more than one item btw.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Scratchie on October 20, 2011, 06:39:07 AM
Boxes are useful for mystery games and such.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Technical Abbreviations on October 20, 2011, 06:58:30 AM
Cant we have atleast cardboard boxes stay though? As deg said they ARE used for passive RP rather than selling something actual IC..

I vote weight system anyways, dont want my ammo or weapons to be limited :c
Keep the small/large boxes, they look nice on a shelf, and dont hold a whole lot of weight. keep the dropping 1 as is... Its a tad  foolish to sell a dozen items looking as 1, plus noobies would abuse it with childish trickery imo...
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 20, 2011, 07:13:50 AM
Its not because i want them to be removed, its because the check for weight (or check for limits) is not like the others on the boxes. Boxes works different when picking them up. There are 2 functions.

1. To remove the box.
2. To pick up all the stuff in the box.

Il try to get them working, but until then, they are disabled. Il probably get them working for the update release (as there is still a lot of time), im just putting it out that they maight not be there due to it not working with either the limit system or the weight system.
Title: Re: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Scratchie on October 20, 2011, 07:24:17 AM
Its not because i want them to be removed, its because the check for weight (or check for limits) is not like the others on the boxes. Boxes works different when picking them up. There are 2 functions.

1. To remove the box.
2. To pick up all the stuff in the box.

Il try to get them working, but until then, they are disabled. Il probably get them working for the update release (as there is still a lot of time), im just putting it out that they maight not be there due to it not working with either the limit system or the weight system.
Simple solution: make it so the box has to be empty to pick it up. And on selling it just transfers ownership instead of picking up so that it still would be able to work like that

Sent from my HTC ThunderBolt using Tapatalk
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 20, 2011, 07:42:05 AM
@RTLK.

Hah :D That thing with being empty to pick up was exactly what i thought about yesterday when looking at how the boxes are made.

I might as well be able to read the weight of the box from the item_base instead of reading it from the actual item. Il try a few things later or tomorrow.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Dordan on October 20, 2011, 05:47:46 PM
How about nobody votes? Then we keep it the way it is.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 20, 2011, 05:54:11 PM
How about nobody votes? Then we keep it the way it is.

No lol? Then we'll just make a decision. Stop trying to get around it just because you want your unlimited amount of weapons and items. The weight system is already added on ocrpdev but RTLK wanted limit system insted do made a vote to see what you guys wants.

Just be happy we are giving you guys a say on updates for OCRP insted of just implanting a system were you maybe wanted another one.

I'm personally with the weight system but we'll see what wins.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Aneeso on October 21, 2011, 07:53:36 AM
What I don't understand, you've had the gamemode for a while now but all I see is you guys improving it by adding more cars etc.
The thing that's not generating in my brain is, why are you improving the gamemode when you should be fixing bugs that's been there since it was hosted by OrangeCosmos...
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 21, 2011, 07:58:53 AM
What I don't understand, you've had the gamemode for a while now but all I see is you guys improving it by adding more cars etc.
The thing that's not generating in my brain is, why are you improving the gamemode when you should be fixing bugs that's been there since it was hosted by OrangeCosmos...

How is this not improving/fixing bugs? The "new" weight system is basically fixing the old weight system. With the new systems you cant get over the weight limit (which is obviously a bug), you can buy stuff that weights 0 even if you are full in weight (which is obviously also fixing something that was retarded/a glitch) and there is a lot of stuff that IS fixed in the update such as the mayor cash exploit thing.

Oh and please, if you know any glitches or bugs, just post a massive bug report and we'll get to it.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Aneeso on October 22, 2011, 07:26:24 PM
What I don't understand, you've had the gamemode for a while now but all I see is you guys improving it by adding more cars etc.
The thing that's not generating in my brain is, why are you improving the gamemode when you should be fixing bugs that's been there since it was hosted by OrangeCosmos...

How is this not improving/fixing bugs? The "new" weight system is basically fixing the old weight system. With the new systems you cant get over the weight limit (which is obviously a bug), you can buy stuff that weights 0 even if you are full in weight (which is obviously also fixing something that was retarded/a glitch) and there is a lot of stuff that IS fixed in the update such as the mayor cash exploit thing.

Oh and please, if you know any glitches or bugs, just post a massive bug report and we'll get to it.

No. You don't understand me...

WHY are you improving on OCRP when there's bugs to be fixed. In MY eyes, you've fixed no bugs since OCRP was taken off OrangeCosmos. I don't care about this new system, that's an improvement towards the gamemode.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: TOMASAS on October 22, 2011, 08:07:48 PM
What I don't understand, you've had the gamemode for a while now but all I see is you guys improving it by adding more cars etc.
The thing that's not generating in my brain is, why are you improving the gamemode when you should be fixing bugs that's been there since it was hosted by OrangeCosmos...

How is this not improving/fixing bugs? The "new" weight system is basically fixing the old weight system. With the new systems you cant get over the weight limit (which is obviously a bug), you can buy stuff that weights 0 even if you are full in weight (which is obviously also fixing something that was retarded/a glitch) and there is a lot of stuff that IS fixed in the update such as the mayor cash exploit thing.

Oh and please, if you know any glitches or bugs, just post a massive bug report and we'll get to it.

No. You don't understand me...

WHY are you improving on OCRP when there's bugs to be fixed. In MY eyes, you've fixed no bugs since OCRP was taken off OrangeCosmos. I don't care about this new system, that's an improvement towards the gamemode.

There were a lot of bug fixes done. There will be more fixes in the future.

Also as a side note, making new content is way more interesting then fixing bugs that others made.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Aneeso on October 23, 2011, 03:53:38 AM
Surely you are suppose to fix ALL bugs before improving. I mean, the sprint bug is still there. That's a big one. I'm just saying my views really. I just think its better if you fix the bugs then improving on anything.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Its Max Blad on October 23, 2011, 05:31:14 AM
Surely you are suppose to fix ALL bugs before improving. I mean, the sprint bug is still there. That's a big one. I'm just saying my views really. I just think its better if you fix the bugs then improving on anything.

Bugs are a part of computing life, you end up with flaws in pretty much any program, game, gamemode etc, the environment is dynamically changing with new updates of gmod changing glua scripting and Valve Source updates changing the source engine for both better and worst. If developers focued themselves purely on fixing bugs, then sure, the gamemode would be perfect, a few claps here and there, oh, wait, there's only 1 player on the server due to the lack of updates and how boring it becomes. Oh oh oh, another update and more bugs to fix, now there are 0 players, hooray! *Cough*

People need updates, they need new content, the server needs it to because it needs the players brought in by the changes. Hardly anyone cares about a few bugs here and there, they recognise that it's going to happen and just play as it always has been

I'm not for one minute stating that all OCRP updates have been pure content releases, the developers have done some fine work fixing a large amount of bugs, be them old or new, the amount that goes on behind the scenes to improve gaming life for the average player goes un-noticed and largely un-gratified towards the developers, they're just moaned at some more about other bugs, people tend to ignore the good and pick out the bad


Tl;Dr: Over time things become outdated and break, these breaks are fixed in general but nothing new happens and people loose interest

"I'm just saying my views really."
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: deXterous | KaB00M! on October 23, 2011, 08:47:13 AM
Good to see the weight system winning; let's hope it gets added instead of the limit system. The weight system sounds far better :)
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Nicknero on October 23, 2011, 09:10:12 AM
I have a quick question: I voted for the limit system because pretty much EVERYONE's inventory is above the limit.

However, if the new weight system applies, everyone needs to lower their inventory to the limit before they can do anything. Does this mean you also cannot buy items with the weight of 0 if your inventory is still above the limit?
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 23, 2011, 11:20:21 AM
Surely you are suppose to fix ALL bugs before improving. I mean, the sprint bug is still there. That's a big one. I'm just saying my views really. I just think its better if you fix the bugs then improving on anything.

Okay, so the only bug you are complaining about is the sprint bug? Well that is fixed on the next update so i guess we have fixed the gamemode now?

It was a very small change but i never knew where the problem was until Hey Honey told me where to look and it was sorted in a few minutes.

I have a quick question: I voted for the limit system because pretty much EVERYONE's inventory is above the limit.

However, if the new weight system applies, everyone needs to lower their inventory to the limit before they can do anything. Does this mean you also cannot buy items with the weight of 0 if your inventory is still above the limit?

No matter how much "shit" you have in your inventory, you will always be able to buy stuff that weights 0 as it does not take up any weight.
I also added so you cant craft if you cant hold the item in the new weight system.

This thread is also here to prepare people for whatever system wins. In this case, its the weight system. People have more than a week to get their inventory under 100 which should be rather system. In case everything goes wrong and you don't get it under 100, you can sell it to the cheapie.

Good to see the weight system winning; let's hope it gets added instead of the limit system. The weight system sounds far better :)

The weight system was added before this vote but we wanted to see if people really wanted it or the weight system. Obviously the winner of this poll (being the weight system) is/will be added to OCRP.

Again, to Aneeso. If you have bugs, post a bug report with all of them in because i cannot claim any bugs other than a few problems with broken legs and your sprint glitches if you break your legs and gets reviewed or something like that. Its small bugs where we would rather implant a hole new feature than fixing looking into stuff like that.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Aneeso on October 23, 2011, 02:51:17 PM
Crap-head, don't get cocky with me.
Me and you and plenty others know there's more than 1 bug. I gave an example.
Title: Re: [OCRP - Poll] New weight system or a limit system?
Post by: Crap-Head on October 23, 2011, 03:06:41 PM
Crap-head, don't get cocky with me.
Me and you and plenty others know there's more than 1 bug. I gave an example.

Getting "cocky" with you? Im just complaining at you for complaining about bugs and not "bothering" to send me a PM (if its an exploit) or post a bug report.

I cannot take it when people say that the gamemode is so glitchy and full of bugs and nobody is doing anything about it if you dont tell us what the problems are. Like i said twice now, post a bug report with all of the problems and we will look into all of them ASAP.
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