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Messages - GrannyLad

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16
Suggestions / More Vehicles for Smuggling
« on: May 13, 2013, 02:05:37 PM »
I had a little think earlier on and I came up with an idea. There should be 2 different classes of smuggling vehicles. Class 1; Mule; Sherbet; Yankee.
Class 2; Vapid ST Van MK2; Ford transit.



 Class One: Can smuggle all items available from the smuggler(Ammunition; TNT C4; Bomb; Explosives)

 Class Two: Can smuggle only the first 2 items available from the smuggler(Ammunition; TNT)


 
 I think this would be a lot better, affordable, and less suspicious than being a main target in a mule.

17
Accepted Suggestions / Re: Carshowroom
« on: May 06, 2013, 11:49:10 AM »
Yeah, this is an awesome suggestion!

18
General Discussion / Re: New Computer
« on: May 06, 2013, 11:37:29 AM »
Nice, personally, I wouldn't of gone for a high end processor like the i7 3770 to have a mid/low range GPU. But yeah, nice.

19
Accepted Suggestions / Re: Starting your car
« on: April 30, 2013, 12:48:51 PM »
Yeah this is a good idea, and maybe have a 1/2 second delay from pressing R with the engine starting sound so they can't just drive off.

20
I support this idea. I have acrobatic training and it is pretty much useless if it's against the rules to jump jump-able fences. Also I agree with the ladder idea, make sure you have a car big enough to fit it in, and then use for E.G; /me "Slides the ladder off the back of the flatbed and props it against the fence".

21
Denied Suggestions / Toggle police radio on/off
« on: April 24, 2013, 02:31:27 PM »
The amount of times in a RP situation I've been talking to a cop and not understood a word he said due to general chit-chat on the police radio. Officers should have a toggle button that enables/disables their radio, so when they do a traffic stop, or anything else for that matter than includes communicating via mic, the person can actually hear them.

22
Fixed Bugs / Shrooms planted inside tide
« on: April 21, 2013, 09:27:37 AM »
Hey, I was playing with Thorse when he told me that he managed to plant  shroom inside the Tides Hotel. Here is a pic:


23
News and Announcements / Re: Orange Cosmos RP 2 Release Date
« on: April 16, 2013, 02:09:17 PM »
I hope I'm not working on that day, I should be but I don't know until late Friday because I work at a garden nursery and the busy season has just started, so instead of working 8am-5pm it will be mon-fri 6am-8pm ish; sat-sun 8am-6pm ish. Good overtime pay but why o why when OCRP is going to be released  :(

24
News and Announcements / Re: Orange Cosmos RP 2 Announcement
« on: April 07, 2013, 11:57:00 AM »
Finally Valve have accepted the update, gmod just updated  :-* :-* :-*

Not for me?


Mine did  :o

25
News and Announcements / Re: Orange Cosmos RP 2 Announcement
« on: April 07, 2013, 10:25:23 AM »
Finally Valve have accepted the update, gmod just updated  :-* :-* :-*

26
News and Announcements / Re: Orange Cosmos RP 2 Announcement
« on: April 04, 2013, 05:52:35 PM »
Quote
Status Bar
The status bar now has OCRP and OCRP2. Both servers and running the gamemode "Orange Cosmos RP 2". There is no difference between the two servers. The database is shared between the servers. This means that it doesn't matter if of the two servers you join, you will have all of your stuff.

We are not sure if two servers is something we will keep. We will see what time brings.

I don't think 2 servers is a good idea for OCRP, if you look at the map size and take into consideration that v33x is much bigger than v2d, then 20/30/40(not sure on each) per server for a big map like v33x will be a bit boring, if there are radio events, contests etc, players will be queuing up to join that server. I'm not sure how CG could handle a 50(not sure exactly) people in one server, but if they could I think that will be much better. More fun in events, construction RP. Also, if there are 2 servers, take for example HRP; it's harder for the admins to administrate because they can't be in 2 places at one time. 50 Players will be a lot to administrate, but if OCRP gets volunteers like HRP have, it could be a lot easier on the other admins.

 Just an idea/opinion I thought I'd let out. I'm sure there is others who would prefer 2 servers, but as I said, this is just an opinion.

27
News and Announcements / Re: Orange Cosmos RP 2 Announcement
« on: April 02, 2013, 10:35:47 AM »
Finally, I can't wait  ;D

28
General Discussion / Re: Steam sales, what have you bought/buying?
« on: December 02, 2012, 03:59:02 PM »


Quote
granny is a big smelly willy and wont buy anyone except Owen any games.

I did not buy Owen this game, I bought Venatio this game

29
General Discussion / Re: Steam sales, what have you bought/buying?
« on: November 29, 2012, 01:26:05 PM »
no

30
General Discussion / Re: Steam sales, what have you bought/buying?
« on: November 28, 2012, 01:00:22 PM »
I spent £80($128) in total on sales+MOH for xbox at the weekend. You may think that's a lot, but for me it really isn't considering I work full time(40 hours a week).

I bought:
Valve complete pack was £50, but £25($40) on sales.
x2 Farming simulator was £20, but £10($16) x2 on sales. (2 copies, one for me, one for Venatio)
And I also bought Medal of Honor: Warfighter for Xbox 360 for £25($40).
total
------------
£80($128)

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