Author Topic: rp_ineupass_v2 RELEASE  (Read 2582 times)

Offline Statua

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rp_ineupass_v2 RELEASE
« on: April 01, 2012, 01:24:45 AM »

Yes. Its finally here. The V2 of ineu is complete and ready to download. I know it took me awhile but I was waiting for some suggestions which I never really got. The update includes a whole bunch of crap including active, manually controlled weather. There's also some OA scripts implemented to automatically spawn items, depending on rarity, at random locations that can be accessed by foot. The bunker was modified and some new stuff was added. Heres the changelog:

-FIXES-
Floating shit
Bunker door inner face
Cracks
Cave Box
3D sky mountains
Treecards

-MODIFICATIONS-

Ladders using info_ladder
Lake water fog
Midlevel trails flatening
River water texture C
Moving spawn
Town sign name
3D sky ground
Landslide area
Physics props
Combine teleport locations C
Reconstruct outpost
Cover supply room emergency exit
Buildcubemaps

-ADDITIONS-

Enter houses in town
Enter rooms in inn
RP control room (buttons for day/night, weather manual control, weather automated, sounds, environmental effects)
Tunnel connecting Charlie and Bravo valley
Alliance shit (clinic, fuel tank, office, captive room)
Mines
Vort caves
Vehicle access to gulf peak
Add antlion shit to alliance cave
Undergound Cellar

-REQUESTED FEATURES-

Dock for Hotel Ravine camp


A download for this map can be found here with my new download manager:
Spoiler for Download Manager:
« Last Edit: April 01, 2012, 01:32:59 AM by Statua »


Offline psycho

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Re: rp_ineupass_v2 RELEASE
« Reply #1 on: April 01, 2012, 01:38:44 AM »
i knew it was fake at "weather"
game over

Re: rp_ineupass_v2 RELEASE
« Reply #2 on: April 01, 2012, 04:20:35 AM »
D:
Matther 'Shadow' McDermit
Outlands, Alive; helping refugees and giving out supplies.

Walton Pier
Publicly shot and killed after being forced to jump off the Nexus from having too much contrabands

Matt Pir
City 45, Alive; protesting the Combine.

Megan Jills
City 45, Alive; grows tired of Combine rule

Walker Moep
City 45, Loyalist; Helping the UU clean

Offline EmperorDisasster

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Re: rp_ineupass_v2 RELEASE
« Reply #3 on: April 01, 2012, 04:27:44 AM »
The fail here was putting Alliance shit, when most people should remember that it was disbanded.
im bach

Offline Statua

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Re: rp_ineupass_v2 RELEASE
« Reply #4 on: April 01, 2012, 09:30:42 AM »
i knew it was fake at "weather"
actually this is my list of updates im working on so weather is on my to do list.


Offline Rory

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Re: rp_ineupass_v2 RELEASE
« Reply #5 on: April 01, 2012, 10:46:19 AM »
It was too obvious when it said a control room for weather and "Alliance" stuff.

Offline Statua

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Re: rp_ineupass_v2 RELEASE
« Reply #6 on: April 01, 2012, 05:36:53 PM »
Im surprised nobody noticed i spelt rp_ineu_pass_v# wrong.


 

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