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General Discussion / Re: Half Life 3, Garry's mod with HL3 Engine = Awesomeness?
« on: July 29, 2011, 06:28:58 PM »
Garry is planning to upgrade to the same version HL3/Ep3 will use.
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General Discussion / Re: Half Life 3, Garry's mod with HL3 Engine = Awesomeness?« on: July 29, 2011, 06:28:58 PM »
Garry is planning to upgrade to the same version HL3/Ep3 will use.
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Suggestions / Re: GmodRP« on: July 23, 2011, 10:56:32 PM »
I used to run a fixed up version of GmodRP on my server with rp_hometown2000. I might have it somewhere.
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Half-Life 2 Roleplay / Re: Post your HL2RP characters« on: July 23, 2011, 10:23:44 AM »Quote
If it's Russian and female, the last name has to be feminine; so it'd be Smirnova. You should fix that. 4
Half-Life 2 Roleplay / Re: A proper goodbye« on: July 22, 2011, 04:36:18 PM »It's just a game, shit happens. If you want to leave, then leave. There's no reason to make a thread about it just to get more "attention" and stir up drama.I dont know you and you dont really have a right to talk about me kthxbai And here I am. 5
Half-Life 2 Roleplay / Re: A proper goodbye« on: July 22, 2011, 03:00:06 PM »
It's just a game, shit happens. If you want to leave, then leave. There's no reason to make a thread about it just to get more "attention" and stir up drama.
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Half-Life 2 Roleplay / Re: My GMOD leave. sadfaes :(« on: July 22, 2011, 08:33:56 AM »
Have you tried cleaning the dust?
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Creations / Re: My personal map« on: July 21, 2011, 11:44:44 PM »
So, I've been spending a while trying to look for anyone who can model, and I've been unsuccessful on my steam friends list and on facepunch. So I guess I'll ask here.
Some of you probably know the statue of the consul as a model, and here's how it looked in HL2 Beta. I guess that's really hard to find, and I've had no luck with google, leaked files, etc. Even if I did find that specific model, it's just still low poly and undetailed. If anyone here knows how to model, I would really like this specific statue remade. Anyone here a modeler or knows one? 8
Half-Life 2 Roleplay / Re: City 32 location change? [POLL]« on: July 20, 2011, 10:57:23 PM »
Just map whatever you can and call it wherever you want. I don't think anyone would care about a specific and exact location.
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Half-Life 2 Roleplay / Re: Reporting a failcombine.« on: July 20, 2011, 04:35:54 PM »
Well I got detained for crouching one time. Can't really compare.
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Creations / Re: My personal map« on: July 19, 2011, 11:46:25 AM »Changes from the last version are nice. But why does the skybox work for you? for me it looks like all the clouds are on the top face where the 5 other faces are flat orange. Should use an airlock door for the entrance though. Not the combine door. On the other thread, I posted I might be switching to a different skybox later on. 11
Creations / Re: My personal map« on: July 18, 2011, 07:20:04 PM »
Made a facepunch thread here, so if anyone wants to reply, please do
http://www.facepunch.com/threads/1108555-RP_Sector7-W.I.P. I guess I'll post some updates here as well. 12
Support & Help / Re: Crashing everytime i join :(« on: July 16, 2011, 10:01:34 PM »
You could just try launching SP with the same map the server uses.
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Creations / Re: My personal map« on: July 16, 2011, 09:58:54 AM »
It's not breakable or anything, but what I'm asking is what I should keep it as on the outside, glass or combine metal?
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Creations / Re: My personal map« on: July 16, 2011, 01:19:46 AM »
Alright. So, I now finished the 2nd CCH (to the left) and I'm almost done with the current nexus so far. I just need an opinion for the big observational window.
Should I keep it as glass, or metal on the outside? -- 15
Creations / Re: My personal map« on: July 15, 2011, 10:49:11 PM »Fun fact: The only reason it was like that was due to the Combine Civil Authority raid on the apartment complex. It was like that before the CP's raided. But thanks for the compliment! |