Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DeathByKittens

Pages: [1] 2 3 ... 7
1
News and Announcements / Re: Orange Cosmos Roleplay 2
« on: June 21, 2012, 12:35:56 PM »
Reset everyones stuff and watch how the server dies a quick death. Simple fact. I dare you to challenge it.
hi I'm DBK and I act like I know everything because i've started a bunch of communities that lasted a week

*Well over a year

I've been in loads of different communities and unless you have greasy palms from the staff team, no one likes a reset.

So yeah, I like to think I know what I'm talking about. If the gamemode is as hugely different as being said well then "reset" goes far beyond the scope of losing your hard-earned-over-two-years stuff

2
News and Announcements / Re: Orange Cosmos Roleplay 2
« on: June 19, 2012, 02:38:13 PM »
Reset everyones stuff and watch how the server dies a quick death. Simple fact. I dare you to challenge it.

3
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 24, 2012, 12:27:20 PM »
A full democracy? I propose that ONE person and ONE person alone is appointed to HL2RP Director. No one else, and we all vote. I fail to see how that idea would fail "because the gmod community is immature"?

4
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 23, 2012, 07:01:37 PM »
But it is nevertheless irrelevant because we would be picking someone who doesn't fall under that category, wouldn't we?

5
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 23, 2012, 09:15:40 AM »
While I firmly believe that the community should be able to give input, and see results from their input, running a democracy on a Garry's Mod server doesn't work.

Let's face it: The Garry's Mod community is a bunch of stuck up teenagers who think they are a lot more mature than they really are. It's a bunch of people who think they know what they are doing, but really don't have a fucking clue. It's full of people who think they know what's best, but really don't. If Rofl left everything up to the community, and every decision was made based off a vote by the community, it would crash and burn. The Garry's Mod community (Yes, even CG) is overall not mature, or intelligent enough to know what it takes to run a server.

That being said, I'm not saying that Rofl should make decisions for his own good, and his own good alone. I think that listening to community input is very important, actually. I'm saying that people can't flip every time someone makes a decision without clearing it with the entire community.

/endrant.

1. Roflwaffle is an immature teen

2. Nice generalisations.

6
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 22, 2012, 05:53:55 PM »
This is a garry's mod community, not a government. We're not going to be running it like one.

Exactly, so start running it like a COMMUNITY where we all matter and where you aren't making random dumb decisions that result in a lesser experience for us all. So far, you haven't presented anyone with the ability to lift us out of this stale, shite roleplay, so let us choose someone ourselves. With such a populated server, we have the ability to create something great, so I'd like to think you'll realise that, instead of discarding the idea for no good reason at all.
REALLY? The only fucking thing I've restricted is sweeps. How is that restricting everything?

No, I'm saying let us pick someone who tells us they have ideas and let us try them out. At the end of the day, someone somewhere up high has decided against an idea, because the server has nothing going on ever. I'm not talking about events, I'm talking about stuff that happens as a daily occurrence. There is no unique canon or procedure or anything. I'd be incredibly surprised if no one has ever put anything good forward, and I'd be surprised even further if I could propose something, here at the bottom of the food chain, and have it come out past the top end without it being completely modified and changed.

I want someone to go to directly. Someone who can take ideas and implement them without running it past x y and z. I want someone  who can make huge changes that we need. And I think it's time we elect someone from the people to run things for the people. That way we can't complain if it goes tits up, we can't say "Roflwaffle is an x" or "CG Staff are y", that way we can see directly what went wrong, who caused it to go wrong, and in the unlikely case that it does, move on and find another solution.

7
Half-Life 2 Roleplay / Re: Why?
« on: May 22, 2012, 05:47:23 PM »
Sweeps are restricted not because I don't trust people but because they're not meant to happen often at all. I'm not going to let units run through D6 PKing people for 10 minutes of their own enjoyment. Sure, if there's a good reason I'll let them do it but most of the time its lolwebuls just shooting guns randomly which should be dealt with by the administration anyway, not the CCA.

The point is that it should be nothing to do with you. You don't play HL2RP, and I highly doubt more D6 sweeps will hurt your profits.
Just because I don't play doesn't mean I didn't at one point. You act as if I know absolutely nothing about my own servers when in reality I probably know a lot, lot more then you think I do

You certainly don't show it. Why did you stop playing, if I may ask?

8
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 22, 2012, 05:17:01 PM »
This is a garry's mod community, not a government. We're not going to be running it like one.

Exactly, so start running it like a COMMUNITY where we all matter and where you aren't making random dumb decisions that result in a lesser experience for us all. So far, you haven't presented anyone with the ability to lift us out of this stale, shite roleplay, so let us choose someone ourselves. With such a populated server, we have the ability to create something great, so I'd like to think you'll realise that, instead of discarding the idea for no good reason at all.

9
Half-Life 2 Roleplay / Re: Why?
« on: May 22, 2012, 05:08:15 PM »
Sweeps are restricted not because I don't trust people but because they're not meant to happen often at all. I'm not going to let units run through D6 PKing people for 10 minutes of their own enjoyment. Sure, if there's a good reason I'll let them do it but most of the time its lolwebuls just shooting guns randomly which should be dealt with by the administration anyway, not the CCA.

The point is that it should be nothing to do with you. You don't play HL2RP, and I highly doubt more D6 sweeps will hurt your profits.

10
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 21, 2012, 05:32:43 PM »
Reposting because I feel people have missed it.


Don't fucking disable OOC entirely, that's retarded. Maybe apply a user-unique message per minute ban, but not all of OOC.

You say we have a differing canon to allow us "to do different things", but we don't do anything different. This community is so riddled with elitism that even getting someone to listen to your ideas is difficult, and a lot of the time, someone puts them into place and two days later someone else sees it and scraps it.

Roflwaffle, you don't play HL2RP. Raiden doesn't play HL2RP. I don't think TOMASAS plays it and I'm pretty sure he doesn't but for the purposes of this argument, he thus does not. None of you should have a say on what goes on. We should have a director appointed to the server, much like how TnB does it.

And I'll tell you what, it won't be just the SeC or an admin or whoever. I think we should elect them and they should have to put forward exactly why they applying and let voters decide for themselves. Once we remove the elitism and bureaucracy, we can actually fucking do something.

Y'know, we're arguing about the wrong things. Keeping minges under control etc. etc. HALF OF THEM AREN'T FUCKING MINGES. I ran a community for a year, and I know what I'm talking about; half of them are new players who don't have a clue what to do.

And no one wants to take the time to educate the influx of players CG gets, so we need to create an IC system for it. I'm spouting this out, sure, but I'll happily sit down with someone and work it all out, because I've done it before and I'll make it work again.

Auths are stupid too. Recruits shouldn't need auths to beat someone, they're damn Civil Protection units all the more, you shouldn't need HC auths for turning into a Scanner and you shouldn't get a blackmark for all the-

I'm getting too far into it. Vote someone to do it. NOT A COUNCIL TO DO IT, because that shit takes too long and having to clear it with lots of people will give us the same problem we already have. We can scrutinize and regulate this director by calling out mistakes or even having a vote to remove him from his position.

But whatever you do, VOTE IT IN. I'm sick of waiting for Roflwaffle or some random Superadmin to get on and deny a request. It's time we started dealing with things ICly and not focusing on problems like "Too many minges" or "EVERY1 HAS GUNS" (I've never seen a citizen with a gun). CG's HL2RP management has FAILED and it needs to be fixed pronto.

11
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 21, 2012, 01:29:36 PM »
Don't fucking disable OOC entirely, that's retarded. Maybe apply a user-unique message per minute ban, but not all of OOC.
There's always been the ability for EVERY player to do 'aura_showooc 0' to turn off OOC Chat and what not, some people are just annoyed by it.

Oh? Then people should be aware of that because, whilst OOC can be annoying, removing it just isn't a good idea.

12
Half-Life 2 Roleplay / Re: The Catalyst Issue (Major flame.)
« on: May 21, 2012, 01:26:02 PM »
Don't fucking disable OOC entirely, that's retarded. Maybe apply a user-unique message per minute ban, but not all of OOC.

You say we have a differing canon to allow us "to do different things", but we don't do anything different. This community is so riddled with elitism that even getting someone to listen to your ideas is difficult, and a lot of the time, someone puts them into place and two days later someone else sees it and scraps it.

Roflwaffle, you don't play HL2RP. Raiden doesn't play HL2RP. I don't think TOMASAS plays it and I'm pretty sure he doesn't but for the purposes of this argument, he thus does not. None of you should have a say on what goes on. We should have a director appointed to the server, much like how TnB does it.

And I'll tell you what, it won't be just the SeC or an admin or whoever. I think we should elect them and they should have to put forward exactly why they applying and let voters decide for themselves. Once we remove the elitism and bureaucracy, we can actually fucking do something.

Y'know, we're arguing about the wrong things. Keeping minges under control etc. etc. HALF OF THEM AREN'T FUCKING MINGES. I ran a community for a year, and I know what I'm talking about; half of them are new players who don't have a clue what to do.

And no one wants to take the time to educate the influx of players CG gets, so we need to create an IC system for it. I'm spouting this out, sure, but I'll happily sit down with someone and work it all out, because I've done it before and I'll make it work again.

Auths are stupid too. Recruits shouldn't need auths to beat someone, they're damn Civil Protection units all the more, you shouldn't need HC auths for turning into a Scanner and you shouldn't get a blackmark for all the-

I'm getting too far into it. Vote someone to do it. NOT A COUNCIL TO DO IT, because that shit takes too long and having to clear it with lots of people will give us the same problem we already have. We can scrutinize and regulate this director by calling out mistakes or even having a vote to remove him from his position.

But whatever you do, VOTE IT IN. I'm sick of waiting for Roflwaffle or some random Superadmin to get on and deny a request. It's time we started dealing with things ICly and not focusing on problems like "Too many minges" or "EVERY1 HAS GUNS" (I've never seen a citizen with a gun). CG's HL2RP management has FAILED and it needs to be fixed pronto.

13
Half-Life 2 Roleplay / Re: Why?
« on: May 20, 2012, 08:09:54 AM »
I think you're just mad because I'm already half-way done with CCA Ascend to the top RPG 2012.

But on a serious note, I do agree with you on many levels. The quality of RP here is very low, contrary to my comments when I first came. Having the CCA teach new members doesn't seem to work either, most of the people who come are down-right retarded. And I say that with all due respect. If you've attempted to teach one of the un-teachable, you know what I mean.

One of the things I think contributes to the shit-quality RP is the map. We looks like some half-ass'd DarkRP server with combine models.

We need to fix the canon.

We need to filter the idiots in both the administration team and the policies they follow.

We need to change OOC aspects, such as the map.

We need to improve on making better RP for the citizens.

There has not been a big organization of anti-civil citizens in forever. I think we need to open more doors for them to create a nice atmosphere for them to flourish. And I don't mean give them all guns and say "alright, you lead (so and so)".

But on a (un)serious note.

I am half-way done with CCA Ascend to the top RPG 2012.

All of this I agree with.

14
Half-Life 2 Roleplay / Re: Why?
« on: May 19, 2012, 02:41:32 PM »
Why does it even need auths? What interest does it hold to the administration team, really?

15
Half-Life 2 Roleplay / Re: Why?
« on: May 19, 2012, 02:39:05 PM »
Well yeah a few people are able to roleplay and entertain themselves, but to maintain such an argument is basically saying that you can entertain yourself on your own. That's fantastic, go play singleplayer. This is a multiplayer server, so surely we should all try to play TOGETHER.


Pages: [1] 2 3 ... 7
SimplePortal 2.3.7 © 2008-2024, SimplePortal