Author Topic: [01/27/2012] HL2RP Outlands Update  (Read 8539 times)

Offline Teitoku Ippan

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #15 on: January 28, 2012, 01:28:58 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

Offline Statua

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #16 on: January 28, 2012, 01:45:09 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

Alliance members have the lab permanently. Already talked to waffle about it. Long story short, we won't be as exclusive with it as we were with the HQ's on outercanals so everyone can enjoy the bunker.


Offline Adam S

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #17 on: January 28, 2012, 01:47:51 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

Alliance members have the lab permanently. Already talked to waffle about it. Long story short, we won't be as exclusive with it as we were with the HQ's on outercanals so everyone can enjoy the bunker.
As long as there is not no one shooting at people walking near it im fine.

Offline Statua

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #18 on: January 28, 2012, 02:13:21 PM »

As long as there is not no one shooting at people walking near it im fine.

We're going to be more open. We were really exclusive in the canals ICly due to that it was close to the city, the union had a much higher influence in the area, and it was much less secure. Now that we're in the mountains, its farther away from combine influence, it's in the middle of no where, and we can see what's going on easier. Now, refugees wont have unsupervised access to the underground labs, however after passing a quick test, they will have access to the upper living quarters. They can come and go in the front area (the first section of the arched area before the sliding gate) as they please.

OOCly we want to be less exclusive and more inviting. Owning the labs permanently not only grants us access to RP areas we need but gives us control over the area so we know it will be shared and used appropriately.


Offline psycho

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #19 on: January 28, 2012, 03:27:48 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

So what you're saying is citizens should be allowed to passive in the nexus.
game over

Offline ???????£??Rose Nocturna???

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #20 on: January 28, 2012, 05:22:14 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

Alliance members have the lab permanently. Already talked to waffle about it. Long story short, we won't be as exclusive with it as we were with the HQ's on outercanals so everyone can enjoy the bunker.

I was there, they brought me in kinda quick, but I was always to busy in the city to play out there often.

Offline Teitoku Ippan

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #21 on: January 30, 2012, 03:10:41 PM »
If you start trying to claim spots such as the Lab then when you are offline another group of people go in there and Passive RP and you tell them it's your spot and for them to get out, no. You can go RP in another spot since they are there and when they are finished and gone from it, then you can go in there as your spot. I don't want people going in claiming permanent spots such as that Lab and Bunker then telling other groups of people RPing in there to get out because I personally won't tolerate it.

So what you're saying is citizens should be allowed to passive in the nexus.

No? Did you even read that post?

Offline Statua

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #22 on: January 30, 2012, 11:52:07 PM »
So when do we hold the event for my masterpiece? I'd prefer it be done when Im available which is tomorrow 11:30am-2:10pm gmt-6 (5:30-8:10 uk time) or wednesday at 4:00pm-whenever gmt-6 (12:00pm uk time)

If you choose to hold it tomorrow when im not available, its cool but be sure to talk to brandon about the event as he knows the plan.

If you already changed the map with no event then I am dissapoint.

If you did change the map with an event, please PM me all the details.


Offline NRK

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #23 on: January 31, 2012, 02:25:27 AM »
This maps going to be good its nice size and the buildings are nicer only bad part about the map is that i don't have Ep2 ):
God Bless the Greatest Country on Earth

Offline BltElite

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #24 on: January 31, 2012, 02:50:07 AM »
So when do we hold the event for my masterpiece? I'd prefer it be done when Im available which is tomorrow 11:30am-2:10pm gmt-6 (5:30-8:10 uk time) or wednesday at 4:00pm-whenever gmt-6 (12:00pm uk time)

If you choose to hold it tomorrow when im not available, its cool but be sure to talk to brandon about the event as he knows the plan.

If you already changed the map with no event then I am dissapoint.

If you did change the map with an event, please PM me all the details.

Map change hasn't been done yet, so event is still able to be done.
what

Offline Tyler

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Re: [01/27/2012] HL2RP Outlands Update
« Reply #25 on: January 31, 2012, 09:19:15 AM »
I've spoken to Waffle, and the event starts on our current map, but the majority occurs on Statua's new one. He'll be on when the event occurs, to do the actual map change.

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