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General Discussion / Re: Official Administration and Development Roster
« on: March 07, 2014, 04:05:34 AM »
Added myself to the HL2RP Admin section.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 76
General Discussion / Re: Official Administration and Development Roster« on: March 07, 2014, 04:05:34 AM »
Added myself to the HL2RP Admin section.
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Overwatch Transhuman Arm / Re: [OOC] Overwatch Standards« on: March 07, 2014, 01:44:19 AM »Quote OVERSIGHT members can act as temporary leadership solutions on the City server in the event of no Officer, Division Leader or Sector Commander being online. While they are in this role, they coordinate Civil Protection actions. As soon as one of the previously mentioned ranks is available and online, the sociostability leadership role is handed back to the highest ranked unit. This is being trialed during off-peak times (2am GMT -> 12pm GMT) and will run until the 15th of March 2014. 78
Overwatch Transhuman Arm / Re: [OOC] Overwatch Standards« on: March 06, 2014, 12:55:34 AM »
Updated:
-Changed Section 0 references to be named to match RAZOR: Quote
-Removed all references to PHANTOM. RAZOR now have more power when dealing with Overwatch and at the discretion of the DvL (or whoever they decide to delegate authorization of OTA deployment down to), they can be deployed in the city to strike targets without the consent of the OTA faction leader. 79
Suggestions / Re: asspulling« on: March 05, 2014, 05:16:07 AM »
proposal
Quote Rule #. Proper roleplay must be done in the lead-up to a character being injured using fists and/or weapons (such as but not limited to: pulling out stunsticks during a beating, unholstering a weapon and flicking off any active safety measures) or the injury/permanent kill/other is not valid. You cannot raise your itemized weapon (physical USP in your inventory/equip slots including other weapons) without proper roleplay or your actions from that point are invalid and are considered fail RP. You must allow an adequate and fair amount of time for other parties in the RP situation to respond. 80
Bug Reports / Overwatch models set to MPF units by default, will not save changes to new model« on: March 05, 2014, 05:06:36 AM »
title
When we make Overwatch characters we set them to use elite and soldier models for the appropriate ranks but they aren't sticking and they just keep reverting back to the regular MPF unit when we load the character again. 81
Social Discussion / Re: Dear Roflwaffle/Alaskan Thunderfuck« on: March 02, 2014, 07:12:43 AM »
happy birthday
give me global admin as a birthday present i'm serious do it 82
Accepted / Amanda Sharpe's Metropolice Force Application« on: March 02, 2014, 12:40:46 AM »
-snip-
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"Ask Me Anything" / Re: ask me anything niggers« on: February 28, 2014, 01:22:22 AM »
strawberry or chocolate ice cream
plain is not an option 84
Overwatch Transhuman Arm / [CLASSIFIED] <::|| OTA Outlands Patrol Log ||::>« on: January 30, 2014, 03:36:36 AM »<::|| OTA Outlands Patrol Log ||::> Use this thread to log the date and time of any Outlands patrols that occur. Also refer to this thread to make sure no more that the name of patrols are not disrupting passive RP in the Outlands. Be sure to seek the appropriate permission before leading a patrol. Please use the following format: Code: [Select] Player names of the units who were involved:
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Suggestions / Re: ota roster over elite units« on: January 11, 2014, 03:12:55 AM »
For all intents and purposes on the city server, yes, a single squad would only be needed. Outlands can definitely be shaved back down to one squad with maybe a small support team if it comes back but that would be something done only if the city server proves that it can hold a stable population.
Personally, I find it hard to justify having multiple squads performing different roles when city just isn't the place for large scale operations. 5 members in a raiding team can carry out 99% of tasks and have the CCA as a supporting agency. 86
Suggestions / Re: ota roster over elite units« on: January 11, 2014, 02:34:37 AM »
The SWAT-like structure worked fairly well when I redid the group structure again but I never really got a chance to properly do a group assessment for the city map.
Elites weren't really different from soldiers - they were just there for backup leadership in case a squad leader was injured or KIA. I wouldn't mind giving OTA another run, personally. It would be good to see if it can be cleaned up and balanced more. 87
Suggestions / Re: The Big Question.« on: January 10, 2014, 12:45:07 AM »
Hang on, I'm a bit lost here.
Are we talking about bringing back dead characters through a possible application system or are we talking about characters that were living at the time of the last version of HL2RP? 88
Suggestions / Re: Resistance proposal« on: January 09, 2014, 02:47:17 PM »oz why not just keep doing it like u used to just take people you like nigga we'll still work the same way but we'll just have more citizens involved in supporting the operations whether they know it or not now mmmm cheap labour 89
Suggestions / Re: Resistance proposal« on: January 09, 2014, 05:33:08 AM »what if they are expecting you to look normal so by standing out you are blending in damn i must rethink being a rebel now ;(( 90
Suggestions / Re: Resistance proposal« on: January 09, 2014, 03:01:54 AM »as long as they dont get special skins just for them selves to look cute standing out is bad when undercover xd |