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Messages - Hoplite

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1
Suggestions / Re: Automated batch crafting
« on: April 29, 2013, 12:20:54 PM »
coroutines?

2
Suggestions / Re: Here a thought.
« on: April 29, 2013, 12:16:29 PM »
"The shitter"

3
Bug Reports / Re: Some More Fishing Bugs. (most are minor)
« on: April 29, 2013, 08:32:18 AM »
Just bumping this.

Number one is pretty serious and makes fishing pointless right now, essentially.
You can still also put as many bait on a line as you want, there's no check to see if it's already baited.  This causes any addition baits added to the line to become inert and non-functional.  The first one will still catch a fish, and you can continue fishing by adding another bait after that.

4
Suggestions / Re: Lights for cars.
« on: April 29, 2013, 08:28:22 AM »
Client side lighting, and have it user enabled? Surely there is a way.. it's been for ever since I was in LUA.

Yes, dlights are only on the client anyway.
Perhaps an option to toggle whether or not you would like dlights enabled?

5
why do you have tnb playermodels in ur sig?

6
Fixed Bugs / Re: Phone D/C Bug
« on: April 28, 2013, 09:00:11 AM »
Sounds like there's a missing validity check on the receiver entity!  I believe there's also one missing on those running for mayor (it still tries to put them on the derma panel when it pops up even if they're not valid anymore).

7
Fixed Bugs / Re: Chatbox text lowered
« on: April 27, 2013, 04:20:16 PM »
Is this in the latest update?

Dammit Crap-Head, that's not what I meant by string.lower!

8
Accepted Suggestions / Re: Secret Service Kevlar
« on: April 26, 2013, 04:12:18 PM »
because obviously his code works without him having to test it.

9
Fixed Bugs / Re: Few things
« on: April 26, 2013, 03:17:07 PM »
A few more things!

- "Fixed the rest of the silkicons being purple and black."


- "Body armor no longer shows up on secret service agents. They still have it though."


- The chat commands (assuming all) don't have any utilisation of string.lower!  /radiO for example will not work as a command.

- You're subbing text in a weird way to remove the commands also, all parts of a command will be removed from the returned string.  For example, "//a//" -> "a".

- Missing some sounds in content.
    " Failed to load sound "vehicles\tdmcars\tires\1.mp3", file probably missing from disk/repository
    Failed to load sound "vehicles\tdmcars\tires\3.mp3", file probably missing from disk/repository
    Failed to load sound "vehicles\tdmcars\tires\2.mp3", file probably missing from disk/repository
    Failed to load sound "cg_ocrp2\ocrp2_message_received.mp3", file probably missing from disk/repository"

- Players can exploit the player colour changing, you're not clamping the values, so players can have their colour set to something like this:


- Players can exploit the phone and send messages with a name that isn't there own, because you don't check for that.  ocrp2_sendmessage "this isnt my name!!!" "Lucy Wright" "wtf omg xd protection!"


- More missing content!  Some (shelby, caterham, ATV) of the previews on the little boxes for vehicles are errors!


- You're the mayor, huh?  Don't wanna select either of the options on that event, you say? Well then, just type in "OCRP2_CloseMenus" to your console, and be care-free!

- Text formatting!


- Upon using the librarian:
    "[ERROR] gamemodes/ocrp2/gamemode/client/vgui/shops.lua:379: attempt to index a nil value
  1. GUI_Rebuild_Shop_Items - gamemodes/ocrp2/gamemode/client/vgui/shops.lua:379
   2. GUI_ShopMenu - gamemodes/ocrp2/gamemode/client/vgui/shops.lua:133
    3. Function - gamemodes/ocrp2/gamemode/client/vgui/npc_talk.lua:10
     4. unknown - lua/includes/modules/usermessage.lua:87"

10
Suggestions / Re: OCRP Police car idea...
« on: April 25, 2013, 01:15:49 PM »
Dat Mitsubishi.

11
Denied Suggestions / Re: Motor bikes
« on: April 25, 2013, 12:51:07 PM »
Aye, as above.

It'd be possible to code, but it'd be pretty finicky.  There's reasons why there's never been (proper, realistic-esque) motorcycles in GMod.

12
Fixed Bugs / Re: Tow truck passenger seat
« on: April 24, 2013, 07:33:19 PM »
Easy and simple to fix little bug. ;)

So how do you fix it?

13
  • Fixed female models not getting selected when you choose it in the character menu. People who wanted to be females will sadly have to purchase a sex change, sorry.

Well, that's a bit annoying.

14
Fixed Bugs / Re: Few things
« on: April 24, 2013, 11:29:42 AM »
Good to know!

Also, as a sidenote, I'd be happy to help out if you guys are cool with it.  Lua is fun!





(lol.)

15
Fixed Bugs / Few things
« on: April 24, 2013, 11:08:28 AM »
- First one isn't really a bug as such, but it'd be nice to have more notifications about the place.  For example, when trying to select the Dodge as a police officer, it should tell you if you're not eligible (I assume that it's for a certain rank) and that you've been issued the standard vehicle instead.

- This probably happens with other items, but the one I discovered it was with a fishing rod.  I tried to equip it as an officer, and it told me only citizens could equip this.  All well and good... if it didn't permanently take the item away from me!

- Vehicle scripts.  They're pretty poor, and could do with a good going over.  Steering angles on some are way too over the top, others are ridiculously large.  They handle fairly jankily, and some vehicles like to skid.  This could be to do with the tyre materials, torque, or a few other variables in the respective vehicle_script.txt.

- Vehicle passenger positions!  As above, could do with a good going over.  The fire engine for example, any passenger in that cannot go into third person, or even see anything (they're stuck inside a seat mesh)!

- Once again, kind of a suggestion, but considering I'm chucking a few things in here, why not.  There should be a few more abbreviations for chat commands.  [[ or .// for LOOC, /r for radio.  Considering this was a suggestion, I'll mix it in with a bug.  In the console, the players OOC name is printed when they're talking IC, instead of their IC name.

- /it shouldn't really have the players name [Lucy Wright (IT)  <msg>] infront of it.  It looks better if it's something like... [** <msg >**].  It would also be nice if for /me, you could do /me's without it displaying: Lucy Wright 's <msg>.

- Finally, word wrapping!  Sometimes I like to type longer than one line of text, it shouldn't cut me off or give me a really jarring beep when I've put too much in (which isn't even that much at all)!

E: Few more things!
- The speedometer is very glitchy!  It's not smooth when it shows your speed, and likes to leap up and jitter about.

- Some resources aren't on the server, mostly GUI assets.  For example:


- The chatbox leaks some text, or rather, isn't properly scaled.  This is 1920x1080 resolution, and as you can see some of the text can be seen that should be hidden.  Perhaps scale down the font size, also?


- Road spikes also don't seem to place.  I right clicked them and they just disappeared from my inventory!

- When exiting a vehicle, headlights will stay on.  This is cool, but when you unlock a car that has it's lights on, they don't keep their state, and turn off again!  Not always replicable.  Sirens also seem to toggle the headlights?

- Exiting the vehicle can very easily make you stuck.  Perhaps you should draw a trace out, and work from there to prevent that from happening.

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