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41
News and Announcements / Re: Steam Login
« Last post by Somone77 on August 15, 2019, 08:34:55 PM »
42
News and Announcements / Re: Steam Login
« Last post by Adam S on August 15, 2019, 07:15:51 PM »
Well, he kinda did rip it all apart and sold each bit "individually" on some jank site like coderhire or something.
And I doubt he was smart enough to actually code something himself that would work standalone. So I guess that leaves us with only the conclusion that it was nothing more than just a glued together stolen/copied assets piece of garbage.
It's still all sold in parts on gmodstore still.  Probably less than 50% of the code/assets are his.  But don't forget Adam S was wrong about him. 
43
News and Announcements / Re: Steam Login
« Last post by Nicknero on August 15, 2019, 05:06:16 PM »
Well, he kinda did rip it all apart and sold each bit "individually" on some jank site like coderhire or something.
And I doubt he was smart enough to actually code something himself that would work standalone. So I guess that leaves us with only the conclusion that it was nothing more than just a glued together stolen/copied assets piece of garbage.
44
News and Announcements / Re: Steam Login
« Last post by alaskan thunderfuck on August 11, 2019, 11:22:40 PM »
how much of ocrp2 was even new code, im pretty sure carp-head just copy pasted everything and did the odd tweak here and there
there was definitely some new stuff in there, but how much of that was ripped from other gamemodes I've got no idea. probably a lot.
45
News and Announcements / Re: Steam Login
« Last post by Adam S on July 30, 2019, 12:11:48 AM »
how much of ocrp2 was even new code, im pretty sure carp-head just copy pasted everything and did the odd tweak here and there
Probably less than 20%.  Kinda like the half-assed attempt at GMR.  Both of which had some of the worst GUI known to man. 
46
News and Announcements / Re: Steam Login
« Last post by Teitoku Ippan on July 29, 2019, 02:10:50 PM »
how much of ocrp2 was even new code, im pretty sure carp-head just copy pasted everything and did the odd tweak here and there
47
News and Announcements / Re: Steam Login
« Last post by knoxed on July 28, 2019, 11:09:06 AM »
48
General Discussion / Re: Random question regarding maps
« Last post by alaskan thunderfuck on July 26, 2019, 09:33:58 PM »
if there's any built in DRM(the text on the screen saying CG use only) "ent_fire textspammer kill" in console should get rid of it. i don't care if you use the maps, but if you want to decompile them or need a VMF that'd be up to statua as he's the one who made them.
49
General Discussion / Re: Random question regarding maps
« Last post by Nicknero on July 26, 2019, 07:17:01 PM »
You're asking a dead community to use something that is already out there on the internet for grabs???

Ask yourself this: Who's going to stop you?
50
General Discussion / Random question regarding maps
« Last post by turhral=S=C= on July 04, 2019, 10:59:50 PM »
hi hi there CG, long time no see. Though sadly that will not change anytime soon. I have come with a question after seeing something regarding it on another forum I'm in.

Regarding maps that were made for the use of CG ONLY in HL2RP: Since they are not being used, is it possible to use them in other servers? If yes, what else can we do with them?

Thank you.
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