Poll

Stay or go?

Get off city45
21 (44.7%)
Stay
26 (55.3%)

Total Members Voted: 0

Author Topic: Change away from City45  (Read 8802 times)

Offline Adam S

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Re: Change away from City45
« Reply #15 on: October 15, 2011, 03:36:51 PM »
I like this map as well, but I'd suggest Karma to fix the areaportals and RDT. Then, no reason not to leave it.
Cant be fixed, maps been decompiled/recompiled a million times to the point if we make more edits it breaks.

Also its been more minges.

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Re: Change away from City45
« Reply #16 on: October 15, 2011, 04:06:49 PM »
I personaly liked city 18 it was my favorite.

Offline YankeeSamurai

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Re: Change away from City45
« Reply #17 on: October 15, 2011, 06:38:22 PM »
Does anybody have a problem with City 23...?
o7

Offline Adam S

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Re: Change away from City45
« Reply #18 on: October 15, 2011, 08:34:42 PM »
Does anybody have a problem with City 23...?

Ill take anything thats not city45 or city18

Offline chunkeymonkey79

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Re: Change away from City45
« Reply #19 on: October 15, 2011, 08:45:22 PM »
I don't have a single error on C45. I don't get lag spots, nor do I have missing textures. Perfectly fine for me.
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Offline Super Supreme Admiral Justin

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Re: Change away from City45
« Reply #20 on: October 15, 2011, 08:56:39 PM »
I don't have a single error on C45. I don't get lag spots, nor do I have missing textures. Perfectly fine for me.

Vids or it dint happen.

And 6th crash today.
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Offline Adam S

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Re: Change away from City45
« Reply #21 on: October 15, 2011, 10:50:12 PM »
This... it crashed during a huge 8 person CWU meeting.  And that pissed me off.  I cant RP if RTLK picks the map that will crash when it gets overexcited.  :(

Offline Phalanx

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Re: Change away from City45
« Reply #22 on: October 16, 2011, 12:12:13 PM »
Screw C45 no matter how great that map is, it crashes WAY too much. Bring back C8?

Offline cookiesofamerica

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Re: Change away from City45
« Reply #23 on: October 16, 2011, 12:35:59 PM »
There's a City 1 suggestion we could use that in handy as a permanent map I suppose
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Offline BltElite

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Re: Change away from City45
« Reply #24 on: October 16, 2011, 01:13:27 PM »
Maybe you could ask kaz very nicely to fix it for you.
what

Offline {DGAF} zallzool

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Re: Change away from City45
« Reply #25 on: October 16, 2011, 04:59:24 PM »
We should change, city 45 is getting too repetitive

Offline YankeeSamurai

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Re: Change away from City45
« Reply #26 on: October 16, 2011, 06:54:57 PM »
Does anybody have a problem with City 23...?

C'mon, play the map and say if you like or not
o7

Offline SkeptiK

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Re: Change away from City45
« Reply #27 on: October 16, 2011, 09:59:15 PM »
I've experienced multiple crashes due to map related issues, including for the first time in which it kicked me from the server and I could not join until l sorted the issue on my end. Tbh, the map is shite. Heaps of gaps left un-textured, poor layout, ugly nexus and most importantly... So many god damn minges that it's attracted.

I'm currently doing my best to get Retro working on the map constantly and he has done a fair bit, but his motivation lies within a thread dedicated for his map as he wants to sort it out and make it organised.
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Offline alaskan thunderfuck

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Re: Change away from City45
« Reply #28 on: October 16, 2011, 10:34:49 PM »
I'll ask Kaz if he could edit it and fix the issues. Meanwhile, get me a list of broken things.
Please don't PM me regarding bans or anything having to do with in-game situations. Only PM me if you've been told I am the only one who can solve your issue.

Re: Change away from City45
« Reply #29 on: October 17, 2011, 01:11:24 AM »
I'll ask Kaz if he could edit it and fix the issues. Meanwhile, get me a list of broken things.
Area portals are the main issues with all the crashing according to some people.
Also I think it might help to cut down on the static props in the map.
« Last Edit: October 17, 2011, 01:13:40 AM by Juggernaut »
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