Catalyst Gaming

CG Central => News and Announcements => Topic started by: wakeboarderCWB on June 01, 2014, 05:50:34 PM

Title: [06/01/2014] Harbor Roleplay Update
Post by: wakeboarderCWB on June 01, 2014, 05:50:34 PM
(http://catalyst-gaming.net/Themes/DSv4c2/images/harborrp.png)
Server Update


Changelog:



Don't worry, the vehicle customization update will come soon, however I wanted to get these out as soon as I could to freshen up the gamemode a bit.



Like any other day, report bugs here. (http://www.catalyst-gaming.net/index.php?board=53.0)
If you have a suggestion for something new or a change to a pre existing feature, suggest it here. (http://www.catalyst-gaming.net/index.php?board=21.0)
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Sambolinski on June 01, 2014, 05:57:41 PM
Great update! but what is someone RDM's you just outside of spawn, so when you go through the portal it will re-spawn you.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: wakeboarderCWB on June 01, 2014, 06:03:32 PM
Great update! but what is someone RDM's you just outside of spawn, so when you go through the portal it will re-spawn you.
NLR Zone won't work in red harbor. I'll add that to the OP.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Statua on June 01, 2014, 11:57:20 PM
Teeheehee.
/me rubs hands excitedly.

I've been waiting for this. Still no wakeboat D:
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: wakeboarderCWB on June 02, 2014, 12:09:31 AM
Teeheehee.
/me rubs hands excitedly.

I've been waiting for this. Still no wakeboat D:
Next update. That and (hopefully) a few other boats along with vehicle customization. I'm working on a new base for boats as currently there isn't one.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Constable Strelnikov on June 02, 2014, 06:18:15 AM
What if you, for example, accidentally propkill yourself while building your base at the oil rig and no admins are online? Are you supposed to simply wait for ten minutes in RH and let people steal your shit because a script is stopping you from returning?
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: wakeboarderCWB on June 02, 2014, 08:17:21 AM
What if you, for example, accidentally propkill yourself while building your base at the oil rig and no admins are online? Are you supposed to simply wait for ten minutes in RH and let people steal your shit because a script is stopping you from returning?
Props will not trigger the NLR zone.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Top Hatted Cat on June 02, 2014, 10:41:51 AM
What if you, for example, accidentally propkill yourself while building your base at the oil rig and no admins are online? Are you supposed to simply wait for ten minutes in RH and let people steal your shit because a script is stopping you from returning?
Props will not trigger the NLR zone.

So will the NLR zone only work when you are killed by another player? I killed myself to test it last night and I got the marker of where I died, but when I went near it, it didn't do anything. It would be nice if the marker didn't show when it isn't active.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Constable Strelnikov on June 02, 2014, 11:16:49 AM
What if you're RDMed at your base and no admins are online? NLR zone prevents you from protecting your stuff.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Top Hatted Cat on June 02, 2014, 11:25:01 AM
What if you're RDMed at your base and no admins are online? NLR zone prevents you from protecting your stuff.

Yeah, I'm not a fan of NLR zones. There are more situations where they work against legitimate players than where they work for them.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Nicknero on June 02, 2014, 12:37:12 PM
What if you're RDMed at your base and no admins are online? NLR zone prevents you from protecting your stuff.

NLR counts for any kill unless an admin says otherwise. Simply because the average player had bad judgment and just calls everything RDM when it could have been a legitimate kill.

Same goes for killing yourself. Stop abusing the no-respawn time benefit as goldmembers and kill yourself to get back to red harbor faster.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: wakeboarderCWB on June 02, 2014, 10:02:04 PM
Changed NLR Zone timer from 10 minutes to 7 minutes. Also changed the time stated in the rules from 5 minutes to 7 minutes. Let me describe the NLR zone a bit more:

If you are killed by another player, not a prop, and you are not in Red Harbor then a NLR zone will pop up around your death point. When you get close to your death point, it will tell you that you are nearing it and will tell you to leave. If you get closer, it will tell you that you have 5 seconds to leave or else it will respawn you. The nlr zone is removed after 7 minutes and you can return to your death area after it is removed.

If you type kill in console, the nlr zone shows up as using kill in console is IC. It is the same as suiciding ICly, thus you have to follow NLR.

What if you're RDMed at your base and no admins are online? NLR zone prevents you from protecting your stuff.
You do realize that you have to follow NLR after you're killed, right? Either with or without the NLR zone, you cannot return after 7 minutes. The NLR zone just makes it more enforced.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Teitoku Ippan on June 03, 2014, 06:11:57 AM
Changed NLR Zone timer from 10 minutes to 7 minutes.

why is it not 5 mins like NLR rule originally was
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Keskjer on June 04, 2014, 06:13:59 PM
Looks awesome. I like the clouds.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Royal. on June 04, 2014, 06:23:07 PM
Got so excited for the vehicle update ;'(
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: rBST Cow on June 04, 2014, 11:39:33 PM
In the next update do you think you can make the difficulty for the puzzle(its not really much of a puzzle honestly...) for Orange Harbor harder? It was pretty easy honestly
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Constable Strelnikov on June 04, 2014, 11:46:01 PM
...You mean Green Harbor?
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Hazard Time on June 04, 2014, 11:53:12 PM
...You mean Green Harbor?

He means Orange Harbor.  Aside from Green Harbor, Statua thought it would be funny to add an Orange Harbor for shits and giggles.  I still haven't figured out the puzzle to open the portal, but its nowhere near as easy as Green Harbor.  I still have no idea how Cow figured it, but he's not telling me.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Statua on June 04, 2014, 11:54:48 PM
I didn't add an Orange harbor, but I did add something else. Nobody has found it yet ^.^
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: rBST Cow on June 05, 2014, 12:04:56 AM
I didn't add an Orange harbor, but I did add something else. Nobody has found it yet ^.^


ill take screenshots of it if you want to prove its real
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Statua on June 05, 2014, 01:16:22 AM
Its fine. I did a couple days ago while everyone was preoccupied with GH but forgot about it. The more you visit it, the more chances other people have at figuring it out so dont worry about getting screenies.


Here's the only hint you guys get:
(https://dl.dropboxusercontent.com/u/52871438/Photos/hrp/2014-06-03_00003.jpg)
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Adam S on June 05, 2014, 02:10:44 AM
Has anyone tried getting hints about the keys by breaking down the bsp?
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Nicknero on June 05, 2014, 02:49:01 AM
Has anyone tried getting hints about the keys by breaking down the bsp?
Way ahead of you man. Not like it's easy and obvious to figure out without cheating anyway.
Title: Re: [06/01/2014] Harbor Roleplay Update
Post by: Royal. on June 06, 2014, 12:30:03 PM
Its fine. I did a couple days ago while everyone was preoccupied with GH but forgot about it. The more you visit it, the more chances other people have at figuring it out so dont worry about getting screenies.


Here's the only hint you guys get:
(https://dl.dropboxusercontent.com/u/52871438/Photos/hrp/2014-06-03_00003.jpg)

step 1. build submarine
step 2. make it look realistic
step 3. propkill nicknero with it
step 4. get banned
step 5. come back
step 6. go through the orange portal
step 7. ???
step 8. you are there
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