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Messages - Kasatka ???

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76
Accepted Suggestions / Re: Few things for FireFighters
« on: June 05, 2013, 09:58:45 PM »
If ocrp was serious, i'd give this max support. However being semi serious, im not so sure about the supervisor vehicle. Unless it actually does something script wise and its only available if another engine is on, i dont see much use for it other then for us serious players.
Why take away the fun from us serious players just because the server is semi-serious? It's set at semi-serious, so the rules are that strict, but the seriousness is infinite.

I say add it. Would definitely add goals to firefighter, and would be really fun to RP.
If we are going this far we could use a brush truck. More or less a smaller truck (Ford F350 equivalent) to get in tighter spots that the fire truck finds more difficult. Though it isn't meant to carry water itself it can be a hose extension from nearby trucks that would be too slow or too hard to move in tight areas. I been holding onto that idea since PE.
Not half bad to be honest... Only one I've seen before was back in training... Would be Ideal and nice.... however... What car should it be... the Escalde would need a new skin redo if not a new model entirely... Just to get the looks right...
I'm sure there are some models out there we can port maybe. Wouldn't look right if we just re-skinned an already existing car. I mean where is the hose coming from? The empty space in the back? :p

77
Suggestions / Fire Fighter Basic First AId
« on: June 05, 2013, 07:58:43 AM »
Today we see our fire fighters being first responders to most if not all medical calls. Most fireman are now cross trained as EMTs, though not as much as those you find in ambulances, they are also not as well equipped as an ambulance. With that in mind it would be nice to see fire fighters be able to treat minor injuries (say about 10% of health max per person per life, I mean we can't make EMS pointless) and be able to resuscitate people. Hell instead of resuscitating people they can have a way to get someone "stable" till medics do arrive and can resuscitate. I am not bias, I see a reason for both. Best RP, though, is a more realistic one.  ;)

Again this is not an EMS replacer, only basic EMTs here!


78
Accepted Suggestions / Re: Few things for FireFighters
« on: June 05, 2013, 07:38:47 AM »
If ocrp was serious, i'd give this max support. However being semi serious, im not so sure about the supervisor vehicle. Unless it actually does something script wise and its only available if another engine is on, i dont see much use for it other then for us serious players.
Why take away the fun from us serious players just because the server is semi-serious? It's set at semi-serious, so the rules are that strict, but the seriousness is infinite.

I say add it. Would definitely add goals to firefighter, and would be really fun to RP.
If we are going this far we could use a brush truck. More or less a smaller truck (Ford F350 equivalent) to get in tighter spots that the fire truck finds more difficult. Though it isn't meant to carry water itself it can be a hose extension from nearby trucks that would be too slow or too hard to move in tight areas. I been holding onto that idea since PE.

79
Suggestions / Re: Multi government channels
« on: June 05, 2013, 07:28:22 AM »
I agree, more than one channel is more than useful. It would cut down on the amount of chatter and be more realistic. I can't tell you how many times I sit there waiting for the radio to shut up so I can give out a small citation. Anyways, here is my take one it.

Channel 1: Police (using radio more than everyone combined)
Channel 2: EMS and Fire (lets face it, they don't do much)
Channel 3: Transit Authority and Tow Trucks (not a lot of chatter there)
Channel 4: Miscellaneous (Just an extra channel for cross chatter if needed)
Channel 5: Tac channel (for use by any and all units in a situation such as barricaded suspects or high profile robberies)

Gives you more than enough radio space and should keep people from getting pissed off.

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