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Messages - FanaticWarren

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31
Idk, but that fixed it

32
<a href="https://www.youtube.com/watch?v=dAhJDGCJgGQ" target="_blank">https://www.youtube.com/watch?v=dAhJDGCJgGQ</a>

Right-click gmod, go to properties, Beta's then dev - development branch

Bam, Sounds fixed.
 

33
Updated changelog 2 again

-Made the Mitsubishi Evo better (acceleration)
-Made the Ferrari 458 better(spinning out)
-Tweeked the Zr1

34
Updated Change log 2

Escalade improvements

35
It seems to only be a few people. Let me ask: Did you SVN or Workshop the TDM content?

I svn the TDM files and this happens to me aswell

36
Suggestions / Re: Missed car.
« on: June 03, 2013, 05:02:04 AM »
Intentionally not added due to the bed being derp and being a black hole even with a light direct on it.
Yeah, that is one problem, but looking over that, it still can be used.  The only problem with the bed is that there is a slight slope in the side.

and that the texture doesn't exist. If its fixed it can be added.

37
Bug Reports / Re: Bus
« on: June 03, 2013, 02:34:46 AM »
Its a model glitch. Not our problem.

Sent from my DROID RAZR HD using Tapatalk 2

Just edit the size of the wheels in the car script?

Again its a model glitch, happens to me on certain cars.

38
Fixed Bugs / Re: Ford GT
« on: June 03, 2013, 02:33:03 AM »
Fixed

39
Bug Reports / TDM and SGM vehicle script changelog and report thread.
« on: June 02, 2013, 10:19:55 PM »
This will be the new thread for the vehicle changes.

Any issues that include handling or acceleration please post below and I'll look into the matter. (THIS DOES NOT INCLUDE DRIFTING)


TDM Change log #1 - OCRP Update 12.1
Spoiler for Hiden:
-Balanced all Cars
-Fixed handling on the Mercedes SLS AMG
-Fixed the Handling on Both the BMW M5 and M3
-Fixed the issue with the Porsche Cayenne going into the ground (pre-release)
-Increased the speed on the Skyline to 85 MPH

SGM Change log #1 - OCRP Update 12.1
Spoiler for Hiden:
-Reduced the speed of the Super cab to be more realistic
-Balanced the speed of the all of the Crown Victoria's (Cop goes CV 100 MPH, Undercover CV goes 85 MPH, and Citizen CV goes 60 MPH)

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

TDM Change log #2 - OCRP Update 12.3
Spoiler for Hiden:
-Fixed the braking on the Ford GT (Sort of)
-Tweeked the Escalade to match its price (Now turns good and goes 65)
-Made the Mitsubishi Evo better (acceleration)
-Made the Ferrari 458 better(spinning out)

SGM Change log #2 - OCRP Update 12.3
Spoiler for Hiden:
-Fixed the dumb default scripts
-Some cars can now power slide(Was causing some of the cars to handle bad)
-Fixed the Crown Victoria's, They now drive with out spinning out.
-Tweeked the Mp4-12c's handling some.
-Tweeked the Zr1

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

TDM Change Log #3
Spoiler for Hiden:
-Nerfed the Ford Focus RS

SGM Change Log #3
Spoiler for Hiden:
-Fixed the El Camino

Government Vehicle update #1
Spoiler for Hiden:
-Made the Firetruck faster
-Made the Ambulance faster

40
Bug Reports / Re: problem with textures
« on: June 02, 2013, 04:58:04 AM »
You need to opt for the steam pipe beta for hl2 ep two

Right click and goto ep two properties

https://www.dropbox.com/s/q2wirbvdtg6gequ/a7e89053f28639e150ee184028577c8b.png

Then click beta's

https://www.dropbox.com/s/4yfpnzmuare1fh3/6d9f1c5c359f2e4bc7a4d13390a9a8ec.png

Then click the drop down menu and click Beta: SteamPipe beta

https://www.dropbox.com/s/yl7a5ncoidoaw6r/f28dd601870722cf1280df0e0afb3e02.png

Then click close and let it download the new files, be sure to run Episode 2 before playing gmod again

Edit: The reason the el camino looks like that is due to low model detail settings, causes hi res cars to bug out sometimes

41
News and Announcements / Re: OCRP2 Poll: Cars
« on: May 27, 2013, 10:09:53 PM »
New cars would be very nice. I'm tired of Sickness models, they're old and bland.

I'd love to see his Dodge Ram and some of his classic American muscle cars in there.

Classic muscle would make me cream everywhere

42
News and Announcements / Re: OCRP2 Poll: Cars
« on: May 27, 2013, 05:51:54 PM »
Not only the fact that the cars are amazing, the scripts don't need to be tweaked any. So if this goes through it shouldn't take that long other than removed some unneeded code from the script

43
News and Announcements / Re: OCRP2 Poll: Cars
« on: May 27, 2013, 05:41:36 PM »
I'm down for a switch. We could use a vehicle overhaul, People are getting tired of the same old cars.

44
Denied Suggestions / Re: Update 11
« on: May 26, 2013, 06:05:39 PM »
That lag isn't avoidable, Even users with higher end systems get massive fps drops in the city. Just something everyone is going to have to get used to.

45
Support & Help / Re: Errors & Checkers
« on: May 26, 2013, 03:34:59 AM »
Try verifying game cache of all installed source games. Joining a perp server may also resolve some issues

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