Author Topic: Halo, Combat Evolved.  (Read 3727 times)

Offline Pielolz

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Halo, Combat Evolved.
« on: April 25, 2012, 02:03:37 PM »
Seriously, why do we have this server? It averages 0 players, and it takes up valuable room. Why not replace it with Fort Wars, or TTT?

Offline smt

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Re: Halo, Combat Evolved.
« Reply #1 on: April 25, 2012, 02:05:54 PM »
Seriously, why do we have this server? It averages 0 players, and it takes up valuable room. Why not replace it with Fort Wars, or TTT?

I support this  8)



Offline AcornMan

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Re: Halo, Combat Evolved.
« Reply #2 on: April 25, 2012, 02:09:36 PM »
It's Halo: Custom Edition not Combat Evolved (even though it does have the campaign and all but it has multiplayer filled with custom maps and content by other people. If you haven't been on the website enough to notice, sometimes it does get quite a few players. I think I've seen it at about 9 or 10 people once. But it was something that was decided about 6 months ago or so (give or take a month). I can't remember for sure but it was either tomasas or somone that put it up, like I said, it's been a while and I don't have that great a memory.
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Offline Uubucks

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Re: Halo, Combat Evolved.
« Reply #3 on: April 25, 2012, 02:41:04 PM »
I play on the Halo server....  sometimes...

<a href="https://www.youtube.com/watch?v=GXdxUYKlQQY" target="_blank">https://www.youtube.com/watch?v=GXdxUYKlQQY</a>
« Last Edit: April 26, 2012, 07:39:55 PM by Jimmies »

Offline Somone77

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Re: Halo, Combat Evolved.
« Reply #4 on: April 25, 2012, 05:27:06 PM »
Also, you say "replace" like we have a limited number of servers that we can put up. If we wanted to, we could put up 200 servers and it would make no difference to us. I put that Halo server there because I like it, I'm not going to stop supporting it but if you want me to remove it from the status bar because it inconveniences you so god damn much, I will.

And just so you know, we have a TTT server but no one played that either so it's always offline. Any admin could start it with a push of a button.

Also I should add that the Halo server gets more players than Spacebuild, should we remove that too? Oh and GMR2 is usually empty, I don't see why we have that either.

I don't mean to show attitude towards anyone, but trust me, if you have an idea that will get more people onto any server, we want to hear it.

Here are the ALL the servers:
OCRP: Offline
HL2RP: Offline
Outlands: Offline
HRP: Offline
GMR2: GMPTR: Spacebuild: MC: MC2: HaloCE: TTT: Sandbox: Offline
« Last Edit: April 25, 2012, 05:30:20 PM by Somone77 »

Offline raged

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Re: Halo, Combat Evolved.
« Reply #5 on: April 25, 2012, 05:51:37 PM »
TTT servers are generally easy to populate as long as you have custom content. Weapons and traitor items/detective items generally are the best way to go. Same goes for VIP benefits, and in the case of CG; both VIP and gold benefits.

Offline Krisrules

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Re: Halo, Combat Evolved.
« Reply #6 on: April 25, 2012, 06:53:32 PM »
I enjoyed the TTT server we had

Specially the 'meatbangers' LOL


Offline Uubucks

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Re: Halo, Combat Evolved.
« Reply #7 on: April 25, 2012, 07:16:12 PM »
Click to see the original size.
Click to see the original size.
Click to see the original size.
Click to see the original size.
Click to see the original size.


Fuck offe, somone <3

I should have won >=(

Offline Somone77

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Re: Halo, Combat Evolved.
« Reply #8 on: April 25, 2012, 08:51:35 PM »
Don't hate just because I'm better.

By the way, I've been thinking about putting this server back on a votemap. Perhaps all the standard maps with mixing gamemodes.

Offline kronik

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Re: Halo, Combat Evolved.
« Reply #9 on: April 25, 2012, 09:12:58 PM »
it's not taking up any room, we have as much room as we want and the ttt server is broken according to rofl no admins should touch it

Offline Uubucks

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Re: Halo, Combat Evolved.
« Reply #10 on: April 26, 2012, 11:37:57 AM »
Don't hate just because I'm better.

By the way, I've been thinking about putting this server back on a votemap. Perhaps all the standard maps with mixing gamemodes.

Votemap would be fun.  Instead of the constant shotgun frenzy I would like to play some CTF or at the very least slayer with weapon spawns that aren't all shotties.

Offline Somone77

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Re: Halo, Combat Evolved.
« Reply #11 on: April 26, 2012, 08:17:36 PM »
K, votemap added:
ID) Map            Gametype             Description
 1) beavercreek    shotguns             Battlecreek - Shotguns
 2) bloodgulch     CTF                  Bloodgulch - CTF
 3) deathisland    CTF                  Deathisland - CTF
 4) infinity       CTF                  Infinity - CTF
 5) hangemhigh     team_slayer          Hang 'em High - Team Slayer
 6) bloodgulch     team_slayer          Bloodgulch - Team Slayer
 7) wizard         slayer               Wizard - Slayer
 8) dangercanyon   CTF                  Dangercanyon - CTF
 9) hangemhigh     slayer               Hang 'em High - Slayer
10) timberland     team_slayer          Timberland - Team Slayer
11) timberland     CTF                  Timberland - CTF

Any more ideas?
« Last Edit: April 26, 2012, 09:50:02 PM by Somone77 »

Offline Uubucks

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Re: Halo, Combat Evolved.
« Reply #12 on: April 26, 2012, 08:30:38 PM »
Click to see the original size.

I like the choices you have set up so far.

 

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