Author Topic: [OCRP2] Police Chief  (Read 1345 times)

Offline Lone Wanderer <??"?

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[OCRP2] Police Chief
« on: May 13, 2013, 09:50:41 PM »
INTRODUCTION:   
     
So, you’ve managed to climb your way up from the lowly ranks of a mere police officer to the Chief of the entire force? Well, whether you earned it through hard work or from a simple promotion from your buddy the mayor, you’ve got your work cut out for you, because being the chief is no picnic. It takes leadership, ingenuity, courage, and charisma. It takes a willingness to lead, and the know-how to handle a wide variety of situations that are thrown your way. Don’t worry, though. I’ll teach you poor, unfortunate beings how to lead a jumbled, undisciplined police force in an efficient manner. You’ll walk out here knowing how to lead the Evocity Police Department, and how to do it well.

As the police chief, you’re responsible for a number of different things. You’re responsible for officers in and out of the field, coordinating actions of the force with dispatch, and reporting situations to the mayor when necessary. You’re also in charge of the Special Weapons and Tactics team, more commonly known as SWAT. All these jobs require a fair amount of attention and know-how, as well as the ability to multitask.  While different parts of the job are dependent on what’s going on in the city at the time, there are certain outlines on how to approach different aspects of it, and I’ll help you fill those out.

RULES:

Before you go any further, you should be sure to be familiar with the overall server rules. Along with that, you should know the rules specific to police officers, SWAT, and the police chief, which can be found below:   
Quote
Police/SWAT rules

Do not randomly arrest/handcuff players

•Do not handcuff someone because they're annoying you. They have to be breaking a law.
•Only handcuff/arrest if you have a valid reason to do so.
•The handcuff rules applies to zip-ties as well.

Only use your sidearm if your life is in danger. Walking around with your gun out is not allowed.

•Do not use it to scare others or for "fun".

Do not depend on shooting vehicles to stop them.

•You must try all means necessary to stop a criminal in a vehicle before shooting it.
•You need to wait at least 5 minutes in a car chase before shooting their vehicle.
•You may shoot a car if it is for a serious crime, ex. murder.

You may not invade property without a warrant


•Get a warrant from the mayor or the police chief. If there is none and you cannot get a warrant, you cannot invade property.
•Even if you KNOW they have pot, you cannot raid them without a warrant

Get a proper warrant

•Roleplay getting the owner of the houses name via your police cars radio/police computer.
•Do not just look on the door to see who owns the place.

Do your job

•Do not ignore cries for help or 911 calls
•Listen to those above you (Mayor, or police chief) SWAT and Police Officers are the same rank.

BASIC INFORMATION:

The police chief job is aquirred when, as a police officer, you are promoted by the mayor. There is no NPC that you speak to, or option that you choose in a menu. You have to be chosen by the mayor. To get oriented further with the police chief job, there are a few basic things you should know outside the job description. First off, you come equipped with standard police equipment (baton, Taser, handcuffs, police ram, radio), along with a pistol and a shotgun. You also have access to a special menu for the chief that you can open via F1. This menu is where you can manage officers within the force, purchase items for the police locker, and manage warrants for citizens. Promotions/demotions of officers/SWAT, buying guns/ammo for the locker, and approving/removing warrants for citizens is all done here. Now that you know the basic menu for the chief, let’s move on to managing the force…

When managing the police force, there are a few things that you should always keep in mind. They are as follows:
   1) Always have officers patrolling, no matter what the situation is. Taking all officers off the streets to deal with one situation leaves room for all sorts of criminal activites to just happen without any supervision or legal action.
   2) Don't take actions that endanger the city. Always keep in mind the safety of the populace and the city itself. That would mean, don't order a car in a chase to be gunned down in the city if it comes to it. Do it outside the city, where there's open space and not too many people around that could get injured, or even killed.
   3) Keep tabs on your officers. Be sure to know where they are and what they're doing. The last thing you need for an organized, efficient police force is officers who are roaming around doing whatever, or violating your orders.

But what about officers that don’t follow orders, or refuse to keep in touch with you? Well, you’re the police chief, silly. Demote them! If officers are rushing to a scene when they’re told to patrol, speak with them. If they refuse to comply with orders, then they need to be demoted (You can do so by going to the F1 menu, and right clicking on the respective player’s name). The quality and organization of the police force is dependent on both the actions of you and the mayor, but you on a forefront. You are the one managing the field operations and the day-to-day actions of the police, and it’s you’re responsibility to make sure the people involved can follow orders and keep the city safe. The same discipline ideals above apply to SWAT as well.

SITUATION OUTLINES:

Spoiler for Car Chase:
If a car chase is happening, it’s fairly simple to deal with. Get a few officers to pursue the vehicle in their squad cars with the attempt to pull the vehicle over. If they are unable to do so, DO NOT assign more officers to the chase. lead Having six police cars chasing down a vehicle is going to do nothing more than create a giant mess. Organize a roadblock, and then get your officers to lead the vehicle into the trap. Simple enough.

Spoiler for Hostage Situations:
Hostage situations are rather sticky, and are very dependent on the situation at hand. The one tip that I’d have for dealing with these situations is do not just send SWAT or officers into the building to arrest or kill the hostage takers. This tactic will not work at all, as it will get the hostages, and more than likely, some officers killed. The best to approach the situation is calmly and orderly, while not giving into the demands. The only time you should offensively enter a hostage situation is if you have SWAT on scene, and the hostage takers are executing the hostages.

Spoiler for Mayor Related Issues:
If the mayor is under threat, there’s a basic course of action you should take. While Secret Service is in charge of protecting the mayor, you as the chief and your officers are in charge of arresting the suspects. Now, this DOES NOT mean that the entire force needs to report to the Nexus. Officers still need to patrol to keep the streets safe, especially with situations like an attempt on the mayor's life.


SWAT:

SWAT is a valuable asset for the police force, and are extremely useful in dealing with shootouts, hostage situations that are going bad, or police raids. In fact, SWAT should be the ones taking offensive action in all the above cases, whereas your basic police force should be providing backup and defending the perimeter. SWAT report to you in the field, and are promoted by you. If you're on the fence on whether or not a situation needs you there personally, here's a good rule of thumb. If SWAT is dispatched to the scene or requested, you should be there to organize it, and even enter with the team.

If you're curious about more specifics about what SWAT does, what their equipment is, etc, check out this guide, made by [S-ZPS] Sherman [EC]



Feel free to post suggestions, questions, or comments for this guide below! Input is definetely welcome.

Current Characters:
Abdul Sadek - Unregistered citizen, currently near City 18.
Monica Halleway - A seemingly crazy woman roaming the plaza.

Former HL2RP-Characters:
Jennifer Hanson - Former trader now involved with the Lambda Movement in City 17.
'091' - A former rogue medical unit now on the Combine Homeworld. Or is she?
Michael 'Y' Eloriga - A wanted criminal located in City 17, frequently spotted on rooftops.

Offline [S-ZPS] Sherman

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Re: [OCRP2] Police Chief
« Reply #1 on: May 15, 2013, 12:51:15 PM »
Looks good. Mind adding some links to the future Swat and police guide? There are none yet but once they are decided on it'd be nice to link the three jobs together. Also, add some pretty pictures ;D

 

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