My old thread was changed so many times, just got fconfusing and shit. Ill repost. I wanna know what you guys think about this:
The first aid kit
Instead of spamming M1 to heal someone and asking them if they need more, make it like the crafting progress bar or the refuel bar. The speed the bar fills is related to how much health they have.
While the bar is filling, play the looping bandaging sound from L4D (I can retrieve that for you if you wish) instead of the HL2 health kit sound.
Replace the hl2 first aid kit model with a more realistic model like the first aid kit from L4D. Most EMS carry red response bags so a hard plastic first aid kit doesn't make a whole lot of sense. The L4D model and sound would be packed into the FastDL.
The Defibs
Defibs alone arent gonna bring a person back to full health. It'l just get their heart going. If someone is revived with the defibs, their HP should be set to 10% so you have to use the med kit too.
Also with the defibs, spamming right click is quite annoying. Why not keep the same system but have a progress bar that fills up by holding right click. If you fill it up to 75%, you get a 1/4 chance at reviving the PT. If you fill it to 100% you get a 1/3 chance at reviving the pt. After administering a shock, it resets the bar, regardless the charge.
It could definately use some sound changes too which i think I can handle.
Newly Revived Patients
To make the hospital of use and to prevent people from going full bore after being revived, when someone is revived, they must be brought to the hospital within 10 minutes to be fully restored. If they fail to do this, they will fall unconscious again and will need to be revived.
This eliminates the need for a revive cooldown because if you are revived, you cant really do anything without risking it.