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Messages - Rory

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542
Guides / Re: Play to lose!
« on: April 24, 2011, 09:00:24 PM »
What do you mean by play to lose (PTL)?
PTL means doing /me'd fights and so on without rolls, you do not /roll to decide who wins, this is unrealistic and stupid.


How do you play to lose?
Let's use a scenario, two different ones, one with and one without PTL.

- Scenario one - No PTL

** CCA.C18.UNIFORM-DvL.324 runs into the alley.
** Jackson 'Dynamite' Boerson sees the DvL, and sneaks up on him from behind.
** CCA.C18.UNIFORM-DvL.324 notices the citizen.
** Jackson 'Dynamite' Boerson attempts to hit the DvL's face with a plank, knocking him out.

** Jackson 'Dynamite' Boerson has rolled 78 out of 100.
** CCA.C18.UNIFORM-DvL.324 has rolled 23 out of 100

** CCA.C18.UNIFORM-DvL.324 gets hit, and falls down, unconscious.


- Scenario two - PTL

** CCA.C18.UNIFORM-DvL.324 runs into the alley.
** Jackson 'Dynamite' Boerson sees the DvL, and sneaks up on him from behind.
** CCA.C18.UNIFORM-DvL.324 notices the citizen.
** Jackson 'Dynamite' Boerson attempts to hit the DvL's face with a plank, knocking him out.
** CCA.C18.UNIFORM-DvL.324 attempts to doge, but gets hit.
** CCA.C18.UNIFORM-DvL.324 steps backwards after getting hit, shaking his head.
** CCA.C18.UNIFORM-DvL.324 goes forwards, pulling his stunstick out
** Jackson 'Dynamite' Boerson drops his plank, and runs.

** CCA.C18.UNIFORM-DvL.324 radios in...


__

As you can see in scenario two, the DvL did not have to fall down unconscious, he choose to get hit but becuse of his armor, he could also choose to avoid getting knocked out cold. In scenario one however, the DvL was suddenly hit, and had to roll. He lost, and had to get knocked unconscious, this did not lead to very much interesting roleplay as in scenario two.
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How should you use PTL?
When you play to lose, the roleplay will become much more interesting and enjoyable, however - there are some factors to be taken into consideration


1) You can not be invincible - play to lose means you choose to lose. You do a /me about what happens to you but be fair!
2) take all everything into consideration - enviroment, your awareness, your strenght, did the subject sneak up on you, does he wear armor etc...
3) Choose an interesting action! - This is not obligatory, but this will of course make things more fun, even tough it's not in your favor. Letting the citizen run off will result in a chase, possibly alarms and stuff if he's important enough. If you force him to stay, you will simply hit him and detain... you just rejected some fun roleplay.



Is this official?
No, this is not the "new" or "official" system, but it can and should be used.



NOTE: I am newb at guides, but you get the point?
I will agree with this, but the minges will not. I already had a problem with this, i tried it, and they did Play to Win instead (Bastards). But anyways, please promote this.

+support

543
Introductions / Re: Well hello there.
« on: April 24, 2011, 09:06:36 AM »
OHHHHH snap!

544
News and Announcements / Re: Announcing... FortWars
« on: April 23, 2011, 08:05:25 PM »
So Albert, did you get your Minecraft?

545
General Discussion / Re: Global Agenda free
« on: April 23, 2011, 07:18:42 PM »
It got kinda old... IMO

546
Introductions / Re: Hey there..
« on: April 23, 2011, 05:21:39 PM »
Remember to read the rules!

547
Suggestions / Re: Take wiremod off of the downloads list
« on: April 23, 2011, 11:38:11 AM »
I needed to download it 2 days ago to fix a problem though, i would keep it up.

548
Suggestions / Re: Question about radio streams
« on: April 23, 2011, 11:37:41 AM »
(=MOVED= <== Its a suggestion.)

He owns a box, and if he can't, I am sure someone else will.  I like the idea though, hell, if we had one, I would apply as a DJ, kinda get back into doin the job.
If i can, i can send the DJ a free copy of FL Studio. Make there own music and intro and what not.

FL studio is really good for radio streaming though.

549
Creations / Re: The many sigs ive made some are better then others
« on: April 23, 2011, 11:36:10 AM »
They are actually pretty nice. They have a nice theme to them.

550
Introductions / Re: Hey its Desperado
« on: April 23, 2011, 11:27:07 AM »
Welcome back, and watch your step.

551
Media / Re: 1920's-1960's music
« on: April 23, 2011, 11:22:02 AM »
To be honest, i respect all types of music, even pop and rap. You just need to understand without jazz and the past time music, there wouldn't be the oh so awesome whatever genre you listen to now-a-days. I don't think i need to mention that genre of music everyone loves now, even us.

552
Suggestions / Question about radio streams
« on: April 23, 2011, 11:19:56 AM »
Now i know our servers are a bit off now, but i was thinking what if we had the power to run a radio stream.

I can't say we aren't able to, but if we are able to, you can move this to the suggestions place.

I just don't want to sound like an idiot before i post, but i have no clue about the community and what is happening right now.

EDIT: Thanks Krystal

553
Support & Help / Re: Gaming Computer - SIMPLE PLEASE.
« on: April 23, 2011, 08:41:11 AM »
Due to people going to flame others if they have a bad pc, idk if i should post mine...

554
General Discussion / Re: Portal 2
« on: April 23, 2011, 08:33:54 AM »
I was speechless myself.

People said it was short, it made me feel like it was 500 years.

It's good to see something different and better than all that Call of Duty shit...

Valve is great for making this though.

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