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Topics - Lone Wanderer <??"?

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16
Fixed Bugs / Vehicle Sound Bug Thingy
« on: May 13, 2013, 12:54:35 AM »
What happened when the bug occurred?
Got a series of errors for one of the vehicles, unsure of the name. But it flooded my console when it was near me.

What was supposed to happen?
I'm assuming a sound was supposed to play? I have the content pack and the vehicle pack installed properly, so I don't think it's on my side.

Picture/Console Errors:
http://steamcommunity.com/sharedfiles/filedetails/?id=144639786
http://steamcommunity.com/sharedfiles/filedetails/?id=144639786

17
Suggestions / Gas Cans.
« on: May 09, 2013, 07:05:41 PM »
Well, seeing as gas can contain, well, gasoline, I thought this might be useful for the problem of running out of gas in your car when you aren't at a gas station. Having run out of gas like this before, I can tell you I didn't call a tow truck to come drive me to a gas station. I walked a little over a mile to the gas station, got some gas, and went back to my car. So, what am I getting at here? Well, you know the gasoline you can buy at the store near the BP in town? Well, it'd be cool if you could use them to put a little bit of gas in your car. That way, you don't have to rely on the local tow truck drivers, which, to be honest, rarely do their job properly (if their even is any at all). Obviously, a proper ratio would need to be calculated out based off the cost of the gasoline to a liter at the pump, but it shouldn't give you a whole lot of gas. Just enough to get to a BP.

18
Support & Help / Forum Help
« on: April 30, 2013, 06:40:16 PM »
Hey there. I'm looking for a forum provider that is either free, or within a reasonable price, for me to essentially have a board for a project I'm currently working on. To quickly describe what I'm trying to do, I'm wanting a place where I can have boards and spaces to upload some stories and related things I'm creating/created. Being the great noob that I am, I've never really looked into stuff like this before, and was wondering if anyone here could suggest a forum provider or at least stuff I should be looking out for. Along with that, if someone'd be willing to maybe give me a few pointers and help on setting it up (or at least getting me started), that'd be cool as well!

19
Accepted Suggestions / Secret Service Kevlar
« on: April 26, 2013, 12:57:58 AM »
Is there anyway to make their SS kevlar be hidden or something? Because it kind of defeats the purpose of them being 'secret' when they're walking around with a kevlar vest around the area the mayor is in.

Also, related to this suggestion, I think the title 'SS' should be added next to the agent's name in the player management section of the mayor's F1 menu, so they actually know who their guard is if they can't seem to track them down.

20
Suggestions / Government Job System Suggestion
« on: April 26, 2013, 12:55:13 AM »
So, based off the quality of RP that government agents are providing lately, I'm thinking that two things should happen. The first of these being that there should be a required amount of playtime for certain jobs if there isn't already one. The second of these being that certain government jobs should require a quiz of sorts prior to being able to join that job. I'll go into detail with each of these areas...

Time requirements. I think these are obviously pretty easily explained. Don't know if these are already in place for certain jobs, but I feel that the positions of police officer, secret service, dispatcher, and mayor should require varying amounts of time played on the server prior to being able to join up. That'll give players a bit more time to get oriented, experience the gamemode, and get used to the rule/RP requirements.

Quiz system. HRP has this kind of system, and I've found it has been successful to and extent. The police officer is the main job I could see this being useful for. Perhaps implementing both some server rule questions, roleplay conduct questions, and actual law related questions (traffic laws, basic crimes, etc) would test their knowledge both ICly and OOCly, and sort out some of the people who, in all honesty, should probably go back to playing DarkRP. It's never good to see cops running around with their taser out, shooting after a guy. Similar things can be said about cops who constantly break traffic laws, and dont' seem to do their job unless there's a shoot out going on. To sum things up, add a quiz system that'll help ensure cops who know what they're doing both ICly and OOCly get in.

21
Suggestions / Overall Mayor Events
« on: April 25, 2013, 01:07:33 AM »
Okay, seriously, mayor events are pretty stupid. I've found that in a good amount of situations, most events require the city to have 'x' amount of money to succeed the event and gain eco-points. But, should the city not have enough money, you lose the event, lose eco-points, and something bad usually happens. Now, my first problem with this is the fact that getting city money is failry difficult. Almost no one pays the taxes, and it's a slow process to gain the money needed to get anywhere near these events. My second issue is that these situations are a lose:lose. There's never the option to somehow strategically squeeze your way through the situation with what you have. It's either you have the $30, $500, or possibly even $800 to do the event successfully or you're screwed. Now, I can admit that some of these downfalls are because I'm a dumb dumb sometimes. But on many occassions, I find myself left with a poor economic state, a playerbase that doesn't want to support taxes, and events that need high money. Where does that lead? A worse economy.

My suggestion? Overall the mayor event system for something that's actually gives you, the mayor, and opportunity to at least attempt to get your way out of situations like these, as its just stupid to get a $800 fine dropped on you city's funds all of the sudden, and then lose 15 eco-points. And that point, you might as well kiss your ass goodbye because people are going to kill you. Then the cycle repeats with the new mayor. I don't have a good plan on how to fix this, so I guess some suggestions/discussions would be nice to have here.



EDIT: I could have sworn I put this in the OCRP2 section. Weird. If an admin could move this, that'd be awesome.

22
Bug Reports / Inventory Issue.
« on: April 10, 2013, 07:25:33 PM »
Hey. I keep having this issue with my inventory, where I'm stuck at only being able to carry 7kg. I tried using bags, tried using a backpack, and tried reconnecting to the server. Nothing helped at all, and as such, I lost a radio and two boxes of ammo. Along with my IC items, I have four boxes of SMG ammo, an MP7, and a handheld radio, but I can't hold this stuff in my OOC inventory, and it's rather annoying.

EDIT: Here's the picture of the ammo/gun, didn't put the radio on, but that's easy enough to get a new one of. This happened at about 4:20 PM, April 10th on the Outlands server.

http://steamcommunity.com/sharedfiles/filedetails/?id=138235185

23
Creations / The Union, a HL2RP Fan-fiction story!
« on: April 10, 2013, 12:47:20 AM »
The following story is not a reflection of the current CG canon, although it uses the canon as a basis for the story. While some of the characters/events mentioned in the story are from CG’s Canon, any actions/events they partake in during this story are in a separate universe, essentially. This is purely a story that I’m writing for my own enjoyment, and hopefully for other’s enjoyment to read. So, without further delay…

THE UNION

Chapter One: A New Beginning
Alisa’s eyes snapped open as she quickly jerked her upper body upwards as a faint beeping sound woke her from slumber.  Alisa rubbed her eyes slightly, taking a seat along the edge of the bed as she pushes the sheets aside. As she lifted her head, she began to pan around the room, getting a feel for it. She was in a standard civilian bed, in a fairly standard room. A small kitchen sat in the corner near her, while a worn brown door on the other side of the room opened up into a small, confined bathroom. A single table sat in front of a beaten up green couch, a newspaper and a small device sitting in the center. Alisa narrowed her eyes slightly, pushing the sheets off her legs as she got up to her feet. A faint amount of light leaked through the window behind the bed, her shadow creeping across the floor as she slid across the boards towards a dresser along the end of the bed.

Once she’d arrived at the wooden dresser, she slid open the doors with stiff movements, pulling out a neatly folded blue jumpsuit, along with a pair of clean, white socks. She unbuttoned her shirt in a clean, uniform manner, sliding it off her torso only to fold it quickly, setting it atop the dresser. She grabbed ahold of the pants from the uniform, flipping them out in the open space of the room before slipping her legs into the pair, pulling it up and securing it with the zipper. Alisa snatched a white t-shirt from the center of the set, sliding it over her head. It rested tightly to her figure as she unfolded the navy blue over shirt, putting both her left and right arms through their respective holes. She buttoned it up in a similar uniform fashion to before, adjusting her collar as she snatched the pair of socks. After unfolding them, she lifted her individual legs up, the left before the right, sliding the cotton mitten over her toes and feet. She slid the dresser drawers shut, snatching the clothing she’d just taken off and throwing it into a small basket. As she walked over to the kitchen area, she pulled out a hairband from her shirt pocket, putting her dirty blonde hair into a neat ponytail.

At the kitchen, she opened the door to the small, white refrigerator, scanning the contents. Inside were a few bottles of lemonade, a few cans of Breen’s water, a box of UU-Chinese food, and a cut up orange on a small plate. Alisa blinked her eyes a few times before snatching the lemonade off the top shelf, retracting it from the cold air, shutting the door. She set it on the counter, reaching up to open one of the cabinets along the counter. Inside the cabinet were a small collection of grey packets, around a dozen or so. She snatched one from the bin they were nested in, shutting the cabinet only to open the one adjacent to it. She pulled a glass from the cabinet, setting it on the counter as she tore open the grey packet. As it was poured into the glass, it accumulated to be a strange red-orange powder substance. She gripped the glass, walking over to the sink. Turning it on, she tapped her foot lightly along the wooden floorboard as she waited till the glass filled, turning off the water. Shaking it a few times in her hand, Alisa snatched the lemonade in her free hand, walking towards the table.

Alisa took a few sips from the now red liquid in the glass, her face showing a slight look of disgust as she swallowed it. She shook her head, letting out a slight groan as she unscrewed the cap to the lemonade, chugging a fair amount of it down. The small device had the appearance of a glorified request device, with a slightly larger appearance, three small LED’s along the left side, and a small screen big enough for a fingertip if anything. She took another large drink from the red liquid, shaking out her head as she reached for the device, pressing her thumb along the small screen of the device, holding it in place for about five seconds before a beep emitted, one of the LED’s giving three quick red flashes. Alisa took a single step back, setting the device down on the table. The screen along the device flickered to a bright white light, the middle LED flicking on to a constant, green light. Soon, a strange, almost metallic voice came over the device.

“Ah, you’re awake, good. I hope you rehabilitation off-world did you some good. That aside, this is merely a check in. I believe you’re well acquainted with your mission, unit” the voice said, an empty static emitting as Alisa gave a slight subconscious nod to herself.

“Yes, sir, I am familiar with my assignment. Operative 091 is now on active duty” she responded in a formal, monotone fashion.

“Excellent. Proceed with the operation, and dispose of this device. 62100 out” the voice said, the static going to silence as the green light turned off, the screen losing any light it previously had. Alisa snatched the device off the table, pressing her ring finger along the device as she walked to the bathroom, dropping the device in the toilet. It sat there for a while, before a small red flame shot up from the device, a loud sizzle emitting from the bathroom as a slight string of smoke crept into the air. She then pressed her hand along her ear, her eyes blinking at a rapid rate as a small string of tears rolled down her face. She looked up, removing her hand from her ear.

“This is Operative 091, now online.”

24
Towns / [NOW RECRUITING] New Landaria Expedition
« on: April 05, 2013, 01:14:18 AM »

A small, beaten wooden vessel creaks along in the midst of one of the worst storms ever seen by any sailor of the continent of Regionalas. Massive white crests slam into the beams of the ship, sending a flood of freezing liquid onto the main deck. Soaking men run about hecticlly in their feeble attempt to keep the vessel afloat, while a torn silver and gold standard flies violently in the wind. The Parilias III is the only remaining ship in an expeditionary fleet sent out by Emperor Landiun XI into the Great Maelstrom to seek out new, fabled worlds. But their only fate would be ultimate doom, with nineteen ships being lost in the midst of the great whirlpool, and the Parilias III being the only ship to survive until it wrecked off the coast of an unknown land, leaving it's shipments...stranded....

What is the New Landarian Expedition?
  • The New Landarian Expedition, or simply the NLE for short, is a colonizing force sent out from the kingdom of Landaria in a much different world. Following a large storm and the loss of almost all of the fleet, the NLE was stranded, leaving the survivors to, well, survive in a new land.
  • Following the shipwreck, Captain Michael (the one and only Lone Wanderer!) led the survivors ashore to create a base of opertations, Forgotten Hope. The survivors now work to make a new home for themselves, gathering resources while discovering the new land, and its occupants.

New Landarian Expedition Rank Listings:
  • Expedition Head: CSLOneWanderer|LoneWanderer
  • Scout: Officialjake|Officialjake
  • Scout: KJUN|mlgkjun

Want to become a member of the NLE? Well, fill out the following application and post it here, in this thread!
Code: [Select]
[b]Steam name:[/b]
[b]MC Username:[/b]
[b]MC Nickname (if applicable):[/b]
[b]Timezone:[/b]

25
Organizations / Blacklight Co.
« on: April 03, 2013, 12:30:26 AM »
Welcome to the official Blacklight Corporation organization page!


What is Blacklight Corporation?
  • Blacklight Corporation is new crime organization coming with the opening of OCRP2, and is looking for new recruits for its ranks!
  • It exists with the hope to both create passive roleplay in general, and develop crime roleplay to more than simple muggings and killings you might see on something like DarkRP.

What all does Blacklight Corporation do?
  • Again, Blacklight Corporation is involved in a wide variety of things across OCRP2. While we do participate in various aspects of crimeRP, we also plan on doing different events and other things to promote roleplay for the general population of the server.

Who all is Blacklight Corporation open to?
  • Anyone can join Blacklight Corporation! Simply create an application with the format listed further down on the page, post in here, and it will be quickly reviewed by a interview official!
  • Don't be afraid to contact any of the leadership of the group with questions about the organization, the recruitment process, or any issues you experience!



Blacklight Corporation Ranks/Rosters:

Recruits:
  • Recruits are the lowest ranking members within Blacklight Co., as they are those who have just been accepted into the organization. Recruits remain recruits until their evaluation/introduction into the organization is completed, and they are promoted to basic member by a interview official.
  • Recruits may participate in organization events and wear the organization tag.
  • Recruits may not withdraw money or items from the organization bank, attend organization meetings, provide recommendations for those looking to rank up, or participate in any crimeRP associated with the group (exceptions being training).

The current recruit roster is as follows:
   *No current recruit members*

'Average Joes':
  • 'Average Joes' is the first official rank of Blacklight Corporation. As an Average Joe, a player is an official member of the organization, and are expected to act as such.
  • 'Average Joes' may participate in organization events, wear the organization tag, withdraw money/items from the organization bank, and participate in authorized crimeRP.
  • 'Average Joes' may not attend organization meetings without approval from an interview official or higher, provide recommendations for those looking to rank up, or participate in any crimeRP they are not authorized for.

The current 'Average Joes' roster is as follows:
   *No current Average Joes*

Gangsters:
  • A gangster is the first rank in Blacklight Corporation in which a member begins to gain a higher scale of responsibilities. Gangsters are expected to help both new members and represent the organization in a good way no matter what they're doing.
  • Gangsters may participate in organization events, wear the organization tag, withdraw money/items from the organization bank, provide recommendations for those looking to rank up, attend organization meetings, and get involved in all levels of crimeRP..
  • Gangsters may not accept new members or participate in any crimeRP they are not authorized for.

The current gangster roster is as follows:
   *No current gangsters*

Interview Official:
  • Interview officials are responsible for many of the promotions within the organization. Interview officials review recruitment applications, and deal with many of the basic members.
  • Interview officials can do all that gangsters do, accept/deny applications for recruitment and 'average joes', demote basic members to recruit for re-training (with Council approval), and remove recruits from the training program (with approval from the Council). They may also do any level of crimeRP.
  • Interview officials may not initiate crimeRP in the name of the organization, gangsters+, or accept applications above their rank.

The current interview officials roster is as follows:
   *No current interview officials*

Streetmen:
  • The streetmen are responsible for putting on various events throughout the city to promote passiveRP, the organization, the economy, etc. They are also responsible for setting up crimeRP events, managing crimeRP in the group, and reporting those operations to the Council when they occur.
  • Streetmen can do all that gangsters can do, create events without authorization (Class B+ crimeRP events need authorization from the Council), use organization resources for events/crimeRP (try and check with the Council first, though), and train recruits.
  • Streetment may not accept any applications, and cannot demote any members.

The current streetmen are as follows:
   *No current streetmen*

Council Members:
  • The members of the Council make up the top of the organization, making all the tough decisions that the group needs made. The council members have the final say in any applications/promotions, what events transpire, the policies in place for the group, and basically everything else you can think of that relates to Blacklight Corporation.
  • Individual Council members may do anything that an event manager/interview official can do.
  • Council votes are required to promote/demote any rank higher than a basic member.
  • A council vote is required to remove any member from the organization.
  • Any change in policies or rank authorizations must be voted on by the council and approved by the Don.
  • In order for a vote to succeed it must pass a 2/3's majority.
  • Any decisions made by the council may be vetoed by the current President of Blacklight Corporation.

The current Council Members are as follows:
   -Alex Moroson [Lone Wanderer]



Blacklight Corporation Policies and Rules:

In-character Rules:
  • Never commit crimeRP in the name of the organization without proper authorizations.
  • Never steal from your fellow organization members or our allies. 'Borrowing' is not an excuse.
  • Show respect to your superiors. You can insult you equals or lessers if you so desire, but if it gets out of hand...
  • Do not declare war on neutral factions. Talk with the Council if there's a problem with a faction we are at peace with.
  • Always inform the Council if any of the following occurs: You are leaving the organization; there is a traitor in our ranks; a faction has attacked our organization; a faction wishes to discuss terms with our faction; our allies break an alliance; anything related to crimeRP associated with the organization.
  • Never publicly break laws without authorization. If you get arrested by the police for being stupid, we won't bail you out.

Out-of-character Rules:
  • Try to use correct grammar, spelling, and sentence structure while using both IC and OOC chats ingame.
  • Respect ALL players in OOC, and do your best to ICly, no matter who they are.
  • Always follow the rules of the server.
  • Always listen to the admins, and report any issues to them if it's not IC.
  • Don't flame other users/organizations.
  • Try and be active at least a few times a week.

Forum Rules:
  • Follow all forum rules.
  • Use this thread to post relavent applications, do not flood it with random conversations and such.
  • Any questions, concerns, comments, and/or suggestions should be PM'd to Lone Wanderer, not posted here.




Blacklight Corporation Applications:

Application Information:
  • Recruitment applications may be filled out and posted here in this thread. Applications to become a basic member, senior member, trainer, or operations assistant are to be filled out and also posted within this thread once you've met the requirements. Applications to become an interview official or event manager are to be filled out and sent directly to the current President of Blacklight Corporation (currently Lone Wanderer).

Recruitment Application:
Code: [Select]
[b]Steam name:[/b]
[b]In-game name:[/b]
[b]Age:[/b]
[b]Timezone:[/b]
[b]Time spent on OCRP:[/b]
[b]Time spent at CG:[/b]
[b]Microphone?[/b]
[b]Previous roleplaying experience? If so, for how long and where?:[/b]
[b]Do you know all the rules of the server?:[/b]

[b]In three sentences or more, describe what you think passive roleplay in OCRP should be about:[/b]

[b]In three sentences or more, describe what you think a good crimeRP scenario should look like:[/b]

[b]OPTIONAL Recommendations from any member go here (visual evidence here, tell them to PM Lone Wanderer otherwise):[/b]


Promotion Application:
Code: [Select]
[b]Steam name:[/b]
[b]In-game name:[/b]
[b]Current Rank in Blacklight:[/b]
[b]Desired Rank:[/b]
[b]Time in the organization (all ranks combined):[/b]
[b]Time in the organization (at CURRENT rank):[/b]
[b]In three sentences or more, tell us why you should be promoted:[/b]

[b]In three sentences or more, explain what you think getting promoted will do for you:[/b]

[b]If you are a recruit, list the name of the member(s) who trained you:[/b]

[b]Provide at least three recommendations from members ranked gangster or above:[/b]
[code]

26
Denied Authorizations / 'Speedy Gonzales''s Authorization Application
« on: March 28, 2013, 02:20:31 AM »
Player Section

Steam Name: Lone Wanderer
Age: 17
How long have you been Roleplaying? (can be any game): Five years.
How long have you been playing Serious GMod RP?: Two and a half years.

Character Section

Authorization(s):
*Fast headcrab, nicknamed 'Speedy Gonzales'

Name: 'Speedy Gonzales'
Age: -Unknown-
Gender: N/A
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
A terrified squeak emitted from the dark carrier as two men rushed through the alleyway, chuckling slightly as they did so. It was getting dark, and the pair stopped, entering a building with whatever they had caught inside the carrier. As they entered the building, the walked through, heading up a set of stairs past confused and curious sets of eyes. They were denied the right to know completely, however, of what was squeaking and thrashing about inside the carrier, as the two men entered a room, shutting the door behind them.

“Dude, we finally caught one of em’!” one of the males said, extending out a fist towards his partner. His friend accepted the clear offer for a fistbump, nodding his head in agreement for their success.

“I didn’t think it’d be possible without killin’ it!” the other male said, bending down to peer inside the cage through the door. As he did so, the creature inside thrashed against the door with a hiss, causing the man to jerk back in surprise and stumble backwards onto his rear. His friend broke out in laughter, leaning back in his chair as he slapped his knee. The man on the ground brushed his legs, pulling himself up from the table.

“It scared the hell outta’ me, okay? Those things are dangerous!” he said, trying to justify his fall.

“Dude, it totally owned you!” his friend said, standing up from his chair. He walked over to the counter, yanking out a towel from a basket near the wall. He walked over to the cage, putting a hand on the latch, “Whaddya’ say we let it out for a bit, eh?” he said, a smirk across his face.

The other man shook his head, “No no no, that thing’s freakin’ fast! Don’t let it out man!” he said, taking a few steps back from the table. The other man slowly began to lift the latch, saying, “Chicken, you probably couldn’t even catch it anyways because you’re a /fat ass/.”

The male walking away from the table stopped dead in his tracks, a look of seriousness upon his face, “I am not a fat ass! I could snatch that little critter up with ease!” he exclaimed, tilting his chin up. The male at the latch smirked widely, lifting up the latch the rest of the way as he tosses a towel to his friend, jumping away from the cage. As the door slowly flung open, a tan body the size of a dinner plate jumped out from the entrance with a squeak, rushing towards the doorway. The pair began to freak out, running around the kitchen as the creature scattered around the floor, clearly in shock.

“Don’t let it get outside!!” one of the men shouted, pointing at the open doorway. The other man rushed over to it, slamming the door shut as the creature sped towards it. The creature stopped midway through its travel, turning around, running for the table.  It skittered underneath, pressing itself against the dark, shaded region the legs provided.

“Good God, that things’ like a lightning bolt!” the man near the doorway said, looking at the spot the creature fled into, ‘What should we name it?”

The other man paused for a moment, tapping his foot along the ground. After a few moments of thought, his eyes bulged open, looking over to his friend, “Speedy Gonzales, man!”

His friend laughed, nodding in agreement. “Most excellent choice for a name!” he said as he slowly crept towards the table. He flipped out the towel, holding it in front of his face as he crouched down to the underside of the table. As he did so, the creature jumped out with a hiss, ramming right into the towel. The man wrapped it around the thrashing, hissing body, pulling it up to the table.  As he did so, the other man pulled out a small, crude knife, walking over to the table as well.

“Alright, time to /give/ it a name!” the man with a knife said as he chuckled. The other man slowly opened up the towel, quickly placing his hands along the thrashing body. With it now being still, it was easy to see that it was a leaner version of a standard headcrab, but also of a slightly darker shade of tan.  It had much longer and defined legs then a normal one would, and a rounder main body. As the one male held the frightened headcrab, the man with a knife began to trace out lines in the air above the top of the headcrab’s main body. After a few moments, he pressed down into the flesh of the creature, a loud series of hisses and squeaks to follow. As he continued to carve along the flesh, the headcrab thrashed with greater intensity, but to no avail. After a good three minutes, the man’s knife and the table were stained with yellow blood. The words ‘Speedy Gonzales’ could be made out along the bloodied flesh as the headcrab squeaked in pain.

As the pair chuckled, a sudden crash came from the doorway. A vocoded shout said, “On the floor, now!” The pair pivoted around, dropping the towel and knife as they placed their hands up behind their heads. The new figure, clearly a unit, trained his weapon on the men, motioning them towards the wall. Another unit entered, scanning the room for a moment before giving a slight yelp of surprise as he saw the bloodied figure skittering across the table towards an open window.

“Exogen making a break for the window!” he shouted as he discharged a few rounds from his pistol in the direction of the creature. The headcrab sped across the wooden table, pouncing off with relative speed. It slid onto the countertop, narrowly avoiding the bullets fired from the unit near the doorway as it leaped for the window, barely clearing the opening. The headcrab fell down the side of the building about a story, crashing into a bush. It squeaked as it hit the leaves and twigs, slowly pushing its way out. It looked around quickly, skittering across the ground towards a sewer entrance as shouting from inside the building grew closer to the outside.  As it reached the entrance, a unit figure busted out from the entrance, locking its gaze on the fleeing headcrab. It quickly pushed its way through a gap in the metal bars, hissing as bullets slammed into the concrete.  As the unit approached, however, the headcrab dropped through the grate, landing feet first on the ground, skittering away into the darkness. After a few minutes of continued running, the headcrab stopped, crouching closely to the ground as it squeaked and squeaked, resting in the darkness of the sewers….


What will these authorizations give your character in regards to perks or defects?
Perks
*Ability to roleplay as a headcrab.
*Faster than default headcrabs.
*Difficult to spot, as it's small and fast.

Defects
*Easily identifiable by the carving on it's top.
*Somewhat afraid of humans, especially of one's with knives.
*Confined to darker spaces (IE: sewers, alleyways, dumpsters?) to avoid large groups of people.
*Is a headcrab, so basically everyone hates it.

What do you plan to do with these perks/defects?
I plan to explore a bit of new roleplay, as I've never gotten the chance to roleplay as a non-human character on the server. HeadcrabRP can get interesting, at least from the human side of things. I don't plan on being on this character all the time, more as to occasionally create some fearRP when dealing with some citizens, or provoking something via spotting a headcrab wandering through the sewers or shadier parts of the city.

Will anyone else need these auths? (If so, list OOC and IC name(s))
None.

Which server does this apply for?
City

Extra Notes (optional):
N/A



Edit #1: Fixed the age/gender.

27
Accepted Outlands Appeals / Lone Wanderer\'s Outlands Appeal
« on: March 24, 2013, 11:17:13 PM »
Steam name: Lone Wanderer

Steam ID: STEAM_0:1:23860145

In-character name: Michael 'Y' Eloriga

Reason my character should be transferred to the City:
IC Reason.

Detailed back story explaining my escape from the Outlands:
It had been at least two months since Michael had left what used to be Istanbul for a new life. He'd gotten the supplies and training from the old 'Y', and was ready for a new adventure of his own. However, the exact style he'd chosen proved to be much more difficult than he'd expected.

Although Michael was generally lucky enough to avoid direct danger, the Outlands were nothing like he expected them to be. The Outlands were vast, abandoned, and very unpredictable. While he'd grown used to the lack of knowlegde on what would happen next, the lack of people he figured would be around the next day was low.  With his constant wanderings and new nomadic style, it was hard to find a place to fit in. And on top of that, they needed to speak Spanish as well, a language that seemed oddly difficult to find across his travels.

Along his travels, Michael met an old friend of his from the ETA named Jonathon. After a few days of catching up, resupplying, and general discussion of where the two were at, Jonathon proposed something to Michael, something he hadn't really thought about on his journey thus far...



"[Basque]Look, Michael, I know it's asking a lot. But we /really/ need a contact in City 17. We need to know what's going on in there, and it's good to have someone in case we decide to operate there" Jonathon said.

Michael nodded his head slowly, running his hand through his hair. Jonathon had been hinting this during the entirety of his stay with him, and he seemed desperate. Michael tapped his foot as he pondered the thought of going back into a city. He'd just taken a two month journey to escape from one, was it really time to go back into another? Michael was clearly torn.

"[Basque] There's not a whole lot out here, Michael. Aside from large bugs, crazy men, and Union forces. The city isn't much better, but I've heard good things about City 17. Lot's of potential allies, and the possibility for a somewhat easier ride" Joanthon said, pleading.

Michael shook his head, sighing, "[Basque] Fine, fine. I'll do it. Life out here sucks anyways" he said with a slight chuckle.

Jonathon smiled widely, lifting a drink from the table, "[Basque] Excellent, excellent! This was a good meeting indeed!"



Following Michael's agreement to enter City 17, Jonathon discusses terms with Michael, and said his final goodbyes. Along with some food and water to keep him going until he reached the city, Jonathon gave him directions for a sewage tunnel that would lead into the city. Michael spent a day and a half hiking through the countryside until he reached the entrance, walking through the dimly lit, smelly sewage pipe. After a good two hours wandering through the darkness, he noticed a few beams of light coming from a hole in the ceiling, with a barely visable ladder coming down from it. He slowly climbed the ladder, pushing on the manhole that covered the rest of the light. As he pulled himself up from the hole, a louderspeaker went on with a message...

"Welcome, welcome to City 17."

Time when it happened(if misclick): N/A

Post Auto-Merged: March 24, 2013, 11:31:23 PM
Oh, probably should have mentioned that I do have a pistol and a clip of ammo for it. Here's the auth app and the list of stuff I have: http://www.catalyst-gaming.net/index.php?topic=23178.0

28
Denied Outlands Appeals / Lone Wanderer's Outlands Appeal
« on: March 15, 2013, 08:56:14 PM »
Steam name: Lone Wanderer

Steam ID: STEAM_0:1:23860145

In-character name: McKayla 'Flower' Withers

Reason my character should be transferred to the City:
IC Reason.

Detailed back story explaining my escape from the Outlands:
Following the disaperance of Beans, the man Flower designated as her protector and idle in the Outlands community, she spent many long hours traveling throughout the countryside, looking for her lost leader figure. She wandered for days, through storms and sunshine, cold and heat, snow and rain. She traveled through deep forests and steep hillsides, eventually coming back to Ineu Pass just in time for the Overwatch raid.

Following the Overwatch raid on the Pass, and the general refugee population's move to the Valley, Flower wandered off into the wilderness once again, this time, without a definate home to return too. She, again, traveled in a similar fashion to her search for Beans, but this time, looking for a place to reside.

One day, Flower managed to stumble in a dimly lit, dirty sewage tunnel. She decided to follow along it, with the hopes that she might find some form of refugees hiding within. After a few smelly, damp hours wandering through the sewers, she stumbled across a crudley made sign, stating "". She tilted her head aside, looking down the tunnel. She shruged, following along the path. She eventually came to an opening, and seeing the night sky, pulled herself out onto a street. Looking up, she saw buildings in the immediate distance, maybe a half mile away. A large citadel loomed in the distance. A dispatch voice echoed through the surrounding area, saying, "Welcome, welcome to City 17."

Time when it happened(if misclick): -N/A-

29
Player Section

Steam Name: Lone Wanderer
Age: 17
How long have you been Roleplaying? (can be any game): Five years
How long have you been playing Serious GMod RP?: Two and a half years

Character Section

Authorization(s):
*Membership of the ETA, a Basque terrorist group.
*Fluency in Basque and Spanish
*Training/practice in free-running (advanced stamina tied into this)
*03 equivalent hand-to-hand training
*Crude faceplate
*Silenced 9mm (USP match)
*Clip of 9mm ammunition

Name: Michael 'Y' Eloriga
Age: 26
Gender: Male
Affiliation: None

Write a detailed in-canon back-story how your character obtained these authorizations.
Michael Janero Eloriga was born in the city of Bilbao, located in northern Spain in the summer of 1992. He was born to a poor Basque family, in the midst of a dwindling culture. Throughout his young childhood, he was taught of his culture, the culture of the Basque. He learned the language, and he learned their history. He learned of significant Basque figures, such as Saint Ignatius of Loyola. He learned of their faith in the Roman Catholic Church, and the communion with his people. All during this time, he grew up in a world where another culture dominated his own. All around him, the common language of Spanish was spoken in public. Although his family and close friends could communicate with him in a language he felt most comfortable with, it was not so with the general populace. He was forced to learn a whole other language, a whole other style, a whole other society. At home, he was an avid follower of the Basque tradition. In public, he was a conformist along with the standards of the entirety of Spain.

As he grew older and older, Michael slowly grew disgusted by how his culture was treated like it was, upset with how it was brushed under the rug by the greater Spanish society. He began to develop a hatred for those who treated his culture poorly. He grew a hatred for the Spanish government, who he felt tossed the Basque people aside to the margins of society. He began to talk to his friends about his feelings, and while some told him it was pointless to act on something so seemingly minor, Michael didn’t share the same view.  He decided he would begin to act on his feelings, putting his words into action.

When Michael was sixteen years old, he set out one night; spray can in hand, into the darkness from his home. He slipped through the shadows, creeping across the city towards his intended target, the home of Marcus Rementero, a wealthy business man who was notable for his abstinence from politics, but also for his Basque origins. Michael thought to himself that this man deserved a mark upon his property, a mark of his people. He chuckled to himself as he climbed over the hedges into the property, sneaking across the damp grass. He shook the spray can, popping off the cap before pressing down on the nozzle, going to work on his art.

It didn’t take long to finish his work. He slipped the cap back on, taking a few steps back as he peered through the darkness at the wall where his work was placed. In condenses red lettering, he had written out the word, “FREEDOM”, in all Basque, with a slight sketch of the flag of Navarre at the end. He cracked a slight smile, dropping the can to his side. He began to turn, only to be met by a thick hand grasping his neck, lifting him up as a flashlight shined in his face. He struggled, only to no avail, being brought inside to confront Mr. Rementero. After speaking with him about the damage he’d done to his property, along with Michael’s feelings about Basque sovereignty, Mr. Rementero informed Michael’s parents that he’d be working off the vandalism for the next two weeks at the estate.

What his parents didn’t know was that Mr. Rementero showed a similar view to Michael’s. In fact, he took it to a greater level.  Unknown to Michael, Marcus was a member of the ETA, otherwise known as the Euskadi Ta Askatasuna, a Basque independence group operating out of Spain. They were labeled as terrorists by the European Union and the United States. He saw potential in Michael, potential for a new member in their ranks. He slowly began to introduce ideals from the group into Michael’s head, slowly pulling him in. Even after the two weeks of work, Michael often spent time at the estate of Mr. Rementero. He enjoyed the company of those who felt the way he did, with those who understood who he was and where he was coming from. It was the right place for him.

When Mr. Rementero introduced the concept of joining the ETA to Michael, he held almost no hesitation. While he was somewhat surprised about his mentor’s involvement in the organization, he simply put it behind he, honored by the opportunity to enter the group. Michael was nearing his eighteenth birthday by this point. After pulling some strings and getting Michael though a quickened orientation, he was in. He was now an official member of the ETA, even if he was just a recruit. It made him feel proud; he now had a role in the progression of his people. He could now help to raise up the Basque people to where they deserved to be. The Spanish government and their supporters would no longer treat his people like they were nothing, merely components to be added to a mixture. It was time for the freedom of the Basque people, he thought. A freedom for himself.

Michael quickly took interest in the first opening for a true position in the ETA; a runner. The runners would take packages to locations or personnel. The runners would deliver information too risky to deliver via phone call, email, or other digital methods. The runners were responsible for making sure things got to where they needed to be, and he felt ready for the job. As soon as the decision was made, Mr. Rementero arranged for Michael to meet with an old veteran of the runners, a man simply who went by the name of, “Y”. ‘Y’ was a middle aged Basque male, who was clearly fit and well trained. As Michael watched on during his first day of training in a small village outside Bilbao, he was amazed at how ‘Y’ could glide across rooftops, spin around corners with grace, and hop of railings and land with a slight swagger in his step. Michael smiled as he envisioned himself doing something like that. On his first jump across a rooftop, Michael landed smoothly, continuing his stride with ease. He jumped a second time, keeping his footing. He smiled with pride as he jumped across a third time, only to be met with a searing pain as he slammed into the cobblestone ground below.
Although it was a tough process to learn, he continued along with his training. He practiced running throughout the countryside to build up his stamina. He stretched out constantly, keeping his muscles relaxed and loose. He did pull-up’s and push-up’s, building his arm strength for gripping edges and railings, working towards being able to climb/pull himself up easier. He practiced turning with speed, while working to avoid sliding and twisting his ankles. And he practiced striding across rooftops, avoiding the terrible fate of falling towards the ground from a misstep, loss of balance, or lack of speed. Although it took many hours of effort and many bruises and sprained joints, he began to get it right.

Along with his efforts towards free–running, he practiced an all too crucial skill for his line of work, a form of hand-to-hand training. His new mentor, ‘Y’, had told him stories of getting into close combat fighting while on operations, with hand-to-hand often deciding the success or failure of the mission, sometimes even life or death. He explained to Michael the importance of proper stances, showing him basic defensive and offensive stances. He explained to him blocking, and the concept of jabbing versus punching. He practiced with Michael, going easy at first. But as Michael went on with his training, he grew progressively more difficult, eventually going at Michael with the strength of the real world.

Finally, after months of training, he was in. He was finally a member of the ETA. However, on the night of his first operation, something went terribly wrong. As he sneaked through the shadows of the Bilbao, a wave of energy slammed through the streets, followed by the sounds of explosions and screams. Strange pulse rounds and explosions echoed through the streets, and lit up the night sky. Alarms sounded, human firearms discharged, and the screams of those who were dead or dying echoed through the entirety of Bilbao. The Combine were here, and the Occupation of Earth had begun.
Michael was lucky enough to blend into the standard populace, and distance himself from the connections to the ETA. He was a newer member, and wasn’t registered or suspected by any government agency. He was registered as a citizen, given a number, and shipped across Europe to City 42 in Istanbul. There, his life would be forever different…



“[Basque]Alright, I’m nearing the drop site. Remind me of where exactly I’m supposed to drop the package, again?” Michael whispered into a small radio in his ear as he walked along a dark, city street.

A slight static emitted through his ear before a response in Basque came through, “[Basque]Drop the package in the trash can, in the back right corner of the gathering room. Then report back to the meet site for further orders” the man said.

Michael took note of the location, looking at a large building located directly in front of him. It was the UCH, or at least the main one in Sector Three. He pushed through the doors at the entrance, looking around briefly before proceeding to a medium sized room, appearing to have been an old cafeteria prior to the occupation. He casually walked through the room towards the back, looking around for a moment before casually dropping an empty Breen’s water bottle into the trash can. He then opened his backpack, pulling out a medium sized cardboard box. It felt heavy, and jiggled a bit when shook. He shrugged, dropping the box in the trash can. He moved a few papers over the box, casually walking out of the building. He walked down the street, taking a few turns before he saw a familiar face, the face of a red-headed woman.

“[Spanish]Hey Michael!” the woman said with a smile on her face, walking towards him. She reached him, wrapping her arms around him. He smiled back, giving her a hug in return, “[Spanish]How are you?”

Michael shrugged, “[Spanish]I’m doing fine, you, Rachel?”

She looked around, shrugging as well, “[Spanish]Well, I’m okay I guess. Just heading to an event over at the gathering center in the UCH. The Worker’s Union is hosting a talk with the organizer there. Wanna come?” she asked.

Michael shook his head, “[Spanish]Sorry, Rachel. Can’t.  I’m going to go meet up with some friends of mine” he responded.

Rachel frowned, her arms drooping down, “[Spanish]Oh, well, I guess I’ll see you later then.”

Michael nodded slightly, watching Rachel walk off, “[Spanish]Damnit! I mess up everytime!” he mumbled as he shook his head. He sighed, running his hand through his hair. Rachel was the only one he truly cared about in the world of the Occupation. Coming from Bilbao herself, she made him feel like there was something worth it in the world. He smiled as he watched her stride off, giving a quick prayer for her prolonged safety as he walked off towards the meeting site.

As he rounded the corner, he saw a man leaning outside a doorway, and approached him. The man stepped in front of Michael, crossing his arms. Michael gripped his left sleeve, yanking it up to reveal a tattoo of a snake wrapped around an axe. The man nodded, stepping aside as Michael walked through the doorway into the room. Inside, three man sat around a dimly lit table, smoking and talking…

“[Basque]-and I really think that this will make a name for us in this city. We gave them chances to heed our warning, and they treated it as a joke.
Now they feel the power we hold” and older male said. Along the other side of the table, two other men sat next to each other. One was an older version of Mr. Rementero, the other an unknown male. Michael approached the group, raising an eyebrow as he listened in…

“[Basque]But what about innocent lives? Did you never consider those who aren’t deserving of such a fate?” Mr. Rementero said with concern. Michael rubbed his forehead, stepping closer.

“[Basque]Necessary extras to a needed cause” the first man said.

Michael stepped forward into the light, “[Basque] The package has been delivered, sir” he said, looking around.

“[Basque]Ah, excellent. Now we wait…” the first man said.

Michael looked at Mr. Rementero’s concerned expression, then back to the first man, “[Basque]If I may ask, what were you discussing as I entered, sir?” he asked with some concern as well.

The first man stood up from the table, turning to face Michael. He placed an arm on his shoulder, removing the cigar from his mouth, “[Basque]My boy, it is time we take the next step in our process towards our freedom. The package you delivered today, it will make history for us, history for all of humanity” he stated.

Michael raises an eyebrow, still clearly confused. The old man retracted his arm, setting his cigar down, “[Basque]The package you delivered, my boy, was the tool we shall use to send a shockwave through the ranks of the Union.”

“[Basque]Quite literally, I might add” the second male chimed in.

Michael looked over towards Mr. Rementero once more, then back to the first older male. He paused for a few moments, putting the pieces together. His eyes jerked open as he realized what it all meant…

“[Basque]A bomb!? You had me put a bomb in there?!” he said, his face filled with terror.

The old man nodded firmly, “[Basque]Indeed, my boy, and it must be done! This is only the first step in our path towards success!” he exclaimed.

Michael’s eyes jerked open wider as he remembered what Rachel had told him. He then pushed the old man aside, breaking into a run for the door. The old man shouted, “[Basque]Kras, don’t let him get away!”, only for Michael to slide past the large man and hop over the railing. He spun around the corner, breaking off into a sprint down the streets. He rushed past casual civilians, putting all his energy into reaching the UCH before time ran out.

As he reached the entrance, two units stood in front of the door. He rushed up the stairs, breathing heavily. The one unit extended his arm to hold Michael back; “[Spanish] Listen, you must let me in. There’s a bomb inside the-“

A loud explosion echoed through the streets of City 42 as an inferno of flames engulfed the lower left side of the UCH, blowing out the windows and doors. The front doors burst open as a surge of flames leaked out from inside. Michael was tossed back down the stairs, a terrible pain engulfing the entire left side of his face. The units near the doorway shared similar fates, although their entire bodies appeared burnt along the back. Michael pulled himself weakly off the ground, limping up the stairs towards the burning interior of the UCH. He weakly mumbled Rachel’s name as he stumbled along, only to be grasped by a unit.

“[Spanish]Listen to me, you’re going to be alright! You need to come with me right now! Come on, let’s go!” the unit said, as Michael faded to darkness…



Michael starred off into the sunrise with sadness as he stood along the bridge. It was nearly two months after the explosion. Rachel, along with thirteen other citizens, was killed. Four units died as well, along with three civil workers and their organizer. Michael came out alive, but suffered a terrible burn along the left side of his face, leaving a permanent scar. But the scar inside of him could not be healed. Those who he trusted most had betrayed him. Those who he thought understood him used him as a tool.

Michael pushed open the door to ‘Y’s workshop with despair. He set down his backpack, slumping down in an old blue chair. ‘Y’, who was sitting along a table reading some old novel, walked over to Michael, concern in his eyes, “[Basque]How you holding up there, kid?” he asked with care.

Michael sighed, looking towards ‘Y’, “[Basque]I don’t think I can do it any longer.”

‘Y’ nodded, stuffing his hands into his pockets, “[Basque]I know /exactly/ how you feel” he said as he gestured to his aging body. He limped over to his table, slumping down back in his chair. Michael stood up, walking over to ‘Y’. He looked down at him.

“[Basque]I’m going to the Outlands” Michael said sternly.

‘Y’ nodded, setting down his book, “[Basque]That’s a dangerous journey, you know” ‘Y’ said.

Michael nodded firmly, crossing his arms. ‘Y’ smiled, chuckling slightly, “[Basque] I remember when you were just a boy, so confident”.” ‘Y’ sighed, walking over to a cabinet, pulling out a black backpack. He tossed it on the table, opening a few of the zippers. He withdrew a USP match with a silencer, a single clip of ammunition, a Kevlar vest, and a pre-war map. Michael looked up to ‘Y’, raising an eyebrow.

“[Basque]You’ll be needing a lot more than just what I taught you, my boy. Besides, I’m too old for this stuff anyways. I think it’s time I retired!” he said with a smile. Michael nodded as ‘Y’ packed the things back into the backpack. He then extended it to Michael, nodding.

“[Basque]It’s time you took on a name, I do believe Michael. After all, you did finish you first mission two months ago. What do you think you’ll pick?”

Michael thought to himself for a moment, seeing a crude metal faceplate along a junkpile on the base of the workshop. He grabbed hold of it, looking at it before looking up...

“[Basque]Call me ‘Y’.”


What will these authorizations give your character in regards to perks or defects?
Perks
*The terrorist background, along with his ethnic background will create a rather different character from what most are on the server. While he clearly dislikes the Union, he clearly didn't like the previous governments on the planet prior to the occupation due to the choices he made. So, given that factor, that aspect will allow me a wide range of possibilities to choose from, rathering than being labeled as a 'dark' or 'white' knight.

*The free-running ability and hand-to-hand training mainly provide a set of skills that a character like him would use. The background describes why he needs the skills he does to the extent he has them, and I'll be using them in a same general manor in the story, unless he develops to a stage where it's used for more than just supply running and such.

*The language portion will allow me to, again, make a new kind of character. Not to many people have characters that don't speak English here, and it's obvious that it's because it's a english speaking server. But clearly, not everyone in the world speaks english. See extra notes for details on this barrier.

*The equipment listed is to provide some materials needed for this character. The mask provides a mystery element to him. The weapon, well, it's a gun. It's used for defense or attacking. Kevlar is used for defending against mainly bullets.


Defects
*The fact he's a past terrorist makes getting caught by the CCA for anything extremely risky. Any connection/hint/tip they could get that he was one would not end up too well for him.

*Hand-to-hand training isn't like that of a top unit or a martial expert, and H2H isn't useful against guns. Also, he obviously can't freerun across gaps that are super large, and he can't just climb up buildings with ease.

*The mask makes it difficult to eat, drink, and breathe. Also could easily get uncomfortable. The weapon also isn't fully silenced, and not useful against many/heavily armored targets. Also, there's only 13 rounds left.

*He speaks very limited English, so that's a massive challenge in itself.

What do you plan to do with these perks/defects?
*I plan on making a new character for me. I haven't had a non-English speaking character. Haven't had a character who's had this kind of background before. And I'd like to use this as an opportunity to do a wide variety of things.

Will anyone else need these auths? (If so, list OOC and IC name(s))
None.

Which server does this apply for?
Outlands

Extra Notes (optional):

Extra Notes (optional):

I speak a conversational level of Spanish, and while I have many relatives that speak Basque near fluently, I don’t myself. Now, I know knowledge of the languages is probably key to having the auths, but I don’t think typing out everything he says in Spanish/Basque is not something that’s really helpful for IC, or OOC for that matter. They’d need to go to google translate or something to figure it out for just OOC, and that’s a waste of time (besides, Basque uses different sentence structure then romantic languages, so GT messes it up really badly). So, my idea for making it easy for people to understand what was going on OOCly was by simply stating something along the lines of [Basque] or [Spanish] before speaking, so they know it’s in a different language.

An example of this would be, Michael Eloriga says: “[Basque] Hello there, I’m Michael.”


Post Auto-Merged: March 15, 2013, 12:11:56 AM
Edit #1: Tried to add something to the 'extra notes' section, but it looks like it didn't do it right, so it's added.
Edit #2: I'm dumb and forgot to add the fact he speaks the two languages to the auth part. I erased that part fro mthe word document and it wouldn't undo  :'(

30
Social Discussion / Inactivity and such.
« on: March 07, 2013, 09:32:49 PM »
For those of you who care or seemed to notice that I'm not as active in game lately, here's a little thread discussing why. I've been having a ton of shit going on in my life lately, some good and cool, some stuff not so good. I'll kind of go in order as to what's going on in the best way I can.

End of January. Went on a school trip to Disneyland for a good five days. Was really fun, and got back to school after finals. Came back, relaxed, went on a retreat with some members of my class of 2014 (Catholic school yay). Was a really awesome experience, kinda hard to explain, but took a weekend from me in the process. Don't regret that though.

Moving into February. Was decently active in the beginning of the month, keeping regular touch with the forums and HL2RP, while administrating some for HRP. Had homework and studying to do, so that took up some time as usual. Come about mid-February, though, I started to work on my school's musical, Curtains, as the assistant stage manager. I spent that week working after school and the set, programming lights, and watching rehersals and the like. Come that weekend, it got really intense, with me working 12+ hour days. The following three weeks were shows, with me spending my time at school, and then hanging around until the performance requirement, which lasted from 5:30PM to 11PM. I basically had no time at all, getting out of school, doing homework, eating dinner, working the show. That went on for weeks, and while I loved the experience, my life started to go a bit downhill.

With the lack of sleep and stress of homework/tests and school and everything, shit happened. Lost my girlfriend, got into fights with my family, took huge hits to my grades, made some dumb comments here and there. It was a real mess, and I only really got sense of it all in the past week, without the show pre-occupying me. Now that it's gone, I have all this time, but I've got so much stuff to fix. Now I find myself fighting to keep my grades up while working to get new stuff done. I'm trying to make it up with my family, but that's always been a downhill battle. Needless to say, I've hit a pretty low spot right now, and I'm working my ass off trying to crawl out of this hole I'm in.

I hope to be back on the servers and such in a few weeks, and get more active and such on the forums around that time as well. But, again, with everything that's going on in my life, CG's taking a backseat. Just wanted to let you guys know what's going on for anyone who cares in the slightest.

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