Author Topic: [10/13/2011] HL2RP Update  (Read 8067 times)

Offline Scratchie

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Re: [10/13/2011] HL2RP Update
« Reply #15 on: October 14, 2011, 03:53:25 PM »
I love the map:

Yes.  I just saw that, its a HDR error.  I fixed it, just redownload it.

AKA: Redownload the map if you have downloaded before this post.

Offline Checkers

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Re: [10/13/2011] HL2RP Update
« Reply #16 on: October 15, 2011, 02:50:25 PM »
How bout a new outlands map like this one RP_coast_03_v3 night :D
I am ded not big surprise.

Offline GeneralTrivium

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Re: [10/13/2011] HL2RP Update
« Reply #17 on: October 17, 2011, 10:06:10 AM »
Taking a quick look at the new version of city45 I spy multiple un-aligned walls and portal errors. Also a lot of props that are not necessary. (Like the perimeter restrictors.)

Could all very easily be fixed.

Offline Reimer

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Re: [10/13/2011] HL2RP Update
« Reply #18 on: October 17, 2011, 01:56:59 PM »
My personal thoughts on the armory:
Give 01+ the key code.

Heres what happened:

I was out of ammo, and there was a code yellow and a UCH sweep.

Nobody on was in HC.

HC unit came on, only to say he forgot the code.

HC unit d/c'ed ad nobody got ammo.

The end.

Also, if somebody would have taken the time to achieve 01 rank, wouldn't they be responsible enough to make sure people get ammunition when they need it?
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5:28 PM - Lone Wanderer: we made it to riemer
5:28 PM - Lone Wanderer: he's the holy ghost
5:28 PM - Lone Wanderer: we makes sacrifices there

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Offline .:KFrohman:.

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Re: [10/13/2011] HL2RP Update
« Reply #19 on: October 19, 2011, 12:35:58 AM »
Taking a quick look at the new version of city45 I spy multiple un-aligned walls and portal errors. Also a lot of props that are not necessary. (Like the perimeter restrictors.)

Could all very easily be fixed.

Waffle contacted me and asked if I could redo parts of the map. So I am.

Apartments are completely different and not assfucked to hell.
They're smaller (since I doubt you used all of the space in the original).
There's a communal shower area instead of dedicated bathrooms (you still have bogs though).
Unoccupied space is taken up by a park.
Changed the armoury code (again).
Many other misc. fixes.

Anyone got any suggestions?



Offline YankeeSamurai

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Re: [10/13/2011] HL2RP Update
« Reply #20 on: October 19, 2011, 12:45:15 AM »
There should be an old buglist in the relevant board, you could start checking there
o7

Offline .:KFrohman:.

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Re: [10/13/2011] HL2RP Update
« Reply #21 on: October 19, 2011, 01:09:55 AM »
You mean this?

I'm already there. Quite a few things seem to be already in place. Rest of the shit I'll figure out.



 

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