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Messages - Mr. Pettit

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46
Denied Authorizations / Re: Tony Dinozo's Authorization Application
« on: May 05, 2013, 09:58:50 PM »
Yeah, story doesn't go into very much detail. Expand on it a bit and I don't see any reason for this to be denied.

47
General Discussion / Re: stalker rp
« on: May 02, 2013, 11:00:31 AM »
Because it's bad and CG already has enough RP servers.

I agree.

48
Fixed Bugs / Re: Gas Upgrade
« on: April 30, 2013, 06:01:09 PM »
When I reclaim it in the garage. Right before I bought it, it had said 400 liters and was curious how large the upgrade would increase the capacity. So I went back to the garage and it said 420. Doesn't even feel like it's any larger but it may just be me. Assumed that was a mistake on your part because it did in fact make it larger but just not by very much.

49
Fixed Bugs / Re: Gas Upgrade
« on: April 30, 2013, 03:15:58 PM »
The gas upgrade. It increased the tank size from 400 to 420. What I was asking is if that was a bug or if it was intentional because just 20 liters isn't really worth $30,500.

50
Fixed Bugs / Gas Upgrade
« on: April 30, 2013, 12:05:09 PM »
I bought the gas upgrade for the 4x4 Huntley Sport. It starts out as 400 liters standard, but with the upgrade it went to 420. I'm assuming that's a bug as nobody would pay 30.5k for 20 extra liters. Thought you may have meant + 200 instead.

51
Suggestions / Re: Things about cars that seem... off
« on: April 24, 2013, 01:47:12 AM »
The BMW M5 and police Charger have horrid traction. Not sure if the others have handling issues or it's just a few but it gets really annoying when I spin out going 30 or above.

52
Fixed Bugs / Re: Crafting bug
« on: April 23, 2013, 12:14:19 PM »
Same has been happening with market table 2 and kevlar for me last night. But now today the progress bar doesn't even come up and the item doesn't craft.

53
Suggestions / Re: Meth, even once.
« on: April 23, 2013, 11:28:37 AM »
+Support. If you don't want to bother with the drugs, don't produce them. It just provides more opportunity for the players who get involved. I'd be interested with a multiple step process for meth that takes longer but gives you more cash in the long run.

54
Accepted Suggestions / Re: New Radio Stations
« on: April 21, 2013, 11:38:35 PM »
I think the one you added is the one that is already in the server.

How about: http://192.210.213.51:443
I like this one a lot, and is much closer to what I would like in terms of a dubstep channel.

I actually like that one a lot better. The current dubstep channel has some pretty bad music that all sounds the same. This one has more variety.

55
Accepted Suggestions / Re: New Radio Stations
« on: April 21, 2013, 10:25:04 PM »
Yes please. I would not mind the suggested dubstep station replacing the current one since there's no need for 2 of the same stations. Same with the 90s one.

56
Suggestions / Re: PAC3 — The Player Appearance Customiser (3)
« on: April 21, 2013, 10:19:42 PM »
I've always liked this idea although it's always been shot down. Is there a way to blacklist props? Like maybe a limit to how many props you can use or a certain list of approved props?

57
Guides / Re: A Guide to Using Your Cell Phone
« on: April 21, 2013, 04:57:55 PM »
Very nice guide. Also, I'm pretty sure an emergency call connects you to whoever is playing as dispatch and not an officer as sometimes when I've called it gives me a notification there's no dispatch.

58
Media / Re: What music are you listening to right now?
« on: April 18, 2013, 11:28:53 PM »
<a href="https://www.youtube.com/watch?v=xY9eZ1UsWrA" target="_blank">https://www.youtube.com/watch?v=xY9eZ1UsWrA</a>
Thug 1 intro good times

59
Suggestions / Re: Factorys.
« on: April 18, 2013, 06:09:45 PM »
Normally this doesn't work because people don't want to do this type of RP or there isn't the opportunity. And with our low playerbase lately it doesn't help with the desire for any units to initiate a working cycle. Because even then most of the time it's packing rations or some mundane task in a room full of repeated /mes. Not to say that's the only case but normally that's how it's viewed at least in my opinion.

60
IC Chat / Re: <::||C17.CCA.701's Private Logs||::>
« on: April 16, 2013, 04:05:20 PM »
//It's really interesting the method you used with the audio logs, but there's a few things I wanted to tell you personally although I'm sure you know. First, I could barely understand you. The filters were really thick and there was static overwhelming most of your voice to the point I couldn't make out what you were saying. Also, if you're going to continue this work on going slower and putting emotion into the way you speak. You were going pretty fast and it sounded obvious you were reading it off your text version of the log. All in all, very interesting and keep it up.

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