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Messages - Mr. Pettit

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256
General Discussion / Source Filmmaker
« on: June 27, 2012, 08:00:35 PM »
So after I watched Meet the Pyro today, I stumbled on the little program that Valve uses to make the videos and other stuff, like Left 4 Dead's posters for instance. It's going into beta and thought I should share this. nao I can make sooper moviez n gmod!11111!!1!1!

http://sourcefilmmaker.com/


257
Events / Re: [SUGGESTION] Rage Within Us All
« on: June 27, 2012, 01:57:40 PM »
I like it, I mean I've seen so many virus events on the City that are slapped together and have no story other than some symptoms and a name. Then NOVA goes into super scientist mode and incubates the virus and it ends in 10 minutes. On the other hand though, you get a feeling of chaos in for all of the players and the CCA has to obviously contain and fix it. Last time it happened, we moved all the non-infected Citizens to the UCH and locked them in and basically killed any of those who were infected off, etc. The only problem I see with this is when the fail RPers (and this does happen most of the time) begin doing insanely annoying things like puking on everything in sight. If that's observed by admins and can be stopped, I would like to see this happen.    + Support

258
Support & Help / Re: Gmod Problems
« on: June 26, 2012, 11:57:44 PM »
Not sure if it will help, but should I try re-installing Gmod?

259
Support & Help / Re: Gmod Problems
« on: June 26, 2012, 11:37:39 PM »
6 Gigs

260
Support & Help / Gmod Problems
« on: June 26, 2012, 11:26:58 PM »
Alright, so I happened to come across a driver update for my laptop, since it is from 2010 and I got it last year and haven't updated much on it other than the vital portions. After I downloaded this update, I was able to play Amnesia and actually see the game as I was having that issue and the only real reason I did so. Miraculously, Minecraft stopped sucking cock FPS wise after this as well. But when I go onto Gmod, after 1 hour or so the game jumps into this terrible FPS rape fest where I cant play unless I look at the ground and even then it eventually just crashes and I get the good ol' "HL2.exe has stopped working" message. I though DirectX might have been my problem, but that actually cut it down to the point that around 30-40 minutes of Gmod is what I get now before the FPS derp. The first time I played Gmod after the update I got an error on gmod that said "Ran out of memory". So, if I can get any help with that I'd love it. And if it happens to be me just uninstalling the update, I just need some guidelines to do so. System restore doesn't like to work for me. Adding onto this, (If you need to know to help) I have the shitball Lenovo V570 laptop. Thanks.

261
Support & Help / Re: Half Life Roleplay server, greyish screen bug.
« on: June 24, 2012, 01:07:54 PM »
Click on the little arrow on the right side of the box, and pick your gender. Click on all the 'continue' buttons you see when you're done with that specific page or It'll cancel the creation of that character as well.

262
So after almost two years in the making, we have created Call of Duty: Black Ops 2: Terminator: Rise of The Machines. No, it looks terrible in my opinion and I'm most likely not going to play it. Call of Duty lost it's appeal to me after the first Black Ops, and even then it was like clockwork. Now that you have to take down Skynet AKA most likely the corrupt Russians, its just... No.

263
Bug Reports / Re: "Black and purple" spots in HL2RP.
« on: May 05, 2012, 12:29:06 PM »
All you need is Half Life 2: Episode Two. That should clear it up.

264
Creations / Re: Name pictures. (Will take requests)
« on: April 29, 2012, 11:34:34 PM »
Mine Pl0x. Go crazy.

265
Half-Life 2 Roleplay / Re: Changing the Combine Civil Authority
« on: April 27, 2012, 10:42:15 PM »
I always thought of the general idea of this in my head, but never did I think it would be remotely a good idea. But now that I see there is actual support and a very well organized structure behind it, I'm sure it will work well. I like the fact that the lower ranked Units still have a significance in the way the whole CCA runs, instead of being the innocent new CPs who will get their skull pulled out their ass by an 01 for showing emotion or slack that a human would have. I agree with this suggestion 100 percent.

266
Social Discussion / Re: So. Where do you live??
« on: April 08, 2012, 10:06:01 PM »
New York, used to live in Florida. All in all I don't like New York as much as Florida. Everyone finds the need to go into a tanning bed and to listen to that god awful country music. I miss the heat, tired of shoveling snow...

267
Mapping / Re: City Twenty Four
« on: April 05, 2012, 03:23:03 PM »
Alright, I don't exactly know how to explain this. I'm suggesting perhaps to expand the City a little further and adding some forest area sanctioned of by Combine Walls instead of a designated D6 that rebels would go. So it would give a bit more of an open feel to the city, but give another environment aspect to it. It would make patrols sick to walk though forest.

268
General Discussion / The Team Test
« on: March 21, 2012, 03:57:55 PM »
Derp it up, post your results. Its all about co-operation and using a little of your brain.

http://team.forsvarsmakten.se/english/


269
Creations / Re: An easy creation, but none the less funny
« on: March 21, 2012, 03:52:53 PM »
I should've asked Rofl about the Komodo Dragons.  :'(

270
Introductions / Re: Hello errbody'
« on: March 10, 2012, 12:41:46 PM »
Welcome to CG, buddy.

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