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Messages - [CA] KiwieeEh

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76
Suggestions / Re: Icebreaker Discussion
« on: January 07, 2014, 05:39:31 AM »
Mostly in agreement apart from two things I would like to make points about

Reduce the CCA medical division to combat medics. This means there will be no surgeries for OP augments.  There will also be no R&D.

I've always thought the medical division was important to have, it offered a lot of scope and depth to the roleplay, I think removing it entirely and just having field medics is wrong, remember that field medics can only do so much, and sometimes CASEVAC and MEDEVAC are more important, why not just merge it with the mechanical ops, basically referring to them as the "research, management, and development of scientific and control systems" division. That way you keep your field medics and mechanics, but can be sub divided down to (MeC and MeD - You get the idea, it's just a quick post) from 01 level dependent on particular preference, and this can be said the same up to DvL who should have a total range of both mechanical and medical knowledge.

On top of that, mechanical and medical research was useful as a passive RP, I enjoyed it thoroughly during my minute time in the NOVA and GRID divisions.

AND - Augmentations, I don't think OP augs should be in, but mechanical limbs for the injured, maybe some sight augments, and mostly internal organ augments for the units that are a cut above the rest should be implemented, mainly to cut down on time needed in trivial things, such as eating and resting, and the sight augments that would give some kind of HUD and connection to a mainframe, whatever, there's a lot of minor and non-OP augments that could come from the med R&D etc.

I'd be happy to talk to you on steam a lot about this, I have quite a few ideas more than this I'd like to share about a logistics division.

There will be no IC Interview for recruits. Instead, they will be judged on their performance through training and orientation. Hence less

As an old and long term HC member of UNION I say that the IC interview, although very quick, could be a useful tool to quickly evaluate basic RP abilities, I used to give them simple tasks, threaten, abuse, sometimes get lightly physically abusive just to measure their ability to Play to lose, basic /me commands, and adapt to roleplay, there was NEVER a simple interview from me, and I think that was important. Rather than scrapping it, there should be more influence on the type of interview your getting. Like I said, variety and immersive was a useful decision tool.

However, you could still relax the intake criteria and continue with the whole "CPs get a (Boot Camp)" kind of thing, however this puts a crapton of pressure on any UNIFORM HC there are, remember there would only be 3 or 4 units with the correct knowledge and case file on each unit and that takes a lot, I mean I had to make paper dossiers to keep up with the units that were coming through, and that was after my intake valuations.

Again, I would like to discuss this with you in depth too at some point, hit me up if I'm on steam.

77
Suggestions / Re: Cremator faction
« on: January 05, 2014, 07:51:02 PM »
They were about a week from being implemented by Veran before stuff happened.

Anyway, discussed it last night and my opinion is basically that the RP that they can do is VERY limited.
End of the day, all that the cremators do is /me burns trash and the like. It's not immersive RP and will lead to the faction being redundant after the first few hours of use, when the novelty of I HAVE A FLAMETHROWER wears off.

Although an interesting faction to observe and discuss, the possibilities for RP are extremely limited, and dangerous if people get bored with a flamethrower, which would happen more than you will imagine probably.

Oh, and good luck finding a high quality playermodel, I hunted for hours.

Edit: Never mind, seems like someone has a very HQ one with this mod, wouldn't be that hard to convert fully I guess.. http://www.moddb.com/mods/missing-information/images/cremator-final

78
Steam Giveaways / Re: 10 keys to give away
« on: September 06, 2013, 01:47:05 PM »
Do they still work after the bundle deal is over? Also, wouldn't the devs loose out on a lot of money since you can choose where the money goes to? I went on the website and there's some pretty relevant/popular games on there. Seems cool I guess.

Yeah they do, basically it's supposed to be a charity thing, devs give games to them, they take money, then shares of said money go to charity, as a tip to humble itself, or to the devs.

Basically just a cheapo way to get games and to charity, it's suprisingly fantastic!

Also, I'll take anything you have left :D xD

79
Suggestions / Re: Forum suggestion: Make PM's more noticable.
« on: September 05, 2013, 02:55:02 PM »
Something makes me think this is a subtle attempt at getting karma to PM the CFM Password to you..

Regardless, a small icon or something that changes the format rather than just a text notif. would be useful for people who only glance around the forums from time to time. Something small like the exclamation point message icon would fit the bill.

80
"Ask Me Anything" / Re: Ask a Fruit.
« on: August 21, 2013, 04:58:16 PM »
Ummm, howdy.
How are you?
How do you fancy CG?
fav server?
Male or female?
If female ignore all questions from here on out.

1. Alright right now, had a decent day so all is good, just sorting out education shit this week (ASDGDAFGADFKGADFJKG)
2. I never really think I used to get on with CG, always sort of grinding cogs but I'd like that to change, There's a lot of people still here from OC and I used to get on with them there. I'd like to see myself getting on with people again now that I've matured a fair bit.
3. Used to be HL2RP, got myself quite a reputation although I'm still not sure weather ICly it was a good or bad one, regardless OOC it was a bad one. It's a shame it's gone though, I enjoyed my time as a DvL and would happily step up again (although I doubt I'd get there, you know, only a certain number of chances and whatnot)
4. Female

81
Media / Re: VIDEO: HL2RP In A Nutshell: Judgement Waiver
« on: August 16, 2013, 06:22:44 PM »
Reading the comments in the actual youtube page, I almost want to get the HL2RP troll gang back together and go to Lemonpunch.

CITY 69 CUMBEAN CIVIL OH-THOR-ITY UNICORN MULTIPLICATION LEADER 113 REPORTING FOR DUTY

82
News and Announcements / Re: Reviving CG Minecraft
« on: August 15, 2013, 01:49:21 PM »
FTB is being updated to 1.6 though, just a hint for anyone who likes horses and basically tekkit.

83
Media / Re: VIDEO: HL2RP In A Nutshell: Judgement Waiver
« on: August 11, 2013, 07:34:26 AM »
*Female char walks into room, suddenly becoming center of attention.*

Oh God, I remember WAY too many scenes like this XD

HI HI HI HI HI HI HI HI HI HI HI HI HI HI HI HI HI

I think it was the spinning citizens, T posing and dice that got me the most.

84
Media / VIDEO: HL2RP In A Nutshell: Judgement Waiver
« on: August 10, 2013, 08:15:30 AM »
<a href="https://www.youtube.com/watch?v=Y0ooMQ6fQM4" target="_blank">https://www.youtube.com/watch?v=Y0ooMQ6fQM4</a>

Found it funny, thought I'd share it. Enjoy!

85
Suggestions / Re: Give outlands another try?
« on: August 08, 2013, 03:08:14 PM »
I'm sort of here. I stop by once and a while. While I'd totally love OL to come back, it just won't happen, unfortunately and it breaks my heart  :'(

I much agree. I miss Outlands FM.

86
"Ask Me Anything" / Ask a Fruit.
« on: August 06, 2013, 09:31:35 PM »
I've never really done an AMA or had the want to do so but I feel as if I have experienced enough and encountered enough people around the place that probably have a few questions bubbling around their heads.

I will honestly and openly answer anything asked about me, apart from four questions which I'm not going to tell you, you'll probably figure them out if you know enough about me.

Regardless. If you have a burning question, ask away, if not, oh well.

Enjoy.

87
Support & Help / Re: Gmod Help
« on: August 04, 2013, 07:35:38 AM »
How did you install the files?
Where did you put them?

88
General Discussion / Re: Re: Steam Gauge
« on: August 01, 2013, 09:07:45 PM »
Over the last 43 years, you've spent 0 hours playing this selection, which includes 0 items, is valued at $0, and requires 0 GB

At least I get the award for oldest steam account xD
nope. All that means is your account isn't public

Sent from my DROID RAZR HD using Tapatalk 2

I know. T'was a joke.

89
General Discussion / Re: Steam Gauge
« on: July 30, 2013, 09:46:29 AM »
Over the last 43 years, you've spent 0 hours playing this selection, which includes 0 items, is valued at $0, and requires 0 GB

At least I get the award for oldest steam account xD

90
Support & Help / Re: Can't start up GMOD
« on: July 29, 2013, 08:14:25 PM »
It's always the blob files!

it can also be everything apart from steam.exe and steamapps

It was a joke from when everyone just recommended deleting the blob file back at OC at any steam problem. Doesn't matter heh. Steam is a buggy little thing at times, but I think we've covered most of it. If you have any more problems then I think we need more informations.

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