Author Topic: rp_c45_catalyst_v2 is in the making!  (Read 11494 times)

Offline chunkeymonkey79

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #30 on: June 11, 2011, 03:27:22 PM »
Pictures would be nice, by the way.  So we can get an idea of the sort of quality you will be adding.

See, that's the problem. For some reason the .bsp is not compiling. Im not on my comp right now, so I can't post the code, but l'll get to it.
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline chunkeymonkey79

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #31 on: June 11, 2011, 03:37:21 PM »
Alright, well, I'm starting on a slightly clean slate, getting rid of all the extra things so far. Adding the ones I want and the community wants, and removing the stuff in the Nexus for now, because It's kind of dumb.

EDIT: Alright guys, I need to know, are we going to have any more exogen breaches?
NO, I'm not getting rid of the thumpers.
« Last Edit: June 11, 2011, 04:03:20 PM by chunkeymonkey79 »
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline Nicknero

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #32 on: June 11, 2011, 04:03:23 PM »
EDIT: Alright guys, I need to know, are we going to have any more exogen breaches?

Yes. Don't touch the exogen system. That is the main reason why we moved to this city in the first place. Because of the perfect exogen alarm system.
Check out my Youtube channel with all kinds of cool videos including LP's which I'm currently working at. Don't forget to give feedback as well. ;)


Offline Pielolz

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #33 on: June 11, 2011, 05:47:54 PM »
Bugs first, other shit second.

Offline chunkeymonkey79

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #34 on: June 11, 2011, 05:54:34 PM »
EDIT: Alright guys, I need to know, are we going to have any more exogen breaches?

Yes. Don't touch the exogen system. That is the main reason why we moved to this city in the first place. Because of the perfect exogen alarm system.

Not going to.


Bugs first, other shit second.

I know, already fixed the leaks. Working on optimization and other shit right now.
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Re: rp_c45_catalyst_v2 is in the making!
« Reply #35 on: June 11, 2011, 06:18:35 PM »
Sounds good, thanks!

Offline Pielolz

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #36 on: June 11, 2011, 07:35:23 PM »
Release this map, I want to see your mapping skills.

Offline chunkeymonkey79

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #37 on: June 11, 2011, 07:55:21 PM »
Release this map, I want to see your mapping skills.

Damn son, hold your horses. It's been like 2 days and I have a busy life. I'm going as fast as I can but with quality.

Also realize that now I will not be renovating buildings TOO much, I will just focus on optimization, leaks, and errors. Will add a couple things but I'll keep you guys posted.
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline Adam S

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #38 on: June 11, 2011, 08:03:21 PM »
I got a few suggestions hopefully you will do :P

The CWU HQ right below it is the 2 changeshops, can you remove them and make it a storage area for the CWU? It would be better cause no one can use the shops.

The shop in the plaza thats closest to the Train station and CWU checkpoint can you remove them premade tables? And add a window or 2.

Thanks!

Offline YankeeSamurai

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #39 on: June 11, 2011, 08:16:00 PM »
Suggestion. Delete most of the props inside the apartment rooms. There are lots of unneeded bottles and crap on the shelves, and in a few of the rooms there are bookcases just lying on the floor.
o7

Offline Adam S

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #40 on: June 11, 2011, 08:25:57 PM »
Suggestion. Delete most of the props inside the apartment rooms. There are lots of unneeded bottles and crap on the shelves, and in a few of the rooms there are bookcases just lying on the floor.

Yes for the love of god remove every prop in the apartments... im serious

Offline chunkeymonkey79

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #41 on: June 12, 2011, 08:53:46 AM »
Suggestion. Delete most of the props inside the apartment rooms. There are lots of unneeded bottles and crap on the shelves, and in a few of the rooms there are bookcases just lying on the floor.

Will do. Back on my comp now.

EDIT: Steam is derping, along with Gmod. All compiled and testing. After testing will do the apartment and CWU areas.
Damnit, the purple and black textures shit everywhere.

EDIT2: Production's going to slow down for a bit.
« Last Edit: June 12, 2011, 02:54:57 PM by chunkeymonkey79 »
<::|| HL2RP Characters ||::>


C18.CCA.APEX-DvL.040
Taking it easy as the DvL of the best division.


Derek Hampson
Wandering around C18, mentally confused.


Kendra Shawkins
Unknown Location, last seen diving into a body of water.


UU.OTA.PHANTOM-1.11590
On a rooftop, cloaked and sniper in hand.


ATTEMPTING TO ACCESS CHARACTER DATA..RESTRICTED..

Offline TorrentGamer ?Romney2012

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #42 on: June 15, 2011, 03:05:51 AM »
I have a suggestion:

On V2, make some way where only CP's can turn on the forcefields or get rid of them. I'm tired of lolrebel's B******* because they turn those on and run. Also, if you could fix the train or get rid of it. The movement of it causes that lagging. I heard somebody say something about making it an underground tunnel instead. I could see that. Like a crashed train and you can go through the tunnel. One last thing, maybe make it so you don't have to actually open the Nexus doors? Like it could be motion sensor that opens it for you. I feel like I have to keep smashing the "e" key when I go in there and out. Thanks.
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Offline YankeeSamurai

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #43 on: June 15, 2011, 10:40:02 AM »
Yeah, there are lots of completely unecessary features. For example: the forcefields, the lights in detainment, and the excecution chairs. If you could remove that buggy train and just theme the tunnel as a spooky, abandoned subway, that would be awesome.
o7

Offline @Mmmaaattt94

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Re: rp_c45_catalyst_v2 is in the making!
« Reply #44 on: June 15, 2011, 11:35:07 AM »
Suggestion. Delete most of the props inside the apartment rooms. There are lots of unneeded bottles and crap on the shelves, and in a few of the rooms there are bookcases just lying on the floor.

Yes for the love of god remove every prop in the apartments... im serious

Please do. There are quite a few contraband props too. Theres bleach bottles all over. Its annoying because if a CCA see's them bang you get a point.

 

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