the great thread of fixing cars
"the charger goes too fast and is too slippery fix it ozjackal" ~user #1
"the charger goes too slow and is too grippy fix it ozjackal" ~user #2
"no" ~ozjackal
UPDATES TO VEHICLES WILL NOT BE IN EFFECT UNTIL THEY ARE INTEGRATED WITH GAMEPLAY UPDATES (CHECK NEWS FORUM)
Update #3
# REVISION TWO #
Most vehicle now have HL2 traction - credits to Fanatic Warren for this.
# REVISION ONE #
Police Charger - reverted back to original Charger script for now while alternatives are tested
# REVISION ONE #
Police Charger - tightened steering for fast speed, loosened steering for low speed, increased wheel inertia, switched from RWD to passive 4WD with 20/80 torque distribution between front and rear wheels, restored old sounds
Government Buffalo - initial revision with several modifications to existing Buffalo such as increased horsepower, passive 4WD with 20/80% torque distribution on front/rear wheels respectively, improved road surface traction, automatic armouring, increased body mass, tightened wheel inertia
# REVISION SIX #
Police Charger - added downforce, increased braking power, horsepower dropped from 1300 to 500, body mass reduced, maximum speed increased to 120, Shelby sounds implemented
# REVISION FIVE #
Police Charger - increased traction, increased steering cone, balanced suspension
# REVISION FOUR #
Caterham - balanced suspension, converted to front wheel drive
Ferrari 250 GT - various steering and suspension modifications
# REVISION THREE #
Caterham - increased body mass, increased wheel inertia
Ferrari 250 GT - decreased body mass
# REVISION TWO #
Buffalo - decreased horsepower from 600 to 500
Police Charger - increased turning cone, slight increase in horsepower
Audi R8 - increased body mass
Caterham - increased body mass, increased horsepower from 350 to 400
Ferrari 250 GT - increased horsepower from 260 to 320, increased body mass
# REVISION ONE #
Buffalo - increased horsepower from 490 to 600
Police Charger - decreased wheel inertia, increased traction, increased horsepower from 800 to 1300
Audi R8 - increased wheel inertia, increased traction
Caterham - increased horsepower from 200 to 350
Bentley - increased turn radius
Bobcat - increased horsepower from 450 to 500
Ferrari 250 GT - decreased suspension damping, increased wheel mass, decreased reverse speed, slightly heavier steering introduced
Corvette - increased traction slightly, decreased steering boost from 11x to 9x, decreased steering cone, increased powerslide acceleration slightly
TO DO
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aston - HIGH PRIORITY, POOR TRACTION, POOR STEERING, POOR ENGINE
miura - HIGH PRIORITY, POOR TRACTION, POOR ENGINE POWER, POOR STEERING
veyron - INCREASE TRACTION SLIGHTLY
OTHER ISSUES
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* Police Charger leans to one side (model glitch with weight)
* ATV - beyond repair but I'll try to fix it anyway (probably by using Caterham script and adjusting height/wheels/engine power)
Got a grievance with how a vehicle handles? Post it here (videos explaining the issue would be great).