Why is the EMS station right next to the hospital basically? There's really no need for an EMS station if theres a hospital right 4 doors down.Because the EMS don't stay at the hospital. Duh.
Looks amazing, Statua. I always love your lighting, too! Please tell me your roads are wide, though? :)I changed the lighting on it to the HRP environment. Might change it again though. As for the roads they are'nt as wide as evocity but I might change that in some parts of the map. Its not that bad though. In evocity 2 ambulances and a person can fit in one lane tightly whereas rockford, only 2 ambulances fit in one lane. SO its about 64 units tighter then evocity. But like I said I'll widen some of the major roads.
Hospital is a destination, like a jail for PD. They are not going to start at the end point and move to where they need to be to transport someone back to the hospital. They spread out to minimize response time. This brings up the question, are there available areas for police and EMS to set up (IE near major intersections, near malls/supermarkets/gas stations) to be able to preform their duties and be out of the way of the general populous?Why is the EMS station right next to the hospital basically? There's really no need for an EMS station if theres a hospital right 4 doors down.Because the EMS don't stay at the hospital. Duh.
Updated the blueprint/map. This one should/will be the final.
The old blueprint (which isn't in this thread anymore) shows plenty of parking spaces in the city, as well as area for bus stops, and current development pictures and things shown in Statua's stream show parking. There actually isn't, by the way, a lot of freespace in the city area, and you wouldn't put parking outside the city, except at gas stations. Areas that look like "freespace" on this current blueprint are elevated, inaccessible land, necessary to Statua's optimization techniques.Updated the blueprint/map. This one should/will be the final.
I know the sketch is rough, but please just remember to have plenty of spaces for parking (like v33x has), spaces for bus stops, and lots of different places for people to live in. I see a lot of freespace on the drawing. Just fill it out with something useful instead of mainly trees ;)
Some secluded homes might be nice tooI see a few secluded homes on the blueprint.
Was screwing around with light_environment, constant lights, and the day/night script. Here's what I got. All these pictures were taken in the same session nothing has been modifed or filtered other then the lua for the light_environment and basic I/O for the constant light:Those plants are are glowing XD. looks nice though.
Yeah there's tons of parking. Here's a 'satellite' image of the city. The blue P's are all places you can park. Some are lots whereas others are lanes.You should make that hill into a river, make the roads crossing bridges. Would look really nice.
Unfortunately in order to optimize the 3 sectors in the city, this isnt going to happen. Sorry.Yeah there's tons of parking. Here's a 'satellite' image of the city. The blue P's are all places you can park. Some are lots whereas others are lanes.You should make that hill into a river, make the roads crossing bridges. Would look really nice.
Idk if im talking to the right person but can we throw in a weather mod in this map because i miss that more than day/night.That's done in the gamemode itself, so you'd have to talk to Crap-Head or Pvt. Grif about that. Don't see why it shouldn't be added, though.
what is the purple checkered bit meant to be on: https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/2013-08-05_00004.jpgEpisode 1 gravel. I just need to remember to change it to HL2 or CSS.
Can Rockford support helicopters? It would add a new layer of gameplay for all.Even if it can, helicopters probably won't be (and shouldn't be) added. But if Statua says it can, then go and make a suggestion for it.
There is a way, however in order to do it i would have to make the skybox really tall and the walls cutting off sectors would also be high. You would have issues crashing into them lots and it would look like garbage. Not to mention compile times would skyrocket.
For the river. It would look silly if i tried to do it that way. And theres no way im moving buildigs or roads around.
I helped with cosmos city. I assume you ask because of my ambulance and fire dept?
Looks very good so far. I think you should make a YouTube series about getting better with hammer. Like for people that know the basics, but want to expand their knowledge :)I could but i'm not all that great with teching people. But I learned a lot of things from www.tophattwaffle.com who shows you how to do things very well and shows you how to do them the best way.
Looks very good so far. I think you should make a YouTube series about getting better with hammer. Like for people that know the basics, but want to expand their knowledge :)I could but i'm not all that great with teching people. But I learned a lot of things from www.tophattwaffle.com who shows you how to do things very well and shows you how to do them the best way.
Still though, mapping is like any art and no matter how many tutorials you memorize, you still need to practice to make maps pretty.
Daaayum... I saw cobs had a GM, whats Rosey get? :3
Finishing up the last outskirts house and will compile it again.
Credits and such will go out to whoever deserves it, usually for helping me with this project.
This better get me in the credits >.>Black Hawk Towing isn't enough? :3
Oh. Teehee. Blackhawk gave me a good idea. Glad he did. This is sexy.
If you need any more testers or whatever else. Just let me know. ;)Just skip nicknero here and go straight to me for testing..
Testing for what? The map is already 100% complete, we are just waiting on game-mode furnishing and what not.Talking about FPS drops? And such?
No idea what you're thinking about. Stevo is crushing some suggestions you guys gave us for one massive update.Testing for what? The map is already 100% complete, we are just waiting on game-mode furnishing and what not.Talking about FPS drops? And such?
Outskirts are going to be redone so there will be something interesting. No I wont show pics of the jail because its nothing more then basic holding cells with a garage entrance. It's been moved to the PD.
Got a lot done today. Rebuilt the hospital. Redesigned the PD interior. Rebuilt the 7-11. And rebuilt the strip mall. I also reduced curb height in the uptown district.
Outskirts are going to be redone so there will be something interesting. No I wont show pics of the jail because its nothing more then basic holding cells with a garage entrance. It's been moved to the PD.
Got a lot done today. Rebuilt the hospital. Redesigned the PD interior. Rebuilt the 7-11. And rebuilt the strip mall. I also reduced curb height in the uptown district.
if the jail is basic then perhaps work on it more to make it interesting?
I think he just means like more... innovated? idk. I would like to see big sliding iron bar doors. Maybe a padded room?Outskirts are going to be redone so there will be something interesting. No I wont show pics of the jail because its nothing more then basic holding cells with a garage entrance. It's been moved to the PD.
Got a lot done today. Rebuilt the hospital. Redesigned the PD interior. Rebuilt the 7-11. And rebuilt the strip mall. I also reduced curb height in the uptown district.
if the jail is basic then perhaps work on it more to make it interesting?
ye lets add neon lights and holograms into the jails and maybe fur pimp bedding and anime pillows for the prisoners
jails should be basic and "crappy" in a sense
Ok.... I went to a holding cell with EMS for an OD. It's LITERALLY a large room, with cells. Attached to a garage so cops can safely escort people from the car to the cell. No fancy maximum security prison. No guard towers. No spotlights. No giant sliding bars. No padded rooms. Just individual holding cells. I made exactly that.I think he just means like more... innovated? idk. I would like to see big sliding iron bar doors. Maybe a padded room?Outskirts are going to be redone so there will be something interesting. No I wont show pics of the jail because its nothing more then basic holding cells with a garage entrance. It's been moved to the PD.
Got a lot done today. Rebuilt the hospital. Redesigned the PD interior. Rebuilt the 7-11. And rebuilt the strip mall. I also reduced curb height in the uptown district.
if the jail is basic then perhaps work on it more to make it interesting?
ye lets add neon lights and holograms into the jails and maybe fur pimp bedding and anime pillows for the prisoners
jails should be basic and "crappy" in a sense
Ok.... I went to a holding cell with EMS for an OD. It's LITERALLY a large room, with cells. Attached to a garage so cops can safely escort people from the car to the cell. No fancy maximum security prison. No guard towers. No spotlights. No giant sliding bars. No padded rooms. Just individual holding cells. I made exactly that.I think he just means like more... innovated? idk. I would like to see big sliding iron bar doors. Maybe a padded room?Outskirts are going to be redone so there will be something interesting. No I wont show pics of the jail because its nothing more then basic holding cells with a garage entrance. It's been moved to the PD.
Got a lot done today. Rebuilt the hospital. Redesigned the PD interior. Rebuilt the 7-11. And rebuilt the strip mall. I also reduced curb height in the uptown district.
if the jail is basic then perhaps work on it more to make it interesting?
ye lets add neon lights and holograms into the jails and maybe fur pimp bedding and anime pillows for the prisoners
jails should be basic and "crappy" in a sense
Idk. I'm not gonna worry about it either. It's not as important as you seem to think it is.I know. It's just the little things that make the map that much better.
This is not in St. Louis. It's in a metroplex in Oregon.That contradiction though. It may be. But it is just an idea. So could you lay off? It's in the US. Does not mean all police stations are different. a lot may share the same floor plans or Specs.
Idk. I'm not gonna worry about it either. It's not as important as you seem to think it is.It's just the little things that make the map that much better.
This is what I mean btw. If you did not see. :PIdk. I'm not gonna worry about it either. It's not as important as you seem to think it is.It's just the little things that make the map that much better.
this is very true
the little things count
not saying to do what bish is suggesting but the little things do indeed count
Finished everything. Working out some lighting bugs right now with the outskirts but here's some new stuff:
would it not be possible to use the map as a reference model to rebuild it in much quicker time?I'll be taking small bits and pieces out to use again like the government building, club catalyst, etc. I'll be saving the new outskirts. However as for the central main city part of the map, I need to redesign it for optimization. Going to have to make it less evocity style and more city45 or city8 or city18 etc style where areas are tight and only small bits get rendered.
As promised, here are the outskirts. I changed the lighting again for HDR. Gonna tone it down a little bit more and decrease the ambient lighting too to give darker more defined shadows.(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00004.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00005.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00010.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00006.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00009.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00007.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00008.jpg)
I also decided to take some in-town pictures that I thought looked nice with this new HDR lighting:(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00011.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00012.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00013.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00014.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00015.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00016.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00017.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00018.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00019.jpg)(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/beta2/2014-06-25_00020.jpg)
Heres the new layout I came up with:
(https://dl.dropboxusercontent.com/u/52871438/Photos/rockford/gps2-2.png)