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IC Chat / Re: 'Kal' Character Profile
« on: April 08, 2013, 07:50:10 AM »
BOOM! Necro-edit
An several edits have been made.
An several edits have been made.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 91
IC Chat / Re: 'Kal' Character Profile« on: April 08, 2013, 07:50:10 AM »
BOOM! Necro-edit
An several edits have been made. 92
Suggestions / Re: Project Renovate« on: April 06, 2013, 03:51:20 PM »
I like this one we have now. Can we just keep it the same?
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"Ask Me Anything" / Re: Ask Misty ANYTHING« on: April 06, 2013, 12:54:49 PM »Can I have a picture of your toe? dude wtf seriously wtf?? 94
IC Chat / Re: Overwatch - Rehabilitation Decree X-2« on: April 06, 2013, 12:06:14 PM »The problem i see with this idea is that it makes Outlands into basically a rural version of City. While City doesn't have bad RP we go to outlands specifically for a DIFFERENT kind of RP, we shouldn't be trying to make it more like City, we should be trying to make it less like city. hi You know, it's completely optional. These things will barely be like city, at all. 95
"Ask Me Anything" / Re: Ask Kronic Anything v2.0« on: April 05, 2013, 01:45:30 PM »
Is it bad that I only saw Fight Club for the first time yesterday?
Has your name been mistaken for Chronic lately? 96
Accepted Authorizations / Re: Dante Harris's Authorization Application« on: April 05, 2013, 12:16:27 PM »
After reading this story, I don't see many flaws at all. If anything, it was enjoyable. +sUpp0RT
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Outside City 45 / Re: Where would you like to go next?« on: April 05, 2013, 10:31:44 AM »
Another useful source of reference images is any concept art of "The Last of Us"
Some examples. 99
Mapping / Re: [WIP] The Forgotten City - joint project with Statua« on: April 05, 2013, 09:05:30 AM »
I dunno if this will be understood but I think we should incorporate that building from outer canals; the one with the two/three-story office one with the bent bar windows and good lines of sight. That building would really fit in with the map.
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IC Chat / Re: Cold steel. (Beans)« on: April 04, 2013, 05:03:45 PM »
What a good choice of music, splendid story too. Will it be a series?
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"Ask Me Anything" / Re: Ask Kronic Anything v2.0« on: April 04, 2013, 02:15:45 PM »
If I was to shoot you now... Right now, what then?
Do you know why they put oxygen masks on planes? 102
Introductions / Re: Paul Joseph Goebbels« on: April 04, 2013, 10:12:45 AM »
Fuck the haters, Joseph.
Welcome to CG, enjoy the fine German women we have. just kidding we dont have any lol 103
Table Talk / So how about dat future?« on: April 03, 2013, 03:12:56 PM »That future yo. People tend to get really pessimistic about the world, always angry at it and misanthropic. Times like these are great! We're here at the dawn of a new millennium and have seen the birth of AI, biotech, nanotech, fission, fusion and the internet. We are going places fast. I believe that within this century, Mankind will reach a point of complete social harmony and we'll expand out into the galaxy. It makes me wish I was born in 2050 or something. Thoughts? 104
Accepted Authorizations / Victor North's Authorization Application« on: April 03, 2013, 09:56:08 AM »
Player Section
Steam Name: Dallas Age: 16 How long have you been Roleplaying? (can be any game): One and a half years How long have you been playing Serious GMod RP?: One year and two months Character Section Authorization(s): -A black suit jacket with white cotton shirt Name: Victor North Age: 33 Gender: Male Affiliation: None Write a detailed in-canon back-story how your character obtained these authorizations. Victor crept cautiously through the downtown ruins of City 17, his eyes tracking the street ahead for any motions. He turned his gaze to an alley, flicking on his flashlight; a decaying body of a citizen lay in the gloom, days old with a single crimson hole in its head. North's clothes were a mess, he needed to ditch them for something else. He'd acquired a citizen uniform in months past but he would need something extra... something special. Numerous items of clothing had crossed his mind- he wanted something that was smart and trim but also something flexible and wouldn't be too difficult to move around in. Oh the choices... Well, it would be if the clothes actually existed in this city. Deciding to take a break from the street as a CCA patrol team ambled into the alleyway, Victor took refuge in the doorway of a city studio apartment complex. As Victor rested agains it, the door slid open and Victor took it upon himself to enter and search out some clothing. As he ascended the staircase, heading past the derelict elevator and towards the doors lining the first floor. North waited for the sound of the patrol to ebb away into the background noise of the city before he approached the first door. Victor delivered a swift kick to door, sending it flying open, dust flew forwards to Victor, greeting him as he stepped in with his flashlight. The room was empty, all supplies gone- hell even the mattress was missing. Victor backed out of the room and tried the one next door. It was a little bit better; the bedroom was still stocked well, there was even a wardrobe! Perfect! Victor headed over to it, yanking the doors open and shining his torch around. Inside was an array of boring business wear, not Victor's thing, he pushed it aside until one thing caught his eye- it was a pretty nice white shirt. He threw off his citizen gear and put it on, next he searched through the dull array of jackets until he found a trim black one, he tried it on, a surprisingly good fit. Victor thought that he should try this more often as he dressed fully in the gear, stuffed his civvies into his backpack and sauntered out the building. What will these authorizations give your character in regards to perks or defects? Perks +Looks daaaaamn good. Defects -Makes poor Victor rather obvious in a crowd. What do you plan to do with these perks/defects? Wear them well. Use it to set the character apart from others. Will anyone else need these auths? (If so, list OOC and IC name(s)) Nope Which server does this apply for? City Extra Notes (optional): http://puu.sh/2t3ab <-- Clothing image so op 105
Outland Character Appeals / Dallas' Outlands Appeal« on: April 03, 2013, 09:20:37 AM »
Steam name: Dallas
Steam ID: STEAM_0:0:47674759 In-character name: Richard Sherlock Reason my character should be transferred to the City: Faked his death Detailed back story explaining my escape from the Outlands: Richard removed his coat swiftly as he sank further beneath the water, it would only impede his escape. The sunlight danced atop the river as the current dragged him downstream, into the shadow of the bridge. Sherlock surfaced once out of sight, he spied two figures descending the service ladder to the riverside, he picked up his pace and took refuge on the riverbanks in the shadow of the cliffs. He slid his waterlogged 9mm into his holster; it would need to be repaired no doubt but that was the least of Richard's worries. He had to leave the pass, get away from it all. He had spoken with several new arrivals that claimed to have come from City 17- apparently that was where the C45 survivors were transferred to. Interesting... After an hour of waiting on the banks Richard headed south, along the river to the rockslides that led out of the valley. Above him, about three-hundred metres from his location, Fixer and Laurence would almost certainly be indulging in the spoils of their bunker, enjoying the freedom they have earned through violence and murder. Sherlock winced suddenly, he looked down at his gut, the pain suddenly hitting him hard; the plate had absorbed the bullet but the impact had bruised him severely. He ripped the shredded plate from his chest, tossing it away as he began to climb his way out of the valley. The pain only intensified without the pad holding everything in place; perhaps he'd broken a rib or two. The journey from the valley would be dangerous; his attempts to find the city of Kiev would be numerous and difficult. He would have to find supplies as he went due to the fact he'd neglected bringing food or water in order to complete the look of his demise. Several days into his journey north, Richard encountered an Overwatch patrol at a drainage station in Oradea, Sherlock had dealt with this before, he stayed quiet and hid while they passed by. The last thing he wanted was to waste precious ammo and then end up dead. Among the few other patrols he saw in his journey to Kiev were hunters, impressive machines of war. Sherlock had come to hold a begrudging respect for the Union... At least they were straight up with the massacres they committed and didn't try to push it under the banner of "the cost of liberation". Sherlock encountered a labour camp about 5km out of Kiev, he snuck in through the perimeter fence and into the ration distribution terminal. Sherlock felt a surge of pity as he infiltrated the terminal, stealing the food of these prisoners... Perhaps it was time to act on good nature. Sherlock exited the terminal, two ration packets stuffed away backpack, he spotted a worker- female, extremely malnourished, and she sat slumped by the fence, her head turned towards Sherlock as if she thought she was dreaming. Sherlock called her over before heading out of his cover and pulling her up, offering her support as he headed back through the fence. Richard was only a few yards from the fence when the alarm sounded, a frenzy of monotone erupted from the camp, the hammering of boots on the ground only spurred Sherlock to continue to pull the woman away faster, the morbid silence of the camp's inhabitants was unnerving. She couldn't keep up, her legs were too weak and her breaths too forced, she couldn't carry on. Sherlock and the prisoner were jerked forwards, landing on the ground with a thud, he dragged her back up and carried on- he looked back to the girl; her eyes rolled back into her head, revealing pallid lakes of white, Sherlock looked back saw that her lower torso had all but been ripped off and was laying several feet behind them. Horrified, Richard dropped the carcass with a gasp. Before he had time to react, a second shot skimmed the ground next to him- an Overwatch sniper was trained on him. Sherlock quickly ascended the dirt crater in which the camp resided, heading in a sporadic zig-zag pattern to evade fire. Eventually, he escaped the radius of the camp searchlights and snipers. They wouldn't be pursuing him any further. Sherlock was able to use the canals and eventually sewers to gain access to the city- much like his days in 45. NOTE: Sherlock is armed with the following: 9mm with 2 ammo boxes, 357. Revolver with 5 bullets and a 25 inch machete. He also has a radio if that matters. Time when it happened(if misclick): N/A |