There was a TTT map floating around that was essentially a flooded ruined city, I'd recommend taking a look at that for some ideas.
There was a TTT map floating around that was essentially a flooded ruined city, I'd recommend taking a look at that for some ideas.
a link would be nice
what about forgotten city for the name xdI like that.
I dunno if this will be understood but I think we should incorporate that building from outer canals; the one with the two/three-story office one with the bent bar windows and good lines of sight. That building would really fit in with the map.
Was bored at work so I did this to learn a thing or two about urban naturalization.If possible can you make it so every building has rooms on every floor. If not can you do as many buildings with causing less lag. In other words try not to make buildings on the map look like plain models, make it so you can actually enter them and explore them.
And lil Lenny all bored and alone after he killed his friends.
I suck at buildings :S That's why Oz will be doing all the buildings.
That actually looks quite good. The skybox will probably need to change at some point to fit with the gloomy atmosphere but for dev purposes this looks cool. The vine props might get a bit expensive though if we use them on each building.Most of the vines are decals and overlays lol. cs_italy textures. So sexy. Anyway the buildings are up to you. I'll do all the exterior naturalizing but I cant do interiors and broken floors and walls n shit like you. This map BTW isnt going to be in the main map. its jsut me trying out things to see what works and what doesnt.