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Messages - This is Red

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61
Outside City 45 / Re: Ineu Valley Names (SUGGESTION MINITHREAD)
« on: January 18, 2013, 03:22:04 PM »
Town A- Mercy

Town B- Creedence

Mine- White Gold Mine

Bunker- Checkpoint Charlie Forward Operating Base (CCFOB)

Castle- Reichenbach Castle

Junkyard- Slopes Car Scarp

River- River Alb (Romanian for White)

Inn- Mercy Inn (Assuming the inn is in Mercy)

Lake- Lake Icana

There's my suggestions.

I agree with most of this, except the Inn.

Inn - The Merciful Outlander
Assuming the town is to be named Mercy, then I feel that would be a good fit.

62
Outside City 45 / Re: Ineu Valley Suggestions
« on: January 18, 2013, 02:33:30 PM »
What are you suggesting?:
A train station, a power plant, a power transformer, a water waste treatment plant, and billboards.
What style will it be in?:
Ruined/Degraded.
Will it have any special features such as moving doors or traps? If so, list them below.:
Will expain below (if any).

Reference Pictures:

Train station

Spoiler for Hiden:
Showing off an older style of a train station for this, such as the station here:

Click to see the original size.
Click to see the original size.

As a little sidenote, i'm thinking that the train itself should show up down the tracks the way - derailed:

Click to see the original size.

Power plant

Spoiler for Hiden:
Considering the size of the powerplant, I'm thinking that if would be used in the skybox, with one of the plants towers in view at certain points of the map:

Click to see the original size.

Power transformer

Spoiler for Hiden:
Along one of the powerlines should be a power station, a little something for the engie/tech guys, not to mention an event item (/event the power transformer panels suddenly burst out sparks, and all power ceases to spread out properly):

Click to see the original size.

Water waste treatment

Spoiler for Hiden:
No idea where I thought of this one from, just thought "Hey, most towns have this, so why not.":

Click to see the original size.

Also, it should be given rp wise -- this place stinks to high hell

Billboards

Spoiler for Hiden:
This one should be a bit more obvious, have some boards set near the roads / on some buildings:

Click to see the original size.
Click to see the original size.

Extra Notes:
Just a little sidenote, thought most of these things up when trying to think of what a settlement would have - need, more like. So if any of these seem really dumb, there is the source.

63
"Ask Me Anything" / Re: Ask Smt Anything
« on: January 15, 2013, 06:06:48 AM »
eyy

how can you stomach tea ugh

how are things where you live

what do you do when you aren't raping people via text

why do you not want anyone knowing who you are / what you look like (it's okay honey i won't tell no one)

tell me a bedtime story

alright be sure to send me five pounds of pot when you're done responding okay

64
Half-Life 2 Roleplay / Re: Combine Civil Authority Meeting
« on: January 14, 2013, 11:59:53 PM »
Yup, i'll be attending, though I will probably have to leach off Dallas for an invite.
Okay.

65
Suggestions / Citizen Clothing
« on: January 14, 2013, 02:33:18 AM »
No new faces. Too complicated to add them.  Hats, glasses will be available, as well as possibly loyalist outfits if we adopt the loyalist tier. These outfits would also be available on the black market.

 As you can see above, RTLK was seemingly working on adding things like hats, shirts, and other things, etc. I was just wanting to know if this idea is still a WIP / scrapped / or fell under the -no new models- rule.

So yeah, just a general update on this would be nice, thanks.

66
Half-Life 2 Roleplay / Re: Bugs
« on: January 05, 2013, 04:21:27 PM »
After the server shut down and restared, I got this in my inventory.



Whenever I try to use/drop it however, it says "You do not own this"

67
Hello this is Red and great work on the map so far Oz.
Now while I was looking at your MIDNIGHT pics I thought up a few things about the district. From what the OP says this district is neglected by the Union, so chances are it's going to be -really- run down. I was thinking the insides of most of the older decaying buildings might look something like this.

Click to see the original size.

Or something similar, I dunno.

Also, even though you already did the church in city 45, I was thinking - again, Union disapprove, done goes the building upkeep. Here's a example for what I'm talking about.

The building is falling apart but it isn't completely destroyed yet - and it will take quite some tome for it to fall apart on its own.


Since this picture hates me i'll edit this with a new picture once I stop feeling lazy.

Welp okay I stop bothering you now.

68
155 would most likely flee from the onslaught with 017, if he wasn't killed in any of the battles that may have occured. Eventually he would suggest living out somewhere in the outlands and attempt to gather the remainder of the fragmented CCA in an attempt to stay safe / regain fighting power. 155 would continue to hide out in the waste with other units or alone, until he died of old age, hunger, or other means.

Dr. Edward L. Iglesias would hide away in the cities, with the advantage of being a relatively unknown CA, he could get away with it. Chances are however he would be discovered by the rebels and killed, or be forced to flee to the outlands. Either way he would die within a few weeks after the event.

Now I feel like making a side story for future 155, oh goodie. I'll get on to that when I have a good idea set in place.

69
"Ask Me Anything" / Re: Torture information from Dallas
« on: December 28, 2012, 11:07:57 PM »
<:: Ma'am, it's 745. I have a couple questions. May I please ask them.
(You said yes)
<:: As a unit, do you think i'm ready to move on to my next rank?
<:: Which division- Nevermind.
<:: What do you want me to do as a unit for you ma'am?
<:: What do you think I should do when you're hurt ma'am?
<:: What kind of unit am I?
<:: What do you think of me ma'am?

* 155 drops into the conversation unannounced and gives 745 a mean look.

"<:: See, what I tell ya? People asking that crappy question all over the place!"

70
"Ask Me Anything" / Re: Torture information from Dallas
« on: December 28, 2012, 10:10:10 PM »
I FORGOT THE MOST IMPORTANT QUESTION OF ALL TIME

What do you think of me?

Well when we were having sex I thought you smelled a little funn-

Oh wait this isn't my thread uhhhh

END SENTENCE BEGIN ANEW!

"<:: Hello ma'am, 155 here."

"<:: Ma'am, why are you always in a cheerful mood?"

"<:: Why do I always get the feeling you are either about to beat me or do... eh... something else..."

"<:: For all the time i've known you, I realize I don't really know you.

"<:: How does it feel to be an officer, thinkning of offing yourself yet?"

"<:: Which divison do you think I did best in, 017?"

"<:: I have been hearing talk about some sort of 'A-Team' around the Nexus. I'm hurt that you didn't invite me to your little club."

"<:: Anymore nightmares about 03109?"

"<:: For my final question, which I have been hearing all around the Nexus recently for some reason, what do you think of me? Please don't tell me you secretly hold feelings for me though, I don't feel like getting a beating for PDA."

answer these ic foo

ps. Yes this is what i have been reduced to, rping in an ama thread oh god

71
"Ask Me Anything" / Re: Torture information from Dallas
« on: December 28, 2012, 09:43:22 PM »
Hallo dies ist Red und ich bin über dich lustig machen in Deutsch har har.

Will you be making 155 do stupid shit(fulfill your sex fantasies) now that you can boss him around?

What got you started on the Doctor Who series?

(I know I will regret asking this) As someone who has never watched an episode of Doctor Who, which Doctor should I start out with if I want to get into it?

Why did Dr. Eolas rape Dr. Iglesias in my dreams?

Would you say yes to a CA party once the server is back up? (That is if I can get over my new crippling fear of rape from Dr. Eolas)

I have a black Yorkiepoo by the name of Noel, r u jelly?

Can 017 and 155 'inspect' the new recruits together? I.E. spankie time.

What do you think of...

...

...the weather recently, crazy right?

Also what do you think of me? I like to jump on bandwagons.

72
Half-Life 2 Roleplay / Re: Combine Civil Authority Meeting
« on: December 20, 2012, 02:58:56 PM »
I guess I could throw in some things about Uniform / Training officers during the meeting, I dunno.
Either way I suppose i'll attend and whatnot.

73
General Discussion / Re: What has 2012 been for you? - Sparkling.
« on: December 13, 2012, 02:38:06 AM »
Welp, things have been doing alright, aside from me staying infront of a computer most of the year. Started to go outside again at the begining of winter (shut in ahhhhh), started drawing again, and a bunch of other stuff. All-in-all, I would say for me, this was a very eventfull year.

On a less serious note,
ur vedo st!ncks.

So yeah.
2013, here we come.

74
IC Chat / Red the Idiot's HL2rp characters
« on: December 10, 2012, 09:32:06 AM »
Malcom Meirs


Age: 30
Weight: 174 pounds
Affiliation: Combine Civil Authority
Serial code: C45.CCA.x.155
Malcom is a man of beliefs, and is not one to hide it. Not beliefs such as god, or similar entites, but mostly about the power the Union holds. He believes - and knows that the Union is indeed powerful. Malcom respects almost all that the Union stands for - peace on earth, control, safety - but questions some of the Unions 'other' motives. Malcom is a man of morals, and as such has been feeling the stress of having to kill innocent men and women for little to no reason.
Malcom looks and sounds like:
<a href="https://www.youtube.com/watch?v=0FaCj9viRPA" target="_blank">https://www.youtube.com/watch?v=0FaCj9viRPA</a>

                                                                                                                                                                                                                                                                                                                                                                   

Edward L. Iglesias


Age: 51
Weight: 146 pounds
Affiliation: City Administration
Title: Doctor
Edward cares about only one person in his life - and that's him. Considering that most if not all of his family are most likely dead, he always has a gloomy sense around him about it, althought this could just be something he made up to make people stay away from him. He doesn't like social interaction as much as anyone else would, and isn't as bothered by the concept of loneliness. Edward entered the CAB to ensure an easier life for himself, and so far, it's working.
Edward looks like:

Will add back stories and events but now sleep

75
Mapping / Re: TTT_Jungala
« on: December 09, 2012, 07:26:13 PM »
Hello good sir.

From what I have seen in the video the map is looking good. It's big, colorful, and overall really neat. There are only a few nitpicks that I could find in the video, so here you go:

-The trees look a little too green. I understand that they are supposed to be covered in moss, but from a distance it just looks completely green.

-Some of the rock textures had some blue in it. Nothing really big here, could just be shadowed areas under the rock, w/e.

-Obvious one, the ladder at 3:02 is missing a few textures.

-At 3:56 you are walking across a bridge, and at the end of it you have to jump to get over it. I would suggest fixing this by raising the bridge a bit or something, I dunno.

And that is all I have to complain about. Now I will stop being a great and get to the good bits.

I quite like some of the 'hidden' tunnels/caves you have, they are a nice touch. The waterfall is pretty good, I think it should have been moved to some place where it could be seen easier though (don't ask me where I just think it's a wee bit hidden). The traitor death bridge and traitor tester in the volcano is - again, a nice touch. The background scenery is also nice, with the appropriate effects to fit (i.e. smoke for the volcanoes, ships, etc.).

Welp, that's about it. Overall a good map with only a few things that get my jimmies in a twist. Now if you will excuse me, I need to leave before you kill me for dissing your map.

* Red the Ho Ho Ho runs away.

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