Catalyst Gaming

General => Suggestions => Topic started by: FuriousJack95 on October 30, 2011, 08:14:46 AM

Title: Trouble in Terrorist Town.
Post by: FuriousJack95 on October 30, 2011, 08:14:46 AM
Unboutably the BEST gamemode included with garrysmod

CGSandbox is always at 0/18
I have never seen one player.
Anyway, I have CyberGmods TTT if Rofl wants it,
a lot of their branding is still on, so it might take about 1-2 weeks to take it all off and get the ban system working with CG's banning system instead of SourceBans which is what they used.
CyberGmods TTT was always full, I say we replace sandbox with CyberGmods extremly custom TTT.
OH, And theres no content with it, the content pack is available on google somewhere, but all the Lua and shit is here.
Title: Re: Trouble in Terrorist Town.
Post by: raiden on October 30, 2011, 09:20:15 AM
The problem with this is that a lot of server currently run it. Personally for me it was fun the first few times I played it but now it is boring and nothing interesting happens in it. No progression or something like that. My opinion.
Title: Re: Trouble in Terrorist Town.
Post by: FuriousJack95 on October 30, 2011, 10:25:25 AM
The problem with this is that a lot of server currently run it. Personally for me it was fun the first few times I played it but now it is boring and nothing interesting happens in it. No progression or something like that. My opinion.
We can log stuff like
Kills:
Deaths:
Traitors Killed:
Innocents Killed:
PlayTime:
EXP:
We can also get some custom shit, and replacing sandbox would be good because then we dont have any more or any less servers.
Title: Re: Trouble in Terrorist Town.
Post by: raiden on October 30, 2011, 11:05:12 AM
There's no EXP system in it, it's simply kill innocent and claim it to be an accident and get the traitor eventually. It could be done but it is up to the developers really. Again personally in the end it is still TTT no matter what you do to it.
Title: Re: Trouble in Terrorist Town.
Post by: Adam S on October 30, 2011, 02:38:03 PM
Wait i remember this suggestion.

You made this one:
http://www.catalyst-gaming.net/index.php?topic=1786.0

Hey a TTT Suggestion:
http://www.catalyst-gaming.net/index.php?topic=4030.0

Bottom line is its been suggested before, we got searches for a reason.
Title: Re: Trouble in Terrorist Town.
Post by: FuriousJack95 on October 30, 2011, 04:43:16 PM
I had some code that logged deaths, you could see the damage logs as admin when in ADMIN ON DUTY mode, AOD's cannot play the game.
It was like

XX has killed XX - They were both innocent.
for players.
And admins had

XX (I/T/D) has damaged XX (I/T/D) (26dmg) using weapon_ttt_mac10
XX (I/T/D) has killed XX (I/T/D) using weapon_ttt_mac10 (Type /s to spectate)
Title: Re: Trouble in Terrorist Town.
Post by: Nicknero on November 01, 2011, 05:27:03 AM
Once again, the Xth suggestion for a TTT server.
It's not going to happen. It will end up just like the Sandbox server, first few days around 6 players, then it will be empty all the time, seeing as it's only fun with more then 3/4 players.

Aka: Not worth it.
Title: Re: Trouble in Terrorist Town.
Post by: FuriousJack95 on November 01, 2011, 02:03:01 PM
Once again, the Xth suggestion for a TTT server.
It's not going to happen. It will end up just like the Sandbox server, first few days around 6 players, then it will be empty all the time, seeing as it's only fun with more then 3/4 players.

Aka: Not worth it.
God fucking damnit, at least its better then Sandbox.
And it will have players, OC's TTT was popular.
Title: Re: Trouble in Terrorist Town.
Post by: Crap-Head on November 01, 2011, 02:30:25 PM
Once again, the Xth suggestion for a TTT server.
It's not going to happen. It will end up just like the Sandbox server, first few days around 6 players, then it will be empty all the time, seeing as it's only fun with more then 3/4 players.

Aka: Not worth it.
God fucking damnit, at least its better then Sandbox.
And it will have players, OC's TTT was popular.

It was popular. WAS. When OCRP came up, it was nothing anymore.

TTT is not anything we will have at the moment.

Locked.
Title: Re: Trouble in Terrorist Town.
Post by: Scratchie on November 01, 2011, 02:49:56 PM
Fortunately that danish person above me doesn't decide what servers we run or don't run.

Lets just say that its being considered.
Title: Re: Trouble in Terrorist Town.
Post by: FuriousJack95 on November 01, 2011, 04:17:44 PM
Fortunately that danish person above me doesn't decide what servers we run or don't run.

Lets just say that its being considered.
:D?
Anyway, TTT will be good.
Title: Re: Trouble in Terrorist Town.
Post by: agrum on November 01, 2011, 10:05:54 PM
Why don't we just get a fretta server (which includes TTT). It has so much fun gamemodes, plus you could add a currency which people buy hats with. That would mean more people donating.
Title: Re: Trouble in Terrorist Town.
Post by: Somone77 on November 02, 2011, 06:48:24 PM
We don't have enough demand for things like this. I've seen so many suggestions in which people say they really want something, then, the week after it comes out, it's never used again. We've deemed things like TTT and Fretta in that category. People will be entertained with it for a week then they'll all stop playing.
Title: Re: Trouble in Terrorist Town.
Post by: FuriousJack95 on November 03, 2011, 06:09:44 PM
We don't have enough demand for things like this. I've seen so many suggestions in which people say they really want something, then, the week after it comes out, it's never used again. We've deemed things like TTT and Fretta in that category. People will be entertained with it for a week then they'll all stop playing.
Which is why you get a lot of fun Fretta gamemodes, lets start with TTT, and add them as we go, 1 every two weeks.
Title: Re: Trouble in Terrorist Town.
Post by: Nicknero on November 04, 2011, 09:38:15 AM
That doesn't make any sense at all...
Title: Re: Trouble in Terrorist Town.
Post by: wag1 on November 13, 2011, 10:16:12 AM
The reason why I do not think this community should have this gamemode:

If we make a TTT server a new part of the community will be formed, they will probably not know how to Role-Play but will still join the other servers CG has. Once they connect to our servers, extreme derp. 'Nuff said. Kthxbai. Soisoisoi. Ok. Why. Hi.
Title: Re: Trouble in Terrorist Town.
Post by: Nicknero on November 15, 2011, 07:35:13 AM
The reason why I do not think this community should have this gamemode:

If we make a TTT server a new part of the community will be formed, they will probably not know how to Role-Play but will still join the other servers CG has. Once they connect to our servers, extreme derp. 'Nuff said. Kthxbai. Soisoisoi. Ok. Why. Hi.

That is a really close minded thought...
What about all the new players we get now then? You say they aren't welcome because they don't know how to roleplay? Of course not. Everyone is welcome to join all our servers, and anytime is a first time. You had to learn to roleplay yourself when you first joined a RP server as well right?
Title: Re: Trouble in Terrorist Town.
Post by: Penguin on November 15, 2011, 08:39:46 AM
The reason why I do not think this community should have this gamemode:

If we make a TTT server a new part of the community will be formed, they will probably not know how to Role-Play but will still join the other servers CG has. Once they connect to our servers, extreme derp. 'Nuff said. Kthxbai. Soisoisoi. Ok. Why. Hi.

That is a really close minded thought...
What about all the new players we get now then? You say they aren't welcome because they don't know how to roleplay? Of course not. Everyone is welcome to join all our servers, and anytime is a first time. You had to learn to roleplay yourself when you first joined a RP server as well right?
I agree, and besides the fact you stated most of the new players we get don't know how to role-play anyways.
Title: Re: Trouble in Terrorist Town.
Post by: kronik on November 15, 2011, 03:23:20 PM
I'd just like to say that me and Brandon hop on TTT every once in a while and the servers we play are almost always 27/27 or however many slots the server may have.  This would be nice to have in my opinion.
Title: Re: Trouble in Terrorist Town.
Post by: TylerPirrilo on November 16, 2011, 03:41:13 AM
+support TTT Is a good gamemode,i play it when the servers are dead.
Title: Re: Trouble in Terrorist Town.
Post by: Scratchie on November 16, 2011, 03:52:21 AM
Were going to have one, its just not gonna be till I sit down and just code the fuck outta it and make it unique for cf.
Title: Re: Trouble in Terrorist Town.
Post by: TylerPirrilo on November 16, 2011, 04:01:30 AM
Did you mean Cg*?
Title: Re: Trouble in Terrorist Town.
Post by: Scratchie on November 16, 2011, 04:17:03 AM
Damn phone
Title: Re: Trouble in Terrorist Town.
Post by: kronik on November 16, 2011, 07:12:03 AM
Were going to have one, its just not gonna be till I sit down and just code the fuck outta it and make it unique for cf.
Sounds awesome, It'll be the first TTT I see that actually looks different from others.  Hopefully it won't take too terribly long.
Title: Re: Trouble in Terrorist Town.
Post by: wag1 on November 18, 2011, 05:11:41 PM
Were going to have one, its just not gonna be till I sit down and just code the fuck outta it and make it unique for cf.
Sounds awesome, It'll be the first TTT I see that actually looks different from others.  Hopefully it won't take too terribly long.

Ok, now you kinda changed my mind if it will be like that and I will be sure to play it.
Title: Re: Trouble in Terrorist Town.
Post by: Scratchie on November 18, 2011, 05:16:53 PM
I was planning on tomorrow eve, but that might not happen.  Mainly cause of my hellish weekend, see link.

http://www.catalyst-gaming.net/index.php?topic=8215.0
SimplePortal 2.3.7 © 2008-2024, SimplePortal