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Messages - fergfin

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16
Suggestions / Re: cop radio and iphone.
« on: May 23, 2013, 06:16:20 PM »
Whenever I'm gov, I usually go fireman or EMS, so when I am asking where it hurts for some guy who got hit by a car, I can't hear his response because of all the kids screaming, "Ahh, help me! Theres a guy with a knife! I need backup!" or "I need backup now! Someone just punched my f@$& car!"

So I think there should definitely be a toggle, and maybe when you toggle, a message appears on /radio saying "I am 10-7 temporarily". And then your radio is off until you toggle it back on, then a message in /radio says, "I am 10-8".


17
Accepted Suggestions / Re: EMS and Fire Siren Stuff
« on: May 21, 2013, 10:43:17 PM »
Yeah, the ambulance one is really good, but I think the firetruck needs to be a little lower.

18
Support & Help / Re: Missing Textures?
« on: May 21, 2013, 10:41:41 PM »
Same here, except I'm missing the hat stand thingies as well as the tables.

19
Support & Help / Missing Textures?
« on: May 20, 2013, 09:53:43 PM »
In the shop across from the BP (the two storey one), all the textures are missing, yet I have no other missing textures.

Anyone know the textures?


Thanks,

 fergfin

20
Suggestions / Re: Keys
« on: May 20, 2013, 09:43:20 PM »
There's a key model from SCars I think.


+Support

21
Accepted Suggestions / Re: EMS and Fire Siren Stuff
« on: May 20, 2013, 09:24:22 PM »
I completely agree, I feel pretty stupid blasting a fog horn "BLAAAAGH" at pedestrians when rushing to a fire.

I like the idea of the phaser. I have heard it quite often and it is quite a good sound. I'll hunt down some samples for you Statua.

22
Suggestions / Re: Coffee and Donuts??
« on: May 20, 2013, 09:17:34 PM »
Yeah, especially for us bored firies. We sit around listening to comedy club for two hours until we get called.

We need coffee, maybe it increases your stamina temporarily? And maybe a few donuts decreases your stamina temporarily, but it gives back some health?

It would be cool for Passive RP'ers, like myself, to do a coffee run while at the station. Or someone runs a bakery or cafe.


Also with the BK, also another good idea to add in. Police on patrol together could duck in and grab some fries while patrolling.


This encourages Passive RP and could have a really good effect on the community!


+1 Support

23
Organizations / Re: Emergency Services
« on: May 18, 2013, 07:44:27 PM »
Even though I'm not in Emergency Services, I'd like to give my support to Templar, I've seen him around while I'm being firefighter.
He always goes for roadblocks etc.

He is a great overall roleplayer!

+1

24
Organizations / Re: Emergency Services
« on: May 15, 2013, 10:17:48 PM »
Check your inbox Statua

25
Organizations / Re: Emergency Services
« on: May 15, 2013, 09:53:45 PM »
RESUBMITTED

Username: [ADF] fergfin
Age: 15
Timezone: AEST
Average Time on OCRP/Week: 15 (in school term) 25+ (holidays)
Total Time Spent Roleplaying: 500+
Total Time Spend on OCRP & CG: 59 hours (50 on OCRP2) (9 on Harbour Role-play)
Applying For Position: Firefighter
Knowledge of This Position: About 45 hours of my time is spent on firefighter, my uncle is a firefighter and I have been trained and followed many guides on firefighting
Additional Information (Optional):

26
"Ask Me Anything" / Re: Ask GamingZealot anything.
« on: May 09, 2013, 07:05:16 PM »
Thanks really helped me there.

I'm gonna sue my maths teacher giving me an invalid question... ffs.

27
"Ask Me Anything" / Re: Ask GamingZealot anything.
« on: May 09, 2013, 06:03:27 AM »
Can you help me with my maths questions?

1) If Jenny has two balloons, 1 of them pops and the other one deflates a little, calculate the mass of the Sun, divided by the earth's weight. Once you have the Sun's mass divided by the Earth's mass, now calculate how much air is still left in the partially deflated balloon.

2) y x 32j +2(43u) = ?

3) Who circumnavigated the globe after Magellan?

28
Suggestions / Re: Way to ticket Illegal parking
« on: May 08, 2013, 08:05:06 PM »
This seems really abusable. I'm trying to think of ways to prevent abuse of it. A timer/limiter isnt going to stop a random ticket. There needs to be something to control this.

Also, vehicles owned by others, particularly buses, tend to smack other cars and drive away like nothing happened. I've seen this way too many times. Not so sure this suggestion would be good for OCRP.

Maybe when you ticket someone, it comes in over the radio. Because not all police and mayors are minges and idiots. For example when writing a ticket you have to write a reason, the reason and the amount of the fine will come in over the radio. And if some sensible police officer sees nothing wrong with the car, then the officer is demoted or they could get help from an admin (/a).

Anyway, what's to stop the driver from arguing with the fine/ticket? I see it happen all the time. Maybe the person who thinks they are undeserving can call and admin or another police officer, depending on the severity.

29
Guides / Re: OCRP2 Controls and Commands
« on: May 08, 2013, 07:59:00 PM »
Another guide brought to you by Statua.

30
Fixed Bugs / Re: Vehicle scripts - changelog
« on: May 06, 2013, 01:18:34 AM »
Yeah Statua is right with the Ambulance being too slow.

A slight increase in speed for the Fire Truck would also do some good as it only goes around 30km per hour. Civilian cars overtake me while I'm "rushing" to a fire.

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